GamerSushi Asks: What’s On Your Radar?

After Christmas, there is usually a dull period, where we have time to bask in the post-holiday glow, content to play the games we just received.

But not this year! Thanks to Modern Warfare 2, gamers are now subjected to what some refer to as “Second Christmas”. And knowing the way the game industry works, this won’t be the last time this happens.

Already we have had Bayonetta, Darksiders, MAG, Mass Effect 2, Bioshock 2, and White Knight Chronicles hit the market. Heavy Rain comes out Tuesday and March promises to be one of the biggest months in recent memory.

Scheduled to be released in March are Final Fantasy XIII, God of War III, Battlefield: Bad Company 2, Yakuza 3, Metro 2033, Just Cause 2, Red Steel 2 and Supreme Commander 2. All worthwhile titles with great potential.

Personally, I will be getting Final Fantasy XIII and God of War III on day 1. What games are you guys looking forward to playing? Is there anything coming up beyond March that makes you salivate?

New Splinter Cell: Conviction Story Trailer Channels Jack Bauer

Splinter Cell’s release date is finally set in stone, so we can all sit back and enjoy the upcoming barrage of videos to remind us that, yes, the game is coming out this year. Ubisoft just released a trailer to give us a quick refresher on what everyone’s favorite grizzled super spy, Sam Fisher, has been doing since Double Agent. Take a look:


Man, all he needs to do is headbutt a fashion designer and he’ll be Keifer Sutherland. All jokes aside, the game does look sharp, but I’ll still worried about the game’s controls, specifically the ability to queue actions and watch them go off. I’m sure that the game will pull it off just fine, but it does make me a bit nervous. I’m going to pick it up regardless, but what about you fellas? Is this one your purchase list, or will you still be playing one of the millions of games that comes out between now and April? Has the news about Assassin’s Creed II’s DRM done anything to dampen your enthusiasm for Ubisoft products?

Today’s WTF: Assassin’s Creed II PC Requires Uninterrupted Internet Connection

assassins-creed-iiNow, we here at GamerSushi don’t usually like using the WTF title for just any old occasion, but this new revelation regarding Assassin’s Creed II PC and its draconian DRM measures seems like the perfect fit. For those of us who are waiting until March to play Assassin’s Creed II (my personal favorite game of last year) on the PC, it looks like Ubisoft is trying to add insult to injury by requiring a constant internet connection to play the game.

This seems more like an effort to deter paying customers rather than pirates, but it gets better. Even if you’re lucky enough to have an unwavering 24/7 connection, you can still be booted out of the game if Ubisoft’s Master server goes down. Yes, you read that right: you’re totally helpless when you’re playing this game. When a disconnect happens, either on your end or theirs, you’re kicked out of your current game and back to the menu where your only option is to save your last checkpoint and wait until you’re connected again. Fortunately Assassin’s Creed II auto-saves frequently, so this shouldn’t be as big of a headache as it could have been, but it still seems like an unnecessarily harsh punishment to those who paid money for this game.

What do you guys think about this? Obviously it’s a very negative turn of events, so do you think this is going to affect the sales of this game, or perhaps all Ubisoft PC titles? Are you even going to buy this game anymore?

Source: PC Gamer Blog

Review: BioShock 2

As the cover for BioShock 2 tells you, it is the “sequel to [the] Game of the Year”. Cheeky, that, but in many ways that bit of advertising copy defines this sequel, for better or for worse. BioShock 2 has big shoes to fill, and a lot of people were either full of anticipation that the second go-round would be as inventive and atmospheric as the first, or instantly dismissive of something that could never live up to the original.

The original game has a reputation of excellence from most quarters. It’s actually the first game I played this generation, when I picked up my 360 back in 2008. I had heard so much about BioShock that I just had to check it out. Also, I’ve always been a fan of “horror” games, which BioShock is to a certain degree. It isn’t a full-bore jump-and-scream gorefest, but it does have an evocative setting and deliberate pacing that fills you with tension and certainly creeped me out.

So when a sequel was announced, I was instantly excited. I loved the setting of the original game, and no amount of multiplayer or skeptical friends were going to keep me from picking up the sequel on release day. Here I am a week later to tell you how it all stands up.

Continue reading Review: BioShock 2

StarCraft II Beta is Go: New Footage

If you didn’t know, the StarCraft II closed beta is officially live, with thousands of eager RTS gamers gobbling up the goodness in what is totally not a double entendre. While I was not a huge player of the first game, I know that we’ve got some die hard PC faithful among our ranks at GamerSushi, so I wanted to show you some of the footage that’s floating around these here InterWebs. So far, the game looks like a lot of fun to play, but that’s coming from somebody that doesn’t know a whole lot about the franchise. What do you guys think?

