Review: Army of Two: The 40th Day

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There was something fun at a very base level about the original Army of Two, and I’m not just talking about the whole “frat boys killing for cash” milieu it presented. While the game’s setting and characters managed to offend a whole bunch of people, it was still enjoyable to sit down with a friend and fist-bump your way through the game’s summer popcorn flick story line. Add in a fairly in-depth if somewhat excessive (gold plated guns?) armament-upgrade system and you had a decent co-op shooter that got lost in 2008 thanks to poor critical reception and negative word of mouth.

Now, nearly two years later, EA Montreal once again attempts to thrust us into the brahsome world of international guns for hire Elliot Salem and Tyson Rios as they fight their way out of a man-made disaster in Shanghai, China. Why you’re in Shanghai isn’t exactly clear, but there are plenty of greenbacks to be made and our men are all over it. Continue reading Review: Army of Two: The 40th Day

Dragon Age Awakening Officially Announced

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EA and BioWare have gone on record numerous times stating that the eminent Western RPG crafter’s sci-fi and fantasy epics, Dragon Age and Mass Effect 2, are going to receive a lot of post-release content that will give the titles significant longevity. Ergo, Dragon Age has already seen day-one DLC, another piece of content that was set to be released today, and now a full fledged disc-based expansion coming in March.

Last year (it already sounds so far behind, doesn’t it?), product listings from New Zealand hinted at the arrival of a new Dragon Age title, but not something that would be available for download. Dragon Age: Origins: Awakening looks to be to Dragon Age what ODST was to Halo 3 but much, much sooner and a lot less brief in game-play length. The expansion will run about fifteen hours and will allow players to import and edit their character from the main game. The setting of the expansion will be a new nation called Amaranthine and the Warden will face off against a terrible foe known as The Architect. Somehow, I imagine an older gentleman sitting in a room lined with crystal balls, but that’s just me.

So, who’s excited about this? My Dragon Age play-through was very slap dash, and I’ve kind of been feeling guilty about how quickly I burned through it. With Mass Effect 2 coming up soon, I want to get another campaign under my belt before I shift to sci-fi, and the upcoming Awakening expansion has got me interested. What about you guys?

Source: Kotaku

Dead Space 2 Confirmed!

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When your magazine is owned by one of the largest video game retailers on the continent it naturally means that you’re going to have a bunch of exclusive info crop up in your publication. Game Informer has, over the last year, dropped a lot tantalizing data on the games we want and the January issue is going to be no different.

Though it may come as a bit of a surprise, given that the original didn’t sell nearly as well as EA hoped, Dead Space is getting a sequel and there’s going to be quite a few changes in store for everyone’s favorite space-zombie killing mute. First off all, Isaac is able to talk in the sequel, so perhaps he’ll start telling off all the people who insist he repair a toilet on the other side of a necromorph-infested space station. Other changes include the ability to float while in zero-g and fire your weapons as well. The game is going to take place on a space station called “Sprawl”, which is apparently going to be much larger than the Ishimura was in the first game.

Perhaps the biggest shake-up is the inclusion of multiplayer this time around. No one knows what it consists of at this point, but a lone man surviving against waves of player-controlled necromorphs would be pretty banging. Team Death Match and CTF game types are probably a safe bet, but we’ll have to wait for the January issue of Game Informer to get all the details.

What do you guys think of Dead Space getting a sequel? Are you excited that EA is giving the franchise another try? How do you feel about multiplayer and what do you expect from this second go-around?

Source: Kotaku

Mass Effect 2 Features the Dreaded Disc Swap

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We all know Mass Effect 2 is going to be, ahem, massive, but just how gargantuan is the upcoming sci-fi epic? Chris Priestly, community coordinator at BioWare, mentioned on the game’s official forums that Mass Effect 2 is going to be a two-disc game, three if you’re picking up the collector’s edition.

