GamerSushi Asks: Games that Grow on You?

Heavy Rain

Reviewing game experiences is a tricky business. Often times, my opinions about a game change and shift over time. I’ve found that more often than not, I really need some time to step away from an experience to see what sticks and what ultimately fades away in my mind.

For instance, I reviewed Heavy Rain several months back, and while I enjoyed it, I did have some strongly negative feelings about how the game unfolded at the end. Oddly enough, now that I look back on it, I find myself feeling more positive about it overall, and actually dying to go back and play it through. I know this happens for me in the opposite way sometimes as well. This happened after Metal Gear Solid and more recently, Alan Wake. With both of those, my initial impressions gave way and I now look back much less fondly on them.

So what about you guys? What games have grown on you over time that you didn’t like as much at first? What games did you feel more negatively about over time? Go!

The GamerSushi Show, Ep 8: Nostalgia and the S

Mass Effect 2 LiaraIt’s been some time, gentlemen and ladies, but we’re back with another episode of the GamerSushi show. Chalk the delay for this one up to a few things. Namely, the update to GamerSushi 2.0, which sidelined Jeff and Nick on the weekends. Also, Halo: Reach which totally ruined my week, and I’m the dude that edits it. So sue me.

In this episode, we talk about a number of things, including PAX 2010, where Mitch gives us a rundown of all the things he saw and experienced. We also chat about a number of issues including cut scenes in games, Mass Effect 2 and Lair of the Shadow Broker, writing in video games and Alan Wake, and how small games companies are killing it with downloads. At the end, we break into one of my favorite podcast discussions we’ve had, piggybacked off of the conversation about S games.

As always, we had one or two issues during the recording, and this issue resulted in Mitch being dropped from the discussion part of the way through. You’ll hear the glitch associated with that a handful of times. Just blame him for using a free headset he won at PAX.

As always, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy!
Continue reading The GamerSushi Show, Ep 8: Nostalgia and the S

The GamerSushi Show, Ep 7: Rage Quitting the Cast

Rage QuitAnd we’re back!

We’ve been on break with the GamerSushi podcast for several weeks now because I was on vacation in the land of Florida, drinking orange juice and sunshine and visiting the Wizarding World of Harry Potter. As soon as we got a chance this week, we all sat down and recorded a new edition of the show.

In this episode, we talk about a number of things including Limbo, pirating video games and the idea of rage quitting. It clocks in at right around an hour and forty minutes, and I think it’s a good time. Unfortunately, something went wrong with our connection, so the last twenty minutes or so has some audio glitches, but it’s nothing that breaks the podcast. We actually recorded this a few days ago, but since I’ve been lazy it’s not going up until now.

As always, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy!
Continue reading The GamerSushi Show, Ep 7: Rage Quitting the Cast

GamerSushi Asks: Engrossing Gaming?

ArnoldMy goal this weekend was to play lots of Alan Wake. And until today, I had not achieved it. As I am wont to do, I was distracted by any number of things over the weekend. You know how it goes: wives, martial arts, fantasy books, Buffy the Vampire Slayer, bike rides, saving the world… That kind of stuff tends to get in the way of the most well intentioned gaming.

However, today I finally sat down with Alan Wake and managed to knock out 3 and a half chapters (out of six) in one 4 hour sitting. While I’m not going to rave about the game and say it was the greatest thing anyone has ever played ever, there’s certainly something to be said about how engrossed and entertained I was. The fact that I sat there for 4 hours straight is a pretty big deal.

The more I thought about it, I’ve actually done that a handful of times in the last year, thanks to other great single player stories like Mass Effect 2, Uncharted 2, Heavy Rain and of course Red Dead Redemption. It made me curious to ask you guys what some of the most engrossing single player games you’ve played in recent memory? What really captured your attention and kept you glued to your seat? Go!

GamerSushi Asks: What Are You Playing?

Alan WakeWell, you’ve listened to us yap about what we’re playing on the podcast, so it’s time for you all to jump in with it, too.

Fortunately for me, we seem to be in a very brief gaming drought, while we wait for the fall releases to start dropping on us. I suppose this begins in September with Halo: Reach, so that gives me a good couple of months to catch up with some of the games on my backlog. These include Alpha Protocol, 3D Dot Game Heroes, Starcraft II (when it comes out), Dragon Age: Awakening, and even more Red Dead Redemption.

