Day Z Makes the Jump to Standalone Game

day z standalone

Day Z, the mod scene’s recent obsession, is now wearing the big boy pants: that’s right, Day Z will be a standalone game developed by Bohemia Interactive and headed up by Dean “Rocket” Hall.

The new Day Z will follow the Minecraft route where people can purchase an Alpha that will be continuously and quickly iterated upon. Day Z the mod will exist alongside the full title, and will continue to be improved upon as well. There isn’t much more information availible at this time, but the new Day Z has its own website, so check there for updates.

It’s kind of crazy to think that almost three months after our interview with Dean Hall, when his mod was just gaining steam, Day Z is fast on its way to becoming a fully-fledged game. Not that being a mod was a knock against it, but I think Bohemia is moving in the right direction by turning it into a Minecraft-style title with a community Alpha. This allows the game to retain the same feel while at the same time moving it out of the mod scene (and of course, generating new income).

As always though, we’d love to get your thoughts on this development. Is Day Z becoming a standalone game good news for the players? Should it have stayed a mod indefinitely? Could this be a move by Bohemia to get out ahead of the recently announced The War Z, or has this been in the cards for a while?

Source – Day Z Dev Blog, Day Z Game

What Are You Playing: Land of the Free Edition

what are you playing

I’m sure I’m breaching some international accord by posting an Independence Day themed “What Are You Playing”, but Canada is no longer directly under the dominion of the British monarchy, so I feel safe (don’t worry, the Commonwealth isn’t contagious).

In the spirit of the holiday, I pose this question to you, kind reader: what are you doing today on the most patriotic of days, aside from shooting off fireworks from eagle-back? Me, I’m at work right now, but I think my evening will consist of The Amazing Spider-Man, Beenox’s latest stab at making a half-decent title about the webslinger. For the most part they succeed, but at the end of the day it’s still a pale imitation of the Arkham style Batman games. That said, it’s loads better than last year’s Edge of Time, so expect an in-depth review for that one when time permits.

I can’t speak for the rest of the GamerSushi editors, but Eddy, Nick and I have been getting in to PC gaming in a big way, and Eddy even picked up the Combined Operation package for Arma 2, so expect some Day Z stuff from us soon.

What about you guys? What is your current gaming fare?

The GamerSushi Power Rankings: June 2012

Diablo 3 banner

Welcome to the June Power Rankings page update. If you’re new to this feature, it’s our running list of the top 10 games of 2012, pitted against each other in brutal fashion. Think Wizard Chess, only not as cool. Really, that’s not a fair comparison, since nothing is cooler than Wizard Chess, but the point still stands — these games are fighting for their lives.

Just like the last update, we see some more moving and shaking as new contenders arrive, and old games fade away. Continue reading The GamerSushi Power Rankings: June 2012

The GamerSushi Show, Ep 49: The Illusive Beard

tgs episode 49

I forget when something qualifies as “over the hill”, but I think at this point the podcast is probably there. As benefits our advanced age, this week’s show is full of ramblings; without Nick on the cast to rein us in with a game we tend to go off on any tangent we feel like. Like episode 48, the result is a shorter podcast but I think that we have some pretty good discussions.

What do we discuss, you ask? We talk about a large variety of things all the way from EA removing official Battlefield 3 servers to Diablo III’s launch day woes and even how BioWare is floundering with the relationship they have with their fans. There’s also a couple of Day Z stories, some ranting about how we’re all too old to enjoy longer games, and whether or not games can (or should) qualify as art.

So! You know the drill, friends. Listen. Rate. Be fruitful and multiply. See you next time on our big five-oh shindig!

0:00 – 3:00 Intro
3:01 – 8:35 Diablo 3 launch day woes
8:36 – 10:30 EA removes official BF3 servers
10:31 – 13:44 The new new EA
13:45 – 18:13 Diablo 3
18:14 – 27:03 The future of Dragon Age
27:04 – 33:07 Padding games and getting old
33:08 – 36:51 Minecraft xbl
36:52 – 39:36 Walking Dead episode 1
39:37 – 49:29 Day Z stories
49:30 – 57:00 Should games be art?
57:01 – 59:04 Outro

The GamerSushi Show, Ep 48: Free Ballin’

It’s Episode 48 of the GamerSushi show! Despite the fact that there’s no game this week will still find a way to fill up almost an hour with our ramblings. Nick is busy with “jobs” so the Beard is not present; I guess you’ll have to make do with us moderately hairy folk.

We talked about a large variety of topics this week and just let the conversation take us where ever it wanted to go. It’s a bit less structured than a normal episode, but I think it still works pretty well.

That’s up for you guys to decide though. Listen to it, rate it, love it. Just one more episode until the big drunkcast! Maybe I’ll live tweet that one too. What do you say?

0:00 – 1:57 Intro
1:58 – 4:55 BioShock Infinite delay
4:56 – 10:15 Assassin’s Creed 3 trailer
10:17 – 11:49 Beyond Good & Evil 2
11:50 – 17:29 What Are You Playing catch-up
17:30 – 30:53 The Two Hour Game is the Future
30:55 -39:55 Day Z Interview
39:56 – 42:23 EVE Online “Burn Jita”
42:24 – 44:38 MOAR Day-Z
44:47 – 48:57 Wii U Will Win Back the Hardcore
48:58 – 50:40 Outro