PC owners get the benefit of only using two discs for install, but 360 players will have to experience the awful exchange mid-game. It’s not going to be so bad though, as Priestly went on to break down just how the two-disc system is going to play out:

“Even though there is a disc swap, it occurs at a carefully planned place in the game (that does not interfere with gameplay) and is done once,” Priestly wrote on the Mass Effect 2 forums. “You do not swap back and forth. 1 swap and then done.”

Well, that’s a relief. I honestly don’t mind swapping discs, but it has been a while since I’ve needed to do that. The way I figure it, the more discs you use, the less time you spend in elevators. How do you guys feel? Is this a big deal for you, or not so much? Are you excited by the prospect of the sequel being so immense that it requires more than one disc?

Source: Kotaku

EA Announces New Medal of Honor

The game announcements for Spike’s Video Game Awards keep piling up this year as Halo: REACH, TRON, and Star Wars have all dropped teaser trailers on us. This new one comes from the Medal of Honor series which is getting a complete reboot, taking the franchise out of World War II and setting it in modern conflict in Afghanistan. Little is known about the game so far except that the multiplayer is being crafted by Battlefield creators DICE and the character designs may or may not feature giant beards. Check out the teaser below.

How do you guys feel about this? Is it too little too late for Medal of Honor? Are any of you actually going to tune in to the VGAs this year, or just wait until all the trailers are put up on YouTube?

Mass Effect 2 Roster Expands With An Old Friend

Today is Thanksgiving down in the USA, a holiday where we all take the time to reflect on things we’re grateful for by shoving our faces full of flightless fowl and pumpkin pie. Of course, me being Canadian, today is just a regular day (besides the fact that I’m home sick), but that doesn’t mean I can’t be appreciative. One thing I’m thankful for is that it’s only two short months until Mass Effect 2 comes out and officially kills my social life. Seriously, this game is still looking quite good, and the “Empire Strikes Back” feel BioWare is striving for has really gotten my motor running. In this new video for the upcoming sci-fi RPG, we’re re-introduced to Tali, the soft-spoken quarian crew member from the first game. It looks like there’s some political unrest among the nomadic race, and Commander Shepard’s right in the middle of it.

So, what’s your opinion on Mass Effect 2 so far? Is it going to be a sure-fire purchase for 2010, or are there other games that are vying for your attention? Just for fun, what game-related stuff were you most thankful for in 2009? Oh, and Happy Thanksgiving to those who celebrate it!

Posthumous Mercenaries Video Becomes Real Game

When Pandemic Studios closed a while back, some information accompanied the closure regarding the future of Pandemic’s intellectual properties, including the open-world destruct-a-thon Mercenaries. The official press release stated that these brands would live on under EA, and it looks like they’re making good on their promise. A video leaked this morning of some gameplay for Mercenaries. Inc, a “multi-player sandbox title” that had apparently been in development for some time. This video is a couple months old, mind you, but it shows classic Mercenaries action, just with a multi-player twist.

The game was announced officially in the wake of the video via Pandemic’s official forum. How does it look to you guys? Admittedly the last Mercenaries game wasn’t that great, but it did shine in co-op. If they could just remove that damn tether, I still have enough good will left for this series to give it a go.

Pandemic Studios Shutting Down

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Even though two (hopefully) awesome games are getting released today, not all things are smiles and sunshine in the game industry. Pandemic Studios, notable for the Mercenaries, Star Wars: Battlefront and Full Spectrum Warrior series, has shut their doors today, folding core staff into EA’s Los Angeles Studio and letting go over 200 people.

It’s a real shame that this developer is being disbanded even though its original IPs are going to live on under a full EA brand. Because Pandemic released several average, some would say disappointing, games over the past few years, this isn’t really that big of a surprise. Perhaps the biggest blow to the studio was the cancellation of the Dark Knight game, which was apparently such a mess that it wouldn’t even be released close to the DVD premier of the movie.

The last title to come from the developer will be The Saboteur, a 1940s underground resistance game. With the closure of the studio, I thought it would be appropriate to have a remembrance of sorts. Share your thoughts on your favorite Pandemic games, or postulate on what this means for other smaller studios that are under the umbrella of an EA or an Activision.

