Reviews

Welcome to the list of GamerSushi’s Reviews! Kick back, relax and check out what we have to say about these video games. If you have any questions about our review system, be sure to check out the grade chart!

Review: Aliens: Colonial Marines

aliens colonial marines review

Games with a twisted lineage seems to be Gearbox’s forte. After resurrecting the poorly received Duke Nukem Forever, the studio turned its sights back on Aliens: Colonial Marines, which had been continually delayed since its announcement six years ago.

With rumors of multiple studios involved and pre-release demos that couldn’t possibly represent the real game, is Aliens: Colonial Marines the “true sequel” we were promised, or is it worse than Aliens vs Predator: Requiem?

Editor’s note: Images contained within this review do not accurately represent Aliens: Colonial Marine’s actual graphical style. Look to our forthcoming video review to see what A:CM looks like in action. Continue reading Review: Aliens: Colonial Marines

Review: Dead Space 3

Dead Space 3 Review

When Dead Space 3 was first announced at E3 last year, it was met with a chorus of skepticism. With the addition of co-op and a revamped combat system, this formerly slow-paced horror game looked more like a Gears of War knock-off. Although Visceral games has said repeatedly that Dead Space 3 will still adhere to the series’ roots, developers are known to embellish a little.

The final act of a trilogy carries a lot of expectations, especially when the people making them add a bunch of new features and try to rework tried and true conventions. How does Dead Space 3 fare under the microscope? Continue reading Review: Dead Space 3

Review: The Walking Dead

Walking Dead

You probably know all about Telltale’s adventurous take on The Walking Dead, which released in 5 episodic installments over the course of 2012. Taking a comic book series and a TV show known for its zombie scenarios and making it anything other than a first person shooter might have seemed like an odd move to some, but Telltale clearly saw past the horror and straight to the humanity of Walking Dead’s world — and that sometimes, humans are the scariest creatures of all.

In a departure from our normal reviews, all four of the GamerSushi writers have contributed to this piece. As you may know, Walking Dead was our number one game of 2012, so we wanted the review to reflect that high place that we’ve given it. To review the game, each of us have written about the one aspect that makes this game stand apart, and why we personally chose it as our game of the year. Enjoy! Continue reading Review: The Walking Dead

Review: Paper Mario: Sticker Star

paper mario sticker star review

While the main Mario games may be getting a bit stale, the mustachioed plumber has a great stable of spin-off titles in other genres. Paper Mario wasn’t our hero’s first foray into RPGs, but the series became known more for its art style and humor as opposed to any stat-based hooks.

Armed with his trusty book of stickers and a new companion, can Paper Mario: Sticker Star bring the series’ trademark charm to the 3DS? Continue reading Review: Paper Mario: Sticker Star

Review: XCOM: Enemy Unknown

XCOM

We don’t get many thinking man’s games these days. It’s usually shoot first, ask questions never, and maybe occasionally press X to interact while the really cool stuff happens in QTEs or cut scenes. But XCOM: Enemy Unknown is a different kind of animal for a different kind of gamer. Of all things, XCOM is the most taxing on your brain — and sometimes your heart. Continue reading Review: XCOM: Enemy Unknown

Review: Far Cry 3

far cry 3 review

If you’re captured by pirates on a tropical island halfway around the world, what do you do? According to Far Cry 3, you get some sick tribal tattoos and start stabbing. Far Cry 3 doesn’t waste much time before dropping you into an island paradise full of dangerous predators and even more dangerous pirates and mercenaries and allows you to go about your business as you see fit.

Want to be a master of stealth and roll around with a bow and a machete? Go for it. Want to trundle in with a flamethrower and a bunch of rocket-propelled grenades? Perhaps you’d like the local wildlife to do your killing for you. Far Cry 3 has so many ways to interact with the environment and your enemies that it’s almost insane. Oh, did I ever tell you the definition of insanity? Continue reading Review: Far Cry 3

Review: Dishonored

Dishonored Cover

New IPs are increasingly rare as this console cycle stretches on and on. It’s not something I fully understand, as more people than ever have 360s and PS3s, so one would think the risk of funding a game based on a new property would be much lower, but then again, what do I know?

Thankfully, Bethesda feels differently and thus has unleashed Dishonored upon the world. Developed by Arkane Studios, which features the talents of one of the original Deus Ex developers, it is a mix of Bioshock, Thief and Deus Ex, all rolled into one package. Onward to the review! Continue reading Review: Dishonored

Review: Hotline Miami

hotline_featured

When I first heard about Hotline Miami, I didn’t quite understand the attraction. My assumption was that it was just a gruesome beat-em-up with the old-fashioned pixellated visual style so common in indie games these days. I just wasn’t that interested in a game that appeared to involve nothing more than bashing in the heads of an endless number of goons. However, when I had a chance to pick it up on sale over the holidays for $2.50, I figured it couldn’t hurt to give it a try. I was pleasantly surprised to discover that Hotline Miami is stranger and far more challenging that I was originally expecting, and I knew within a few hours of gameplay that it was worthy of a place on my personal top ten games of the year.

Continue reading Review: Hotline Miami

Review: Call of Duty: Black Ops 2

black ops 2 review

While Call of Duty moved into the realm of fictional wars with the first Modern Warfare game, the series has never strayed beyond modern technology; indeed, even jumping into today’s battlegrounds was deemed a huge leap for the series. Now that almost every era of modern war has been mined for inspiration (I’m still waiting for Trench Warfare), Call of Duty’s off-year team Treyarch decided to make a bold move and place their Black Ops follow up in the year 2025.

The whole game doesn’t take place in 2025, however, as there are several levels that occur in the 1980s that set up the origin of Raul Menendez, the antagonist of this particular outing. Switching back and forth between the shiny combat of 2025 and the shady battles of the 1980s, can Black Ops 2’s unique narrative break it out of the Call of Duty rut? Continue reading Review: Call of Duty: Black Ops 2

Review: Halo 4

halo 4 review

When Halo: Reach launched, the future of the Halo games became rather uncertain. Sure, we knew that Microsoft had formed 343 Industries to shepherd the series now that Bungie was moving on from the games that made them famous, but there were still doubts as to whether 343i had the chops to take over. Their first video game effort didn’t come until 2011 with the re-release of Halo: Combat Evolved. While it was a nice update to this classic game, it was still just standing on the shoulders of giants.

Leading up to Halo 4 you could kind of sense the uncertainty surrounding it. An unproven studio with Microsoft’s most valuable franchise making a game that promised to uphold everything Halo stood for? 343i was in a tricky position, because if they played it too close to Bungie’s territory they’d be looked down on and if their Halo was wildly different, the backlash would have been immense. They needed to strike a balance between making a Halo game while at the same time moving it in an entirely new direction. Now that the game is finally out, have they become the Reclaimers to Bungie’s Forerunners? Continue reading Review: Halo 4