Halo Reach Multiplayer: Remakes, Outer Space and Aerial Assaults

Even though the Reach Beta is far behind us, my mind is still consumed with thoughts of running around Boneyard and Powerhouse, throwing mini-nuke grenades and Lock Blocking some fools. Needless to say, I’m greatly looking forward to the game’s release on September 14, and I’ve even taken a couple days off of work to fully absorb it (that and go to a wedding, but we know which is more important). Bungie recently played host to a variety of media outlets – while snubbing my tear-filled pleas to be invited – and the fruits of those visits are finally hitting the internet. IGN got to take a look at three of the maps being shipped with Reach, and two of them should be familiar to Halo 2 veterans.

It all looks pretty good to me, especially the prospect of flying Falcons in multiplayer. How is it looking to you guys?

GamerSushi Asks: The Quitting Game

VegetaOne thing that can put a damper on a good night of fun in the online world of gaming would have to be the advent of rage quitting, something that plagues even the most congenial of multiplayer matches. It’s hard to escape, really. As long as there are people playing games, there will be people that grief and people that quit.

And this is something that Bungie hopes to put a stop to. In a recent chat with Xbox360 Achievements, Bungie community director Brian Jarrard had a few things to say about a new system they’re implementing into Halo: Reach to help weed out the rage quitters from the rest of the population. The idea is that these people will be penalized in order to keep the overall experience more enjoyable.

We’ve talked about the idea of when to quit online matches, but I still thought I’d bring this up. What do you guys think of punishing people that habitually quit games? Personally, I’m of two minds about it. On the one hand, I think it does indeed ruin the experience for other people in some ways. But on the other, if I pay 60 bucks for a game, I feel like it’s almost my right to enjoy it how I please, and that doesn’t include letting someone grief me for an entire match or playing a really hated gametype. Obviously, it’s a tricky ground to navigate, but my advice would be to find better ways to penalize griefers before penalizing quitters, but that’s just me.

So what do you guys think about quitting online games? Do you agree with Bungie’s new proposed tactic? Go!

Source- X360A

Halo: Reach Campaign Trailer Debuts

Your resident Halo fanboy is back, this time with the campaign trailer for Bungie Studio’s upcoming Halo swan song, Halo: Reach. You can debate whether this game is actually the most anticipated title of 2010 (please don’t), but there’s no denying that the excitement for Reach is building to a fevered pitch. With Firefight 2.0, Forge World and a swath of player customization options, it looks like Bungie’s last Halo game will be very fine indeed. Check out the trailer below:

Very nice in my opinion, if a little reminiscent of Modern Warfare 2 in some parts. Like all of Bungie’s trailers, this stuff is all in engine, and damn if it doesn’t look sublime. What do you guys think? Any more excited, or are you like me, veritably bursting at the seams with apprehension?

Bungie Introduces Forge World for Halo: Reach

If you listened to the totally sweet new podcast, then you’ll know that we geeked out for awhile about mods and how awesome the gaming community is at creating cool new content for our most beloved games. While this mostly happens on PC, one of the primary examples of this done well on a console is the variety of custom content produced by Halo 3’s avid Forge community. Even years later, they are still pumping out cool new game types that are totally worth playing.

Which is why Bungie has kicked it up a notch for Halo: Reach with the introduction of Forge World. There’s not really a whole lot I can say about this other than implore you to watch. Because seriously, wow… I am so excited about the possibilities that the team at Bungie is creating for this. The fact that they are even shipping some maps built in Forge World to show what all it can do is sure to inspire.

Who else just got even more excited for Halo: Reach because of this video?

Firefight Returns for Halo Reach

While last year’s Halo 3: ODST divided a lot of people with its price point and the short length of the campaign, I think that we can mostly agree that Firefight, the four-person co-op survival mode, was pretty freaking awesome. Players would band together against ever increasing waves of Covenant troops, competing for points but using teamwork to stay alive. Since Firefight was so well received, fans have been hoping and wondering if Firefight was going to make a reappearance in Halo: Reach, Bungie’s final (?) foray into the Halo-verse. Well, wonder no more, Spartans! Firefight is back and better than ever. Check out the trailer:

Just watching that trailer makes me salivate a little bit, because the thought of Firefight with Reach’s refined mechanics is a delicious one indeed. Better yet, the mode will feature matchmaking this time around, which was a point of contention when it was excluded from ODST. What do you guys think? Who here got even more excited for Reach, and who’s had their opinions changed?

Halo: Reach – The Good, The Badass, The Ugly

Much to my chagrin, the Halo: Reach beta officially terminated as of last week, taking with it something that I found to be a great joy and a huge tease for the full release of the game, which is now confirmed to be September 14. As a bit of a Halo fanboy, I simply can not wait for this game, and I found the multiplayer to be everything I’ve loved about previous Halo games and then more when it came to gameplay.