Personally, my favorite game from Pandemic is the original Mercenaries: Playground of Destruction. That game was really ahead of its time when it came out, and I played the hell out of it. What about you guys?

Source: Kotaku

Leaked Left 4 Dead 2 Trailer Hits the Internet

Valve has bad luck with leaked videos, don’t they? First Meet the Spy got leaked, and now the opening cinematic for Left 4 Dead 2 has been snuck onto the internet via some digital skulduggery. Like the original opening movie for Left 4 Dead, it introduces the player to a whole bunch of game mechanics (what the new infected do, melee weapons, that type of stuff), while wrapping it all in an entertainingly gruesome package. Take a gander:

Not looking so much like a simple expansion now, am I right? I’m greatly anticipating ripping into some zombies with a chainsaw myself, but what about you guys?

Become Filthy Fuel Vultures in Left 4 Dead 2


We’ve got some good news coming out of the Left 4 Dead 2 front this week as it creeps inexorably closer to its November release date. With the demo coming up for pre-order customers (of which I am one), Valve has dropped information for another competitive mode called “Scavenge”.

In this new mode, the four survivors band together in an effort to gather fuel cans from around the level while the Special Infected try to choke, burn, and other-wise decimate the poor would-be escapees. Adding to the complication of having a whole passel of crazy zombies on your tail is the fact that the gas cans in Left 4 Dead are extremely fragile, and can easily be set off by either the Spitter’s acid or an errant bullet. “Scavenge” matches consists of three round at 120 seconds each, with each fuel can be collected by the Survivors adding twenty precious seconds to the clock. The Survivors need to find 16 cans spread across the level in order to win. The levels themselves are arena-like updates of sections from the existing campaign maps.

Now, this strikes me as an excellent idea. I used to play a Source mod called Zombie Master which had a similar mechanic to it, where the humans would collect various item from the level in order to rebuild an escape vehicle while the Zombie Master commanded his hordes in a bid to stop them. Granted, the role of Zombie Master was more of an RTS-type control scheme, but I think Left 4 Dead 2 can pull it off admirably.

So, what do you fellas think of this new mode? Does it strike your fancy, or are you going to stick to campaign and versus? Also, who else has pre-ordered this and for what system?

Source: Destructoid

Battlefield: Bad Company 2 Drops the F-Bomb

We’re getting closer to 2010, which mean that we’re starting to see some new media from a lot of next year’s big titles. Mass Effect 2 and Splinter Cell have been conducting the information blitz, but one game I’ve kept my eyes peeled for especially is Battlefield: Bad Company 2, seemingly the millionth game this quarter to bear the number “2” in it’s title.

The original Bad Company’s multi-player was surprisingly robust, owing in part to the amazing environmental destruction mechanics. With a year and a bit of refinement behind it, Bad Company 2 is well positioned to deliver the same crazy shoot-outs, even if it looks like it’s been bitten by the Call of Duty bug. Check out the trailer, which contains a surprisingly large number of epithets, so exercise discretion if you’re around those with sensitive ears.

The game also looks really polished graphically, so consider me psyched for this! Is anyone else looking forward to some more Bad Company, and what systems are you getting it for?

BioWare Weighs in on Video Game Piracy

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I think that we can all agree that piracy sucks. The worst aspect of this type of digital high seas shenanigans is that companies are forced to punish legitimate customers to make sure that their games are harder to pirate. Most recently, EA tried to regulate piracy by forcing all copies of their games to include SecuROM, possibly the most draconian form of copy-protection currently available (with the notable exception of the Sony BMG CD copyright scandal).

The most infamous of the SecuROM stories was that of EA’s Spore, Will Wright’s procedurally-generated creature creator simulator from last year. The digital lock-down on Spore enforced a three-install limit upon the game, much to the lament of the internet savvy. As a result of this heavy-handed maneuver, Spore ended up being the most pirated game of 2008 with over 1.7 million downloads.