What Do Bad Company 2 and Mass Effect 2 Have in Common?

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If you first answer is “the number two”, then you’re only half correct. The other thing these two sequels have in common is that they’re both playing host to EA’s new online initiative which asserts that all major forthcoming releases will have heavy back-end support and a lot of additional content available post-launch. Just as purchasers of brand new copies of Mass Effect 2 obtained a Cerberus Network Card which gave them access to free day one DLC, customers who buy unused copies of Bad Company 2 will receive a VIP code that will offer up a couple exclusive multiplayer maps. If you buy a used copy then you can still gain access to these promotions, you just have to pay around $15 dollars first.

By 2011, EA expects that all of its games will have an online component and this is a major step in the company’s efforts to combat both piracy and the used game market. By making the bonus content available to paying consumers, it keeps those of us with weaker scruples out of PC matchmaking (at least for a little while), and it also provides additional incentive to drop $60 on a title, a little extra enticement which is beneficial in these trying time.

I for one applaud this movement, but how do you guys feel? Now that DLC and online support is becoming more and more popular, should companies attempt to assert their monopoly? While publishers have a right to protect their games, do you feel that shunning the used game market is the right way to go about it? Let us know how you feel!

Source: The Escapist

Assassin’s Creed II DLC Trailer Stabs Some Dudes

I bring good news for my fellow Assassin’s Creed II fans as it appears that the second bit of downloadable content is going to be dropping tomorrow. Sure, it is on short notice, but I can’t complain about the prospect of playing some more Assassin’s Creed. This is the last of the announced digital extras for AC2, and, while I haven’t tried out the first bit of DLC (Battle for Forli), I’m looking forward to picking both of them up tomorrow and giving them a go. Check out the trailer for the Bonfire of the Vanities DLC:

It’s available on both X-Box LIVE and the PlayStation Network and will be included in the PC release of Assassin’s Creed II in March. Who else is downloading this, and did you play the first DLC? If so, what did you think?

Leaked Off-Screen Footage of Sonic 4 Revels in Nostalgia

Man, people holding preview events behind closed doors need to implement tighter security, because the guy with the camera built into his hat keeps getting through. In the grand tradition of alpha gameplay getting leaked, I now present some off-screen footage of the upcoming Sonic the Hedgehog 4: Episode 1.

So, despite the shakiness, I think it gives us a good indication of where Sonic 4 is headed and that is the series’ salad days of 1994, specifically. I’m still not a fan of his running animation, but if things keep moving in this direction, I’ll pick it up for sure. How about you guys?

Life After Halo: What Does Bungie Have Planned?

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When you’ve been basing all your games for the past ten years around one franchise, at a certain point I’d imagine that you’d like to spread your wings a bit and try something different. With Halo: Reach drawing ever closer, various Bungie employees are starting the hype machine for their next title after Reach, a game that will be set in a brand new universe; “something totally original from Bungie”, in the words of Brian Jarrard, the studio’s Community Director.

It’s been a recurring theme whenever anything Halo crops up: people come out of the woodwork maintaining that Bungie can’t do anything but make sub-par (yet extremely popular and lucrative) shooters set in the same generic sci-fi universe. As an avid Halo fan, my automatic response is to defend these claims but after ten years I’d like the see what else Bungie can make. While their talents for building worlds and back-stories haven’t really come across in the games themselves, those of us who cared to read the Halo novels found that the setting of Halo was a lot more deep and varied than a guy in green armor smearing aliens into paste. I for one would be interested to see Bungie take a stab at a Western-style RPG, but that’s just me.

Now that Bungie is an independent studio it’s no longer tied to Microsoft’s whims, so it’ll be interesting to see where their next title ends up. I’m guessing that they will still be a 360-focused studio, but the thought of Bungie making a PlayStation 3 title has me interested. What do you guys want to see out of Bungie post Reach? Do you think this is actually Bungie’s last Halo game, a claim they’ve made in the past? Sound off!

Source: Kotaku

Gaming Needs More Genre Busters

Brutal LegendI had a rather unique experience over the last week. Or at least, unique for me. These days, as I’ve lamented quite often and obnoxiously, I’m met with a schedule that doesn’t allow me to play and finish too many video games. However, in this last week, I’ve managed to complete two titles. And not just any two titles, but two fun and individual titles: Brutal Legend and Mass Effect 2.

