Dragon Age: Origins was a strange sort of game when it released back in the Fall of 2009. Not to say it was bad by any means (Eddy gave it a good review), but the game seemed to draw on more of the old RPG conventions than newer ones. It still retained that BioWare dedication to character and story, but for those of us who got most of their RPG experience from games like Fallout 3 and Mass Effect, it was a little difficult to get into.
Regardless of what you may have thought about the original’s mechanics, the success it obtained meant that BioWare launched head-first into a sequel, dropping Dragon Age 2 a year and a bit after the original and all of its expansion. A lot of things have been changed, re-vamped or just plain dropped this time around. Does BioWare work their magic again, or should we call the Templars?
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