However, in the immediate future I will be playing both Alien Swarm and Alan Wake, two games that are polar opposites in terms of budget, scale and style, but both equally as engaging, I’m sure. While I haven’t officially started Alan Wake just yet, I watched my brother play about a quarter of the game a couple of weekends ago and I was mesmerized. In addition, Alien Swarm has commanded the last couple of nights, and I still can’t get over just how fun this free game is.

So what about you guys? What are you playing? Go!

May Video Games Sales Tell a Sad Tale

alan wakeTo be honest with you guys, I totally dug Alan Wake. Like I mentioned in my review, that game was a breath of fresh air, something different in an industry inundated with first person shooters and movie tie-ins. Unfortunately, games don’t move copies on the adoration of one man alone, and Alan Wake has had a disappointing showing in its debut month, shifting only 145,000 copies to date. While there are many reasons that games don’t sell, I’m kind of puzzled by the fact that Wake got left behind. The game reviewed fairly well and was backed up by a decent marketing push, but it still barely managed to crack 100,000 copies.

Of course, one good reason could be Red Dead Redemption, which sold an outstanding 1,513,000 in May alone, more than ten fold what Alan Wake did. That sort of number boggles my mind, especially considering that it’s in the typical video game sales “dry season”. Big name games don’t usually sell that well until the end of the year, so kudos to Rockstar on once again proving that they know how to make damn fine games and sell them well. We can expect that number to go up again once the holiday season hits, so don’t be surprised if Red Dead ends up being one of the best selling titles of the year.

Despite Red Dead’s success over Alan Wake, Microsoft has still maintained that it is interested in ongoing downloadable content for the game, something that could help boost sales and even get us a sequel. One game that isn’t going to be coming back, however, is Alpha Protocol. While the game was by no means terrible (Anthony had a good review for it), it didn’t sell enough for SEGA to justify a second showing. I guess the story that May tells is that new IPs are still a very tough sell in the industry, despite the fact that core gamers clamor for new, original properties. Red Dead is more of a reboot than anything, but it’s still a successor to a previous game with a similar name.

What do you guys think of May’s somber news? Are you thrilled for Red Dead or sad for Alan Wake and Alpha Protocol?

Source(s): 1up and VG247.com

GamerSushi Asks: Last Gaming Obsession?

Red Dead RedemptionOh video games, how I miss thee. I’m going on about a week now with no video gaming of any kind to speak of. This is partly from just being busy with regular old life things, but also because my wife and I went to Florida over the weekend for a nice break with some old friends. While the trip was awesome, I didn’t get to play any video games, so that was just a bit bogus.

So, now that I’m going through my withdrawals and the hallucinations are starting to settle in, I’ve been reminding myself how awesome it is to “go into the light” so to speak, and play video games until it’s completely unhealthy to do so. That’s right, I’m craving a mega gaming binge. Really, while I’ve had a few binges in recent months, it’s been a long time since I’ve been truly obsessed with a game. I think the last one for me was sadly, Halo Wars. I played the game every single night for months without stopping. The funny thing is, it wasn’t even that good of a game.

So what about you guys? With Red Dead Redemption, 3D Dot Game Heroes, Alan Wake and Super Mario Galaxy 2 dropping on us this week, it seems like the time is ripe for more gaming obsessions to begin anew. What was your last or most recent one? Go!

Also, I leave you all with a gchat conversation Mitch and I had about Red Dead Redemption today. After the jump. Continue reading GamerSushi Asks: Last Gaming Obsession?

Review: Alan Wake

alan wake2010 may become known as the “Year of the Delayed Game” as we’ve already been graced with the release of several titles which may not have seen the light of day. Heavy Rain, Splinter Cell: Conviction and Final Fantasy XIII have all been pressed to discs and have been devoured by the hunger gaming masses, but what about that other game? You know, the next title from Max Payne developer Remedy Studios, the one that was voted the most anticipated game of E3 2005?

In case you’ve somehow forgotten, this product is called Alan Wake, a game where the player takes control of the titular character in an attempt to parse out the mystery of the dark presence in the town of Bright Falls. Playing upon the natural fear of the dark and blending that into the mechanics, Alan Wake promised to be a premier psychological thriller with a great story and gripping atmosphere. Now that the game is out, how well do the boasts of the developers hold up?
Continue reading Review: Alan Wake

GamerSushi Asks: What Developer Should Make A Lost Game?

Well, this is it, people. The final episode of Lost is airing as I type this. Having only seen the first episode, I am kind of regretting now watching the damn thing, but I’m sure someone will be kind enough to let me borrow the DVDs one day.