While for the most part, these just seem like regular old video games on the surface, there’s something special about them. Something that struck me. You see, both of these games are genre busters. Games that come along and buck genre tropes, straddling the line between two or several different styles of play, combining them all in a way that doesn’t play awkwardly. Sure, there are several games that try to shove mechanics of multiple games together (Grand Theft Auto for one), but it’s more like trying to fit a square peg in a round hole. Very rarely do these games actually succeed at what they set out to do. Which makes it pretty cool when the developers actually pull it off.
Continue reading Gaming Needs More Genre Busters

Alan Wake for PC Gets Lost in the Dark

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Bad news for all you PC hopefuls out there: it turns out that Remedy and Microsoft have officially canceled the PC version of Alan Wake, a story about a novelist with writer’s block who goes to vacation in a small town Stephen King style, only to get embroiled in some paranormal shenanigans. Originally announced as a PC exclusive when Remedy started making the game five years ago, the development had since shifted to be 360 centric but up until yesterday it was assumed that a PC release would be following shortly after the 360 version drops in May.

As to why the PC version got canned, a Microsoft spokesperson had this to say:

“Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realized that the most compelling way to experience “Alan Wake” was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive.”

The spokesperson goes on to maintain that although Microsoft and Remedy both have a history of crafting PC titles, this choice was all about making the right decision as to which platform could best represent the game.

How do you guys feel about this development? Considering that Alan Wake was a PC title first, this seems to be a bit of a slap in the face, but that’s just me. Not to toot the “PC is dying” horn, but this is just one more nail in the coffin. Tell us you thoughts!

Source:1up

Halo: Reach ViDoc Prepped for Combat Insertion

Microsoft’s X10 event wrapped up yesterday, and what a day it was for casual fans and X-Bots alike. Long-coming psychological thriller Alan Wake actually has a release date, and Crackdown 2 is looking very fine in my opinion. The only real disappointment to come out of X10 was the rough-looking trailer for Dead Rising 2, which tempered my excitement for the zombie-slaying sequel a bit. The best news to come out of X10, though, was the announcement of the date for the Halo: Reach beta! Slated for May 3, this beta may be a bit far away but I’m sure that Bungie has some excellent treats to keep the rabid fans sated for a while, like the following ViDoc.

This documentary, even though it’s full of Alpha footage and concept art, has me ridiculously excited for this game. Honestly, when the video gives you a comparison of the graphical changes of the Marine and assault rifle models from Halo 3 to Reach, it’s enough to warm my jaded heart. What do you guys think? Can Bungie finally pull off a more human Halo story? Who else is getting this game?

God of War III Trailer Tries Too Hard

OK, another gaming confession here: I’ve never played a God of War game. Honestly, I’ve just never seen the appeal, but I have heard that the series is supposed to be pretty good. The next game in the franchise is set to hit in about a month, and the world premier of the associated trailer just dropped on GTTV. Check it out:

One thing that this trailer really accentuates is the massive scale that Santa Monica Studios is trying to achieve. I mean, you fight a giant horse-spider on top of a living mountain. It definitely looks really good, but I get the sense that the marketing team is trying to over-emphasize the God of War series’ reputation for being over the top and brutal. What do you guys think? Are you going to be buying, renting, or passing altogether?

Great Betrayals In Gaming History

Ever been playing a game and everything is moving along swimmingly: health is full, skills are maxed and victory is within your grasp, when all of a sudden, the game turns on you, like a digital Brutus. Et tu, PS3?

This has happened to me a few times and while I tend to not get too caught up in things like that, there are a few instances where the wound in my back from the knife still feels raw. And no, I’m not talking about crap where your favorite series, long exclusive to one console, suddenly becomes multi-platform. That’s not betrayal, that’s business.

One such example is Final Fantasy VII, kind of the most obvious one, so we can start with that. Aeris dies. *GASP* Well, yeah, and while it made some people cry (I call them “pussies”), it made me emotional for a whole other reason: I had spent quite a long time leveling her up earlier in the game and those hours were now wasted! I felt like the game was saying to me, “Sorry, Anthony, maybe you should have taken up another hobby, one that won’t wave its junk in your face and leave you crying in a heap on the floor, numb to all feeling except for the new rug burn on your face!” Or something like that, it got garbled in the translation.

