In the past, I’ve been foolishly devoted to games at some points. I’m the guy that used to play the JRPGs, even when I couldn’t stand them, all the way to the end. There’s something to me about giving the game the benefit of the doubt, and giving it a chance to unfold a little bit. If I hadn’t done that, there would have been plenty of games I would have missed out on.
Unfortunately, I don’t have the time to do that kind of thing as much anymore. Games have to get my attention fairly early on in order for me stick them out, unless they’re known to be pretty short. This is why I stuck out Splinter Cell: Conviction even though I wasn’t thrilled through it. Tonight I played Darksiders. I’ve heard a few good things about it, so I thought I would give it the trial run earlier. Much to my surprise though, a few minutes in, I caught a game breaking glitch and couldn’t play it anymore. I immediately put it back in the GameFly envelope and lost interest.
This is kind of odd for me as I’ve never given up on a game that quickly. It felt rash at the time, but now I’m glad I did it, as it frees up time for me to play the Halo: Reach Beta on Monday. What’s funny is that I can’t remember the last time I’ve done something like that. I think the most recent game was Red Faction. It made me wonder about you guys, and what’s the fastest time for you to have given up on a game? Go!