Welcome to the list of GamerSushi’s Reviews! Kick back, relax and check out what we have to say about these video games. If you have any questions about our review system, be sure to check out the grade chart!
Review: Shadow Complex
Alright, first things first: this is a review of the game itself. If you have anything political to say, please reserve those comments for Eddy’s thread from earlier this week.
With that out of the way, let’s get down to the details, shall we? Shadow Complex is an Xbox Live Arcade game created by Chair Entertainment and released August 19th, 2009. It retails for for $15, whatever that translates to in Microsoft magic money. I’m sure most folks have at least heard of it by now. Per Major Nelson’s site, it was the top selling game on XBLA this past week as well as the #8 most played game on Live. That’s pretty impressive. I suppose this review is for those of you still on the fence about buying it.
Review: 1 vs 100, Season 1
Hi folks. Just a quick introduction here… I’m Jeff, sometimes known as JJ, sometimes known as Unsquare. I’m the webmaster of the Smooth Few Films and Gamersushi sites. I’ve been getting back into gaming over the past year ever since I purchased myself an XBox 360, and I’ve been feeling the desire to contribute to this site a bit more now that I actually have opinions on games and such. Hopefully you’ll start seeing posts from me every once in a while. Can’t promise they’ll be as hilarious as Anthony’s Phantasy Star adventures, however.
Anyways, enough about me. Recently, Eddy, Nick and I have been playing a lot of 1 vs. 100 on Xbox Live. It’s a surprisingly addictive game, and if you haven’t already checked it out, it’s a great way to spend a few hours with some friends and seems ideally designed for the party system.
None of us have played it enough to make it into the Mob, let alone the hallowed position of The One, but considering the people who do make it to that top position, I have to wonder what exactly we’re doing wrong. In some ways, The One has been the only really disappointing part of the 1 vs. 100 experience.
Review: The Godfather II
I love The Godfather. I have practially memorized the movies, especially the first one and have been known to watch the first two back to back. I enjoyed the first game in this series back on the PS2, so I was looking forward to playing the sequel, especially with the Don’s View I had read so much about.
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Review: Sacred 2
Several years ago, I played two great titles in a unique genre back-to-back. Over the course of a couple of months, I enjoyed these two gems in a co-op setting with friends back before co-op was the new kool-aid. These two discs were known as Baldur’s Gate 2: Dark Alliance and Champions of Norrath. They were hack-n-slash games. And they were brilliant.
Since that time, there haven’t been many hack-n-slash games that graced us with their hacking presence. Sure, there was Marvel Ultimate Alliance, but true RPG dorks really wanted a full on fantasy experience complete with leveling, grinding, slashing and most of all, loot. I feel that we may have finally found that game in Sacred 2.
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Review: Resident Evil 5
Every now and then in a generation, a game really comes along and surprises you. Just when you think that you won’t play another really great title for some time, something lands in your lap and is a joy to play again and again. Resident Evil 5 has been that game for me over the last few weeks.
I have a small confession to make that I know will hurt my gaming cred amongst some of the faithful Resident Evil-a-holics here- I’ve never played Resident Evil 4. Yes, I know that it was probably the best game on the Gamecube and one of the greatest games of all time possibly, but I just never played it. Not because I didn’t want to, I just really never got around to it. Things like that happen when you get married the same year as a blockbuster video game. You tend to miss out. Though marriage still rocks.
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Review: Halo Wars
Halo Wars was first introduced back at X06 with all the hype and subtlety of a flash grenade blinding your senses. Since then, the FPS turned RTS game has seen numerous delays and revisions before finally hitting store shelves in March 2009. So, was it worth the wait? Did the game live up to the Halo brand? How well does this console RTS play? Let’s talk about that.
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Review: Dragon Quest IV: Chapters of the Chosen
Before there was Final Fantasy, before there was Mass Effect, there was Dragon Quest (Dragon Warrior previously). Dragon Quest was the RPG that focused on gameplay, grinding and consistency. It left the cinematics and mind-blowing graphics to other JRPGs, focusing on creating a fun world to explore with awesome monster designs and old-school notions. It’s actually more popular in Japan than Final Fantasy is. Shocking, no?
Dragon Quest IV: Chapters of the Chosen was previously released in the United States in 1992. On the NES. If you were wondering why you never played it, that would be the reason. Sad to say, its also my reason. But now we have the DS release from this past October. Bringing the game into the new century with a few tweaks here and there and updated visuals, this is a must have for any RPG gamer.
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Review: Call of Duty: World at War
Some time ago, I asked GamerSushi user Sean to write a review for us. I’ve known Sean for a few years outside of GS, so I thought it’d be cool to have him contribute a guest feature. He was very prompt and did this right away. I, however, having been a bum, did not post it until just now. So, here’s a guest review of Call of Duty: World at War!
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Review: Metal Gear Solid 4
Ok, so Metal Gear Solid 4 came out last summer for the PS3, but some of us didn’t get a chance to finish the darn thing until recently, so sue me. I wanted to take some time away to reflect on finishing this epic saga that spanned multiple console generations, and review it without the hype of the story itself weighing me down.
For me, Metal Gear Solid ranks as one of my favorite series in gaming history. The PSX game grabbed me in some kind of vicious chokehold, and still hasn’t let go to this day.
The combination of stealth gameplay and big-budget Hollywood action, not to mention an entangled plot really struck me back in those days, awakening me to the potential that video games had as a medium. Over the years, there have been stumbles and triumphs for this series, moments that leave you shaking your head in embarrassment (naked Raiden, anyone), or raise your fist in victory (defeating The End). So, how does Metal Gear Solid 4 stand up to its predecessors?
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Review: Mirror’s Edge
Last year, EA surprised much of the gaming world with several brand new titles that showed innovation and style, opening gamers up to the possibility that the company had turned over a new leaf. One of those titles was Mirror’s Edge, the first person platformer that puts you behind the eyes and in the shoes of Faith, a runner in a future dystopia. She climbs rooftops and leaps across alleys, and you control it all from her point of view.
One of the first things you’ll notice when you turn the game on is the design, the feel of Mirror’s Edge as you play. The city’s rooftops are pristine, clean and vibrant. The camera sways slightly with Faith’s run, and you can hear her breathe from the the strain of diving from platform to platform. Working together, it really does simulate first person in a way that I haven’t experienced before, and it is incredibly immersive.
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