So, what did the games industry take away from this horrendous back-fire?
Continue reading BioWare Weighs in on Video Game Piracy

EA Dishes out a Triple Bomb of Announcements

eaWow, EA had themselves quite the day today. First, they informed us rabid fanboys that Bioware’s Dragon Age: Origins wouldn’t be hitting multiple consoles (XBox 360 and PS3) or the PC until later in 2009, which is contrary to the “early 2009” release date they teased at last year. Those whores.

After that, they went on to confirm a rumor that started circulating last week- Dead Space Wii! That’s right, the Nintendo Wii console-slaying machine will be getting its own dose of strategic dismemberment. I’m wondering how the controls translate, and I actually imagine they’ll be pretty well suited.

And lastly, we finally got some dirt on Mass Effect 2, also from Bioware. Namely, that it’s not coming until early 2010. However, the juicy part of all that is that they said it would be a multiplatform release. Now, that could mean XBox 360 and PC. Or better yet, maybe the PS3 will see Mass Effect 2 after all.

So, after that flurry of announcements- which are you most excited about? Dragon Age: Origins, Dead Space Wii or Mass Effect 2? Go!

Sources- Yahoo, VG247 and Kotaku

RumorBusters: GTA V and Mass Effect

smashSo in the past couple of weeks, I wrote about a couple of rumors that I had seen reported around the Web Tubes. The first had to with Game Informer claiming that a new Grand Theft Auto game would be hitting this year. The second had to with the supposed Mass Effect trilogy coming to the Playstation 3.

As it turns out, both of these things are false. Earlier this week, Rockstar confirmed that there will be no GTA V in 2009. However, they do claim that the Lost and Damned DLC episode for GTA IV is not just an expansion, but a full game. I get to keep driving around Liberty City for 20 bucks? Joy!

In addition, EA commented on the rumor that Mass Effect is coming to the PS3, calling it “inaccurate”. But, they wouldn’t confirm that it would stay as a 360 exclusive. Corporate double speak much?

And there you have it. Personally, both of those being debunked disappoints me just a little. Having a brand new GTA game so soon definitely would have rocked the industry, and I think more people need to experience the brilliance of Mass Effect. What are your thoughts?

Source- Kotaku and VG247

Dead Space, Mirror’s Edge Sales Lackluster

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Looks like Gamecop was right: publishers need to start spreading the Triple A titles throughout the year instead of bombarding gamers with a barrage of bad ass games during the holiday season.

But it appears they need to do so for their own sake and not for us poor, cash-strapped gamers. According to NPD, courtesy of Gamasutra, sales for Dead Space and Mirror’s Edge are very weak, compared with those of Gears of War 2, Fallout 3 and others. These are strong games, with very positive reviews and it appears they simply got lost in the shuffle of the hectic holidays.

What say you? Did anyone buy these games? Why or why not? And don’t you think it would behoove publishers to sprinkle these games out all year long instead of hoping they can get past the big boys of winter?

Source: Gamasutra

Spore, EA and Castration

In a move that can only be described as completely moronic (or evil, depending on your view, really), EA has essentially crippled Spore with a horrendous DRM. It is basically rewarding its customers the way a totalitarian regime might reward people who steal food: Chopping dicks.

Why EA would do this on the heels of the whole Mass Effect PC clusterflub when that game was released on PC is completely beyond me, and many other consumers for that matter.

Continue reading Spore, EA and Castration

Spore Not Perfect, Internet Poops Bricks

Sometimes, the Internet’s view of game reviews really just drives me crazy. And not just normal crazy, but bat-crap-freaking-loco.  Take this news, for instance, that Spore is getting less than stellar reviews out of Europe. In fact, some media outlets like German mag PC Games are going as low as an appalling score of 73%. Out of 100, even!

The sky isn’t just falling. Bitch done collapsed.

Continue reading Spore Not Perfect, Internet Poops Bricks