Another time where I felt like the game was out to get me was Devil May Cry. I had spent time, blood and tears building my skills, honing my craft and kicking tons of demon ass in order to be ready for anything the final boss could possible throw at me. And what do I get? A complete change in game mechanics, where it turns into Star Fox 64! How lame is that? Developers: dance with the girl you brought, ok? Don’t change things at the very end just to be able to add another bullet to the back of the box.

But the final betrayal that still stings, that really pisses me off, that actually gets to me emotionally is Chrono Cross. See, in Chrono Trigger, which I played about a dozen times, the game has a nice happy ending. Chrono and Marle get married and become king and queen of Guardia. Until Chrono Cross.

When Chrono Cross starts ten years after Trigger and Guardia, which, if you will remember, we just left happily ever after, has been DESTROYED. That’s right and by their seemingly peaceful neighbor, Porre, too. In fact, to rub a little more salt into this gaping wound (minds back out of the gutter, please), in Trigger, you did all kinds of good deeds and even left the mayor of Porre as a kind and generous man.

You don’t find out the truth until late in Chrono Cross, but it you eventually meet the ghosts of the three main characters of Chrono Trigger. And though countless theories abound, it would appear that they decided to KILL OFF the characters before the game even starts. So much for being a sequel to Chrono Trigger.

The only pain I feel that comes close to this horrific betrayal is when I watch Alien 3 and see Newt and Hicks dead BEFORE THE MOVIE FREAKING STARTS. This is the gaming equivalent and I have to tell you, it hurts. I didn’t play Chrono Trigger over and over again in my youth just to have those characters butchered OFF-SCREEN shortly after I reach the end of the game! Bad Square Enix!

So that’s my outpouring of pain. Do you guys have any stories where a game has treated you like a doormat after you lovingly invested hours in it?

Does the Video Game Industry Need to Slow Down?

Slow DownSome people, if faced with the opportunity to do nothing all day, would probably freak out and have some kind of nervous breakdown. Me? I would just play video games. And I still might not have enough time to play everything I want to.

I don’t know if you have been feeling this way recently, but I know that for me, my free time is getting more and more limited (a job, house, wife, Web Zeroes and writing a novel will do that to you). As a result I’m finishing far fewer games now than I ever have before. In the immediate future I’ve got Brutal Legend waiting for me, assuming I don’t do any repeated playing of all the games I’ve bought recently.

A new GameSpy piece by comedian Michael Drucker covers this very topic, and is making a simple request of the videogame industry: stop making games for one year. His point? There are simply too many great games coming out to keep up. While it is meant as a mostly humorous piece, there are parts of it that ring ridiculously true, such as when he notes that a Legend of Zelda game was maybe the 10th best game of last year. 10 years ago, that thought was absurd. Anyway, the article is a great read, and made me laugh out loud a few times, so I’d definitely recommend checking it out for yourselves.

How many of you guys have felt this way lately? Right now, I’m a little disappointed that I’ve had too move on past great titles that warrant more replay time (Borderlands, Dragon Age, Modern Warfare 2 to name a few). What games are on your backlog?

Source- GameSpy

GamerSushi Asks: Your Gaming Setup

Over the weekend, I became the proud owner of a new 46″ Samsung LCD TV. Needless to say, I’m rather excited by this new development. For the past few years, I’ve been gaming on a 32″ Samsung LCD, so this isn’t much of an upgrade in quality (though the last TV was showing some awful image retention issues) as much as it was in size. What was once small is now huge in comparison. I played Mass Effect 2 like crazy today and loved every minute of it.

I know it’s goofy (and maybe more than a little obvious), but I haven’t been this excited about something I’ve purchased in quite some time. The wife and I have said for years that once we bought a house, we’d buy a big TV to match the new living room, so it was time to finally cash in on that deal. Hopefully by the end of the year we’ll pick up a new surround sound system, as ours is old and more than a bit dated.

Anyway, this upgrade got me thinking about you guys, and what you play your games on. So, tell us about your gaming setup. Go!

Review: Mass Effect 2

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OK, word of warning first: this review might contain words that, when strung together to form a sentence, may or may not become spoilers. You’ve been warned.

If you’ve been paying attention to the pre-release hype for Mass Effect 2, one thing that BioWare was constantly touting is this: your Commander Shepard can die. Not like the cheap video game deaths where you re-load a save and try again, but permanent death. This applies to all members of your party, and you’re constantly reminded of your mortality as Mass Effect 2 progresses. The Grim Reaper is waiting for you out in the reaches of space. Will you sacrifice yourself to save humanity or will you pull through against impossible odds?

