When the current generation of gaming started, I think we all had a set of expectations. We expected to see new forms of gameplay. We expected bigger games, bigger stories, grander ideas. We all hoped for stunning HD graphics, beautiful renderings of worlds we could barely imagine. I don’t think any of us anticipated Day 1 DLC.
A hotly contested topic in the world of gaming, Day 1 DLC has had more than its share of negative association. Developers have used this in all kinds of ways, ranging from the downright cruel to the sometimes puzzling. Opinions about this practice seem to fall all over the map, even here at GamerSushi. However, Bioware recently addressed the idea of Day 1 DLC at GDC.
Here’s a quote from Fernando Melo, director of online development at BioWare:
“Contrary to what you might hear on the internet, fans do want more content. They tend to say, ‘I want it now.’ The problem with day one content and the challenge around it is that the right answer for now is different for every player. There is no single right time, there is no single now. It’s subjective, and it’s unique to every player.”
The idea is that players want their content when they want it. Some want it the day the game is released, and others won’t want it until they’ve finished or are about to finish the game. Seeing as how most players don’t finish video games (a shocking 42% of players finished Mass Effect 3, which practically warrants its own post), this is a good incentive to keep players coming back for more.
Personally, Day 1 DLC only bothers me in certain instances. For the most part, I know that Day 1 DLC tends to be what developers do when they have shipped a disc, and then would like to include even more content that they can work on between the game going gold and the release date. It’s when developers include this content on the disc that I’m really annoyed.
What about you guys? How do you feel about Day 1 DLC? Go!
Source – IGN




These days, I just don’t get a lot of time to replay games all that often. I’m so busy that as soon as I finish a game, I go right past it and move on to the next. I very rarely take the time, even when I’m in the midst of playing it, to stop and enjoy what’s going on with the experience.
Dragon Age: Origins is the newest RPG epic from Bioware, creators of other notable titles such as Knights of the Old Republic, Jade Empire and Mass Effect. Their newest game takes things a little more old school, returning the quest programmers back to the days of yore, where dungeons waited to be crawled and dragons were there for the slaying. The studio has repeatedly said that Dragon Age: Origins was always a spiritual successor to Baldur’s Gate, and they weren’t kidding. But is it any good?
Over the weekend, I did something I tend to do whenever I am slapped in the mouth with a good RPG: I played the junk out of it. The culprit this time around was Dragon Age: Origins, and I seriously jumped in to the thing completely, putting about 20 hours or more in within just a few days. This typically happens with Bioware games. Funny how that works out.
The holidays are coming up. The games are coming out. And here we are, with all these new toys to play with. What’s more important, though, is that some of us are going to have lots of time on our hands to play them next week, due to the wonderful thing known as Thanksgiving break.
Tomorrow marks the release of Dragon Age: Origins and I honestly couldn’t be more excited. Through the recent release of the new Wheel of Time book, the Gathering Storm and Bioware’s new RPG tomorrow, I suddenly have a plethora of fantasy world experiencing to do.
In the past, GameCop vs. LameCop has been a feature where Anthony and I argue about video game issues, playing the role of either the GameCop or the LameCop as we do so. However, with the addition of a new GamerSushi team member, we’ve added another more absurd character to the bunch: Psycho Cop.
The Fall gaming season is upon us! That’s right, the time of year that we all wait for without much patience, reacting to every bit of news and feasting upon new gameplay videos. I really truly hunger for this season each and every year, and the new experiences that lie in wait inside disc-shaped treasures. New video games. Does it get any better?
One of the more interesting things I saw at PAX a few months back was Dragon Age: Origins, from famed developer Bioware. It looks to have some great hack and slash gameplay and a great story to boot. From what I saw, it was one of my more anticipated games of the next year along with Diablo III.
So right when you walk onto the exhibit hall at PAX, you come face to face with what looks to be a huge dungeon erected right in the middle of the hall. This ambitious construction belongs to none other than Bioware, makers of Baldur’s Gate, Mass Effect and one of my favorite games of all time, KOTOR. And inside, they were showing off their next PC game, Dragon Age: Origins.