With that said, I know there has already been one crappy Lost game, which should have stayed lost from what I hear (nyuck, nyuck), but I wanted to know what developer out there that you guys think would make a good game that would stay true to the series and still be fun?

Bethesda? Imagine an Oblivion-style game, wandering the island, talking to people and doing quests, learning about the mysteries of the errant hunk of land in the middle of the ocean.

What about Bioware? They are great at writing dialogue and might be able to salvage something worthwhile from the wreckage of that doomed flight.

Or what about Remedy, which just released Alan Wake? They do atmosphere up like few others and might have an interesting take on things.

So…you get to pick: who makes a new Lost game? GO!

Upcoming Alan Wake DLC to Spruce Up Facial Animation

alanwakeI was originally going to slap this thing with a “Today’s WTF” prefix, but with E3 around the corner, those things are going to be coming fast and furious. Still, this little bit of news is a head-scratcher for sure. Alan Wake, the upcoming X-Box 360 exclusive by Remedy Studios is catching a bit of flack for the game’s facial animations which apparently don’t match up with the tone of voice the character is using. For such a story driven tale, you can bet this has caused some consternation amongst the game’s reviewers.

One would expect such a fix, if it were to come at all, to be included in a patch, not through DLC. Remedy is doing the exact opposite, however, bundling in the change with the supernatural thriller’s upcoming downloadable content. No word on whether or not the additional gameplay will be free of charge or not, but if it includes alterations to the game’s code, it’s a safe bet that there will be some Microsoft Points involved.

What do you guys think about this? Fair or foul on Remedy’s part? For a game that’s been in development for so long, should we have to pay for something that should be there in the first place?

Source: VG247

New Alan Wake Trailer Finally Excites Me

While I’ve posted about Alan Wake before, I’ve never quite caught on to the fever that the gaming media at large seems to throw behind the XBox 360 exclusive. It always looked interesting, I guess, but it’s hard to judge a game by the same cutscene clips and trailers that we’ve seen for several years in a row. Granted, that’s how I felt about Final Fantasy XIII, but now I’m in love with that game, so…

Anyway, this new Alan Wake: Building the Thriller trailer shows off some cool gameplay for the title that I hadn’t seen before, and finally has me itching to play it. It looks like a crazy mix between Heavy Rain, Silent Hill and Resident Evil 5, and I love the idea of darkness and light in combat. To me, one of the coolest shots is the character at the end wrapped in Christmas lights to ward off enemies. It just seems like a cool idea from a writing standpoint. Anyway, if you can bear the cheesy narration, I’d suggest giving this one a watch.

[youtube]http://www.youtube.com/watch?v=wjNZT9QobIY&feature=related[/youtube]

Alan Wake for PC Gets Lost in the Dark

alan wake
Bad news for all you PC hopefuls out there: it turns out that Remedy and Microsoft have officially canceled the PC version of Alan Wake, a story about a novelist with writer’s block who goes to vacation in a small town Stephen King style, only to get embroiled in some paranormal shenanigans. Originally announced as a PC exclusive when Remedy started making the game five years ago, the development had since shifted to be 360 centric but up until yesterday it was assumed that a PC release would be following shortly after the 360 version drops in May.

As to why the PC version got canned, a Microsoft spokesperson had this to say:

“Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realized that the most compelling way to experience “Alan Wake” was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive.”

The spokesperson goes on to maintain that although Microsoft and Remedy both have a history of crafting PC titles, this choice was all about making the right decision as to which platform could best represent the game.

How do you guys feel about this development? Considering that Alan Wake was a PC title first, this seems to be a bit of a slap in the face, but that’s just me. Not to toot the “PC is dying” horn, but this is just one more nail in the coffin. Tell us you thoughts!

Source:1up

Halo: Reach ViDoc Prepped for Combat Insertion

Microsoft’s X10 event wrapped up yesterday, and what a day it was for casual fans and X-Bots alike. Long-coming psychological thriller Alan Wake actually has a release date, and Crackdown 2 is looking very fine in my opinion. The only real disappointment to come out of X10 was the rough-looking trailer for Dead Rising 2, which tempered my excitement for the zombie-slaying sequel a bit. The best news to come out of X10, though, was the announcement of the date for the Halo: Reach beta! Slated for May 3, this beta may be a bit far away but I’m sure that Bungie has some excellent treats to keep the rabid fans sated for a while, like the following ViDoc.