Well, lucky for those of us feeling nostalgic about something that is just a week past, Bungie put together a little video tribute of Halo: Reach moments: The Good, The Badass, The Ugly. I should go ahead and spoil some of it for you and say that the elite bailing from the banshee and then using the jetpack to fly to safety is one of the coolest clips I’ve seen.

What are you waiting for? See for yourselves. Also, who participated in the beta, and who’s for sure getting the game when it drops this September?

[youtube]http://www.youtube.com/watch?v=ZdGl4KaoBm4[/youtube]

Halo: Reach Beta Role Call

Halo Reach BetaI’m going to go ahead and apologize to you non-Haloites in advance. Over the next few weeks, we will no doubt have quite a few Halo: Reach stories up and running, since the beta is kicking in full effect tomorrow. While I am no doubt excited, I am trying to quell my Halo fanboy-ism so that I don’t annoy you all to death with it. But patience and forgiveness will be required, brothers.

What’s crazy is I remember playing the Halo 3 beta years ago, and how excited I was to play it then. I booted up my 360 to start the beta downloading first thing in the morning… and then my 360 red ringed on me. Maybe one of the worst things to happen to me in my adult life. It was horrible. Then my bud Daniel let me borrow his 360 for the beta… only I had left the Crackdown disc in the red ringed 360 which got shipped to MS. It was not a very good month for me.

Anyway, I wanted to take this opportunity to post and figure out which of you guys would be joining me and fellow GS writer Mitch in the ensuing 3 week Halo: Reach Beta madness. Post your gamertags here and feel free to send us invites (Pwnocchio and Lubeius). Let me know you’re from GS when you do so!

I’ve got my ODST disc waiting. Super pumped.

Today’s WTF: Bungie Joins Forces With Activision?

acti-bungieIf there ever was a sign of the coming apocalypse, I’m sure it would be notoriously evil publisher Activison-Blizzard snapping up Bungie Studios, creators of such renowned franchise as Halo, Marathon and Myth. Well, “snapping up” is technically incorrect, as Bungie has entered into a ten-year publishing agreement with Activision but are retaining their autonomy.

This is different from Infinity Ward’s situation, as they were a wholly owned subsidiary, so conspiracy theorists can lay that one to rest. The fact of the matter is that Bungie is an extremely strong studio, whereas Infinity Ward was a struggling start-up when they were taken over by Activision. Besides, Bungie retains control over any Intellectual Properties they develop under this agreement. While pressure from the publisher can lead to complications, chances are Bungie will invest all their man-power into this new game after they finish development of Halo: Reach.

After Bungie parted ways with Microsoft in 2007, they were contractually obligated to ship one more Halo game before pursuing other interests. This is a big coup for Activision, who just recently lost a lot of talented staff from Call of Duty development house Infinity Ward, and may stand to lose a lot more than that.

What do you guys think of this development? Eager to see what Bungie produces after Reach? Are you PS3 owners excited at the prospect of having Bungie develop for your console? Will the average consumer even notice a difference?

Source: Gamasutra

Today’s WTF: 14 People Still Playing Halo 2

Halo 2 XBLThis is one for the history books, folks. On April 15, Microsoft said bon voyage to the old XBox Live, sending it away into that soft, tranquil night. Or on a boat in a waterfall, like Boromir’s arrow-riddled corpse in Lord of the Rings (spoiler alert). Anyway, they said bye to the old XBL, discontinuing support for original XBox games, including Halo 2.

However, there are some refusing to let this die. You see, there are 14 diligent fans that are continuing to play Halo 2, leaving their consoles up and running, connected to the old XBL. That’s right. 14 people in the entire world, and they say they are not stopping any time soon. There are actually several livestreams broadcasting a few of these last games, flickers of a game that won’t go quietly into that good night.

Here are the gamertags:
Agent Windex
APACHE N4SIR
sherlok 1
SieferSword
Rob2D
Detenn
z0mbie stench
Lord Odysseus11
xxMAKDADYxx
H2o Shoagie
xxBooker Dxx
DirtyCajun
AForeignObject
HiredN00bs

While I think the idea of playing a game that old for that long is ridiculous, you have to admire these guys’ commitment to this game. So what do you guys think? Worthy of salute, or mockery? Go!

Source- Bungie Forums

Halo Reach’s Matchmaking System Puts You in Your Place

halo reach
When you think of Halo, I bet the first though that comes to mind is the multiplayer. While the Halo games have always had a good campaign mode (personal interpretation, here), it’s the online chaos that have drawn people to the games, and Bungie’s up-coming Halo: Reach looks to improve on what has come before. In a recent sit-down with Shacknews, Bungie Studios gave an in-depth look at the ranking system for the sci-fi FPS.

