Today’s WTF: A Whole Decade of The Old Republic

The Old Republic

I think a few years back, if you told me I was going to get 10 solid years of the Knights of the Old Republic universe I would have either called you a liar or maybe pushed you into a pile of broken glass for the way you were taunting my gaming psyche. However, now that I know that the next entry into Bioware’s beloved Star Wars RPG franchise is actually going to be an MMO, that makes a little more sense. Sort of.

According to EA CFO Eric Brown, the gaming giant isn’t just hoping for something to come along and help them take a shot at WoW, but they also want a game that can be sustained for the better part of ten years. I’ll let him explain:

“We think we can run and operate a very successful and profitable MMO at different levels… The key thing here is to really perfect the product. We’re shooting for an extremely high quality game experience. We view this as a 10 year opportunity.”

Yikes. That’s a long time to stick on the same MMO. Obviously, the big dog on the block here is WoW, and if you’re wondering they are in the middle of their 7th year. I’d say it’s pretty ambitious to shoot for a new MMO in this market in general, but to hope that it has the same staying power as the PS2 seems more than a bit optimistic. Considering that the game is coming out in 2011, that means they could still be milking this thing in 2021. By then, “old” will be the most appropriate title imaginable. But hey, I’ve been wrong before.

What do you guys think? Am I being a Debbie Downer here?

Source – Eurogamer

Bioware Announces the New KOTOR MMO

Ah, at last we have arrived. Even though people have known about this project for months, it’s finally official: Bioware is indeed working with LucasArts to create a new KOTOR MMO titled The Old Republic. It takes place about 300 years after KOTOR, and centers on the war between the Old Republic and the Empire.

IGN has a writeup of one of the pillars of the game– characters and story, something that’s lost in MMOs typically. Bioware’s goal is to let you feel like you are actually part of the narrative. Rather than having some big general story that everyone kind of participates in, there is an overarching story for each class. Sounds incredible and ambitious.

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