Death comes repeatedly for Commander Shepard, though, who gets turned into space dust by a brutal surprise attack in the opening moments of the game. Not one to let a little incineration put him down, Shepard’s body is recovered by shadowy pro-human black-ops group Cerberus, headed up by the Illusive Man, ably voiced by Martin Sheen. It seems that after you saved galactic society at large two years prior, the threats presented by the Reapers, sentient machines that harvest all life in the galaxy every 50,000 years, have been swept under the rug. Only Cerberus knows who the true enemy is, and they’ve brought you back to deal with them.
Continue reading Review: Mass Effect 2

Metroid: Other M Will Shine More Light on Samus Aran’s Humanity

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I’ve always thought that the strongest aspect of Metroid was the franchise’s unique take on narrative; specifically the feeling of loneliness on a hostile alien world. As a series, Metroid hasn’t been stuffed with ancillary characters; it’s all been about Samus and her conflict with the Space Pirates. That being said, the Metroid does have some interesting sci-fi, and I’ve been curious as to what other types of characters inhabit this futuristic series.

It looks like Team Ninja and Metroid co-creator Yoshio Sakamoto were thinking along the same lines for the new entry as they recently told Famitsu magazine that Other M will be “[Different] from the rest of the series, this time we’re strongly depicting the human side of Samus through such things as movies,” obviously referring to the smattering of CG-based cut-scenes shown in the Other M announcement trailer at last year’s E3.

While what we can expect from the title gameplay wise still seems to be a mystery given the cryptic answers given in the interview, but Mr. Sakamoto is insistent that the game will have a clear emotional side in addition to being an action title.

What do you guys think? There are a lot of games from Nintendo’s staple franchises on the way, and I’ve been clamoring for a new Metroid for a while. I didn’t get around to playing Prime 2 and 3, but the original Metroid Prime is one of my favorite games of all time. Do you think that the new Metroid should focus on a more human story, or is the stark alien-ness of the previous games more your style?

Source: 1up

Get Your Games in Now: Original X-Box Losing LIVE Support

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It seems like the end of an era somehow, but as the current generation pushes into the future it had to happen. Microsoft announced their plans to discontinue support for the original X-Box on LIVE today, and that includes playing backwards compatible games online on the 360. X-Box LIVE general manager Marc Whitten explains this move as necessary to facilitate the continued evolution of LIVE as a service, but I’m sure that more than a few people will be disappointed with this action. Microsoft has continually stated that the furtherance of original X-Box games have been holding up certain LIVE features on the 360 such as raising the friend list cap to 100 Gamertags.

While the official press release does do a lot to trumpet the Microsoft horn, it’s good to see that the LIVE team is taking steps to make sure that those who will be adversely affected by this move are being taken care of. Users who are still subscribed to the base LIVE service will receive prorated refunds, and Mr. Whitten had this to say about those being left behind:

“We will contact the X-Box LIVE members directly impacted by this change and if this includes you, I encourage you to check your LIVE messages and associated e-mail account over the coming weeks for more details and opportunities. We view you as a partner in this process.”

Interesting developments indeed, but what innovations are coming to LIVE that required this change? Who here is going to get in a few more games before the serivce gets axed on April 15? Just for kicks, what were your favorite original X-Box games to play online? Halo 2 was a good one, obviously, but who played Crimson Skies? Oh yeah, have you heard that XBL Arcade crested a hundred million in sales last year?

Source: Major Nelson and X-Box 360 Press

Sonic the Hedgehog 4 Trailer Begins the Sonic Cycle

Back in September I posted a teaser video for Sega’s next Sonic game, tentatively titled “Project Needlemouse”. Now, after a few months of waiting, Sega has finally dropped an actual trailer for the game that unintentionally reminds us how long it’s been since we’ve had a true Sonic title. The trailer is a progression of Sonic’s sprites from 1992 to 1994 and then it jumps to 2010 and shows off the new 3D Sonic. Right then and there, becomes clear just how much Sega is betting on nostalgia to sell this game. Take a look at the trailer and never forget.

All bitterness aside, who’s thinking about getting this game? I mean, it is a return to form for the blue bomber, and the split second you see of the game is enough to make the ten-year old me leap for joy. To be fair, a lot of things do that because I have maturity issues. Anyways, sound off! Who’s getting this, and for PSN or 360? And did you notice the little room for an icon with a lock on it? What could that be?