A lot of changes have been made under the hood for Reach, and the plan is to make it more accessible than Halo 3’s system was. While the friend’s list in Halo 3 was obtuse at best, Reach’s new friends interface, called Active Roster, is being made to fix some of the problems inherit with the previous model. It’s omnipresent throughout all of Reach’s menus, and it provides you with real-time updates on all of your friends and what they’re currently doing in Reach. Part of the overhaul is the “queue” option, where you can wait to join your friends automatically once they leave their current game, instead of having to do the complicated rigmarole of repeated invites and lobby joining.
Continue reading Halo Reach’s Matchmaking System Puts You in Your Place

Halo Multiplayer Trailer Reaches for the Sky With Jetpacks

It’s a real shame that May 3rd is so far away, because watching this multiplayer trailer for Halo: Reach makes me pine for some Halo-flavored action. Actually, that’s not the best way to phrase it because Reach takes what the previous Halos did then mashes it up with Red Faction: Guerrilla (jetpacks) and Call of Duty (loadouts). The prior Halos were good times in multiplayer, but this trailer makes it look like Bungie took their game, as one aging rockstar said, “to eleven.” Have a peek:

Is that some hot stuff or what? Anyone else starting to feel the return of the dreaded but oh-so-sweet Halo hype? This is almost enough for me to forgive the franchise for Legends. What do you guys think about the trailer?

Life After Halo: What Does Bungie Have Planned?

bungie
When you’ve been basing all your games for the past ten years around one franchise, at a certain point I’d imagine that you’d like to spread your wings a bit and try something different. With Halo: Reach drawing ever closer, various Bungie employees are starting the hype machine for their next title after Reach, a game that will be set in a brand new universe; “something totally original from Bungie”, in the words of Brian Jarrard, the studio’s Community Director.

It’s been a recurring theme whenever anything Halo crops up: people come out of the woodwork maintaining that Bungie can’t do anything but make sub-par (yet extremely popular and lucrative) shooters set in the same generic sci-fi universe. As an avid Halo fan, my automatic response is to defend these claims but after ten years I’d like the see what else Bungie can make. While their talents for building worlds and back-stories haven’t really come across in the games themselves, those of us who cared to read the Halo novels found that the setting of Halo was a lot more deep and varied than a guy in green armor smearing aliens into paste. I for one would be interested to see Bungie take a stab at a Western-style RPG, but that’s just me.

Now that Bungie is an independent studio it’s no longer tied to Microsoft’s whims, so it’ll be interesting to see where their next title ends up. I’m guessing that they will still be a 360-focused studio, but the thought of Bungie making a PlayStation 3 title has me interested. What do you guys want to see out of Bungie post Reach? Do you think this is actually Bungie’s last Halo game, a claim they’ve made in the past? Sound off!

Source: Kotaku

Halo: Reach ViDoc Prepped for Combat Insertion

Microsoft’s X10 event wrapped up yesterday, and what a day it was for casual fans and X-Bots alike. Long-coming psychological thriller Alan Wake actually has a release date, and Crackdown 2 is looking very fine in my opinion. The only real disappointment to come out of X10 was the rough-looking trailer for Dead Rising 2, which tempered my excitement for the zombie-slaying sequel a bit. The best news to come out of X10, though, was the announcement of the date for the Halo: Reach beta! Slated for May 3, this beta may be a bit far away but I’m sure that Bungie has some excellent treats to keep the rabid fans sated for a while, like the following ViDoc.

This documentary, even though it’s full of Alpha footage and concept art, has me ridiculously excited for this game. Honestly, when the video gives you a comparison of the graphical changes of the Marine and assault rifle models from Halo 3 to Reach, it’s enough to warm my jaded heart. What do you guys think? Can Bungie finally pull off a more human Halo story? Who else is getting this game?

Halo Legends Clip is a Thing You Can Watch

Most of you have probably figured this little factoid out already, but I am GamerSushi’s resident Halo fan-boy. I seriously loves me some Halo, so naturally you would figure that a series of animated shorts would be right up my alley.

Well, as anyone who becomes engrossed with a franchises’ fictional history can tell you, if you outsource a project to a collection of companies and they do not get it exactly right you will have a large amount of butt-hurt nerds on your hands. That sounds weird, but I digress. If you haven’t caught any of the Halo animes on Waypoint, now’s your chance to see what you haven’t been missing.

The full DVD/Blu-Ray (irony lol) release is in early Feburary, but I think I’ll pass. What about you guys?

GamerSushi Game Night Part Two: Halo for Haiti

haloforhaiti
There’s been a huge outpouring of support for Haiti from all over the world, but the Caribbean nation is still a disaster zone and more help is needed. For those of us who can’t contribute directly, Bungie Studios, makers of the hugely successful Halo series, is holding a charity where they will donate $100 per every thousand players on Wednesday January 20 and Thursday January 21.