This documentary, even though it’s full of Alpha footage and concept art, has me ridiculously excited for this game. Honestly, when the video gives you a comparison of the graphical changes of the Marine and assault rifle models from Halo 3 to Reach, it’s enough to warm my jaded heart. What do you guys think? Can Bungie finally pull off a more human Halo story? Who else is getting this game?

Microsoft Fanboy Rant

DISCLAIMER: THE OPINIONS EXPRESSED IN THIS POST ARE SOLELY THOSE OF THE MICROSOFT FANBOY AND DO NOT REFLECT THE VIEWS OF THE GAMERSUSHI STAFF. ALSO, THIS IS A PARODY POST, SO DON’T LEAVE COMMENTS THINKING THIS IS REAL OR THE MORON POLICE WILL COME TO YOUR HOUSE AND KNOCK THE STUPID RIGHT OUT OF YOU.

First off, **** you.

Whew, had to get that off my chest. Listen up noobs, I am 13 and I have a 360 and it’s the only console I will ever need and I will tell you why: because anyone who doesn’t have one is a ******. I got mine on launch day, bitches. I even bought a second one three days later because mine turned red from all the awesome it was spewing. In fact, the 360 has so much awesome in it, I am on my 24th. Name one console so epic it takes two dozen of them to channel its powerful essence. I’m waiting… What’s the matter? Lag?

I thought I should mention how Sony seems to be gaining some ground with its price cuts (copy cats) and exclusives (all lame). Who wants to play Uncharted 2? If I want a third-person cover based shooter, I got Gears, thank you. I prefer my protagonists to have no necks and even less personality. And as for God of War 3, bah. Kratos looks likes Vin Diesel fell into a vat of baby powder. Give me Ninja Gaiden anyday! (What? They have an improved version of Ninja Gaiden on the PS3? Your mom has an improved version on the PS3!)

Despite all that, some morons keep buying PS3s, which is so lame. What do they have this year? Heavy Rain? If I want to watch a game, I will put in my HD-DVD copy of Advent Children. Besides, we have Alan Wake and everyone knows that games that take that long to make are always the best, just like Too Human. And don’t even get me started on the 360 version of Final Fantasy XIII, which is going to blow the PS3 version away! I know, you think they are identical, but I heard that there is so much more content on the 360 version that they are putting it out on multiple discs, while the puny PS3 only gets 1 disc! FOR THE WIN, CAMPERS!

And I know, the Wii and Nintendo are still winning. Who cares? They have their crappy motion control, running around looking like Adam Lambert with their tiny, white remotes, playing that casual crap. I don’t need that, I am going to get Natal and I will be looking like a Jedi pimp! No controllers here, douch nozzles! Just the power of the 360, Natal and the Force, all combining to make the most epic games ever. I never cared for handball before, but now that I don’t have to leave the house to play it, I am going to be all about that. And there will be no casual games, because no casual gamer would buy a $200 console and then for over another $100 plus bucks to play casual games. That means all hardcore games all the time! I’m Rick James, bitch!

So keep your lame ass Mario games, your fruity Zelda games with those puzzles that no one can figure out. I don’t want to play anything that doesn’t involve a gun, a headset and a plot that makes Hideo Kojima roll his eyes. Speaking of Kojima, Metal Gear Solid has always been a piece of crap, but now we get our own version and it’s going to be the bomb! The only problem with it is it’s not a shooter.

See, I love shooters. Halo 3, Halo 3: ODST, Gears of War, Call of Duty and Rainbow Six are all great, but I want more. I just don’t think the FPS is really represented on the 360. Final Fantasy XIII is cool and all, but I want to fire that gun of Lightning’s myself, not press a button and watch the game do it for me! I think Viva Pinata would be better in first person, with plasma grenades and rechargeable health. My appetite for destruction is still strong!

And shooters work better online and we all know that the 360 has the best online community of any place EVAR. I get to meet people like me, who hate camping, except when we do it and like to tell other people how much they fail at life because we are better than them at a video game. Telling someone they are gay simply because they shot me once is the whole reason to go online and play. Everyone does it and if you don’t like, it’s cause you are gay, too. It just feels like home on Xbox Live. I even like it when I can hear some poor loser’s mom telling him to quit playing and go do his homework or else she will throw that thing in the trash. Those kids suck at life and I would never put up with that crap from my moth—(Coming, Mom!) Gotta go, noobs. (I know you said 10 minutes, Mom, I was pwning noobs!)

NUKE INCOMING, LADIES! COMMENCE TEABAGGING!