
The future of PC gaming is something that comes up a lot among the enthusiasts, the media, and even developers. Is it dying, is it going to experience a resurgence, what’s going to happen to the PC? While there are some companies that seem to earn a living just fine by making high-quality PC titles (Valve and Blizzard come to mind), there are other companies that have moved over into console development to supplement their income.
Splash Damage head honcho Paul Wedgewood has a few words to say about PC exclusive development and how itโs no longer financially viable. He maintains that the budget is not there for triple-A quality PC titles which makes it hard to get high-end bonuses like a full orchestra and a rich voice cast. Considering that his studio originally started as a mod house which made “hardcore” multi-player maps for Quake and Wolfenstein, perhaps Mr. Wedgewood is in a better position to judge the future of PC-only development than most people.
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Well dudes, it looks like we finally have confirmation of a new Fallout sequel in 2010, courtesy of Bethesda. The next Fallout game will take place in a post-apocalyptic version of Las Vegas, and is another story told in the same universe we already know and love, much like The Pit or Anchorage.
Lots of people are excited about the new Fallout 3 DLC, the Pitt, which released today for the XBox 360 and PC. Or at least they were, until it all turned out to be a big crazy mess. 
There are two kinds of people in this world: Fallout 3 nuts and Achievement nuts. Ok, so there are more types than that, but they aren’t concerned with the news that
In continuing with their tradition of Fallout 3’s ridiculously awesome art, Bethesda seems to have gone all out with their PAX booth this year. While I was kindly asked by a Bethesda dude to not take any video, I was able to grab some pretty incredible pictures of the set-up that they had going on, which included but was not limited to a trailer, burned-up mannequins, and a huge metal cylon looking guy.