Bungie is hoping to raise over $77,000 dollars, and we here at GamerSushi think that playing some Halo is a great way to assist in this noble cause. On Thursday January 21, we’re having another Halo 3 game night to benefit the humanitarian efforts in Haiti. It’s simple: all you have to do is log onto X-Box LIVE bearing a specific emblem (directions contained within this link) and your contribution will be counted.

Same deal as last time, Eddy (Pwnocchio) and myself (Lubeius) will be sending out invites at 7:30 pm CST (check your time zone here) so leave your Gamertag in the comments below. News about PC and PS3 Game Nights forthcoming, so don’t think we’ve forgotten about you!

Geek Out Over Early Halo: Reach Scans

reach
Like it or lump it, there’s no denying that one of 2010’s biggest titles will be Halo: Reach, Bungie’s (supposed) final game in the Halo series. The next issue of Game Informer was confirmed last week to include a bunch of new information on the upcoming sci-fi shooter, and some kind soul has seen fit to scan an advanced copy onto the internet. The scans are fairly clear considering that they’re straight off a magazine, and I have to say that the game is looking sharp. The infamous “ugly-people” produced by the Halo 3 engine are gone, and the marines in Reach look like actual futuristic grunts as opposed to cartoon characters. Speaking of Grunts, the Covenant species have been given a face-lift and there’s one new type of enemy confirmed, a Jackal look-alike of some sorts.

The article expands upon the setting and the various characters and there’s a lot of info for Halo canon nerds (like myself) to obsess over. Go check out the scans and tell us you thoughts!

Source: All Games Beta

Review: Halo 3: ODST

Halo 3 ODST reviewHalo 2’s E3 demo from 2003 was the stuff of legends, something that had the fans salivating for the next instalment of Bungie’s break-through franchise. The sight of the Pelican dropship swooping down onto an Earth city under attack by the Covenant took people’s breaths away, and gave them a tantalizing glimpse of our home planet in the Chief’s universe. Ultimately, the final version of Halo 2 featured a New Mombasa that couldn’t deliver on the high hopes set by the demonstration, and left Halo enthusiasts wanting.

Six years later, we finally get our chance to explore the city of New Mombasa as an Orbital Drop Shock Trooper, or ODST. These special forces troops are dropped from orbiting ships in one-man pods, and are the only human soldiers in the Halo games that can stand up to SPARTANs in terms of bad-assery. The basic premise of the game is that your squad is dropped into New Mombasa, ostensibly to assault a Covenant ship that’s parked above the city, but things go horribly awry. The ship enters light speed inside Earth’s atmosphere causing a massive explosion and scattering your squad to the winds. You mostly play as the Rookie, a new-comer to the ODST squad, six hours after the drop. You search the hub city of Mombasa for clues as to what happened to your squad and your mission.
Continue reading Review: Halo 3: ODST

Live Action Halo 3: ODST Short Premiers Tonight

Tonight at 10:30pm ET/PT, SPIKE TV is going to debut “We are ODST”, a live action short in the vein of “Landfall”, the Neill Blomkamp directed project from 2007.

This may be the first time that I can remember that I tuned in to specifically watch what is essentially a very elaborate commercial, but this is probably worth it. Who else is going to be watching this?

Edit: The full version is up for your enjoyment.

Red vs Blue Meets ODST

I’m sure that many of you are at least somewhat familiar with Red vs Blue, the popular Halo machinima series from Rooster Teeth. Well, it seems the guys got a bit of time to do a ODST crossover with their series. Check out the first segment. As I’ve said before on this site, I’ve been mostly unimpressed with this game until very recently with the “firefight” footage, which is basically horde mode from Gears of War 2. It looks awesome.

[youtube]http://www.youtube.com/watch?v=voLCnyqW_E0[/youtube]

Halo 3: ODST Welcomes You to the Front

Still sceptical about Halo 3: ODST? Well, let all-around bad-ass and ten time consecutive winner of the Aliens Character Look-Alike contest Sergeant Major A.J. Johnson walk you through FireFight, ODST’s new co-operative mode. The thought of Halo having a Horde-like mode appeals to me greatly, as I’ve always found the enemy designs in Halo to be fantastic; just one look into the crowd of enemies lets you know your chances of survival. Seeing the hulking silhouettes of two Hunters ambling through the bushels of Grunts is clear indication that now would be a good time to panic.

I’ve been sold on the ODST expansion since it was announced at the Tokyo Game Show last year, but I know that some people aren’t as stoked about this as I am. After seeing the dearth of information about this game, who’s had their mind changed, and who’s sticking to their guns?