My relationship with Battlefield 3 has been rather tumultuous ever since the game’s release in October of last year. More than once before the first big patch I declared that I was done with the game, but BF3 has been changed in so many ways from its original inception that it’s not really the same game anymore. There are a lot of similarities, but DICE continues to tweak it, something that I wish they had been given more time for before launch.
If Battlefield 3 still played like the game it was a few months ago, I wouldn’t have even considered picking up Battlefield Premium and getting early access to all the DLC. Now that the game is much more playable, I’ve been dumping a lot of time into it, and the new expansion, Close Quarters, has been occupying my time ever since it dropped early for Premium members last week.
A common sentiment about the DLC is it’s “better at Modern Warfare than Modern Warfare” and I’d say that this statement is pretty accurate. The maps in Close Quarters bare a strong resemblance to Call of Duty’s multiplayer arenas except that you can tear them apart with your weapons; like all Battlefield 3 maps, it’s great fun to see how much a map can change from the beginning to the end of a match. Continue reading Battlefield 3 Close Quarters DLC Impressions