Open-world games are hugely popular. Ever since Grand Theft Auto III, it seems most franchises try to take a stab at it at least once, with mixed results. The masters of the genre are the ones that give you so many things to do that you become paralyzed by the freedom of choice. Although sometimes this can be a good thing. If everything is fun, then maybe you just do whatever is nearest to you, until eventually you have done it all.
The point is, there are many ways to approach open-world games. Grand Theft Auto V is drawing close and I will be anxious to see if they are able to give us enough tasks to keep us busy, as they failed to do in GTA IV. I am currently playing Fallout: New Vegas in the meantime and I am taking a slightly different approach to the game than I have in the past. When I play Skyrim, Oblivion or Fallout 3, I tend to avoid the main quest as much as possible, doing all the side tasks that I can until I am suddenly weary of the game and then I race through the main story as fast as possible before the game drives me insane. Continue reading An Open-World Game Draws Near! Command?





 
	
 Oh man, what a weekend and a week. You guys may have noticed a lack of posting on my part. That is because my life is just a poopstorm of activity these days, with a slight chance of things slowing down finally. We’ll see. My wife and I just bought a house a couple of weeks ago, and have finally moved in. In addition, I’ve been working on Web Zeroes and not to mention my full time job. Mitch, likewise has just started a new job as well, and Anthony’s PC broke. So, we’re doing our best, and I think things are finally about to return to normal.
Oh man, what a weekend and a week. You guys may have noticed a lack of posting on my part. That is because my life is just a poopstorm of activity these days, with a slight chance of things slowing down finally. We’ll see. My wife and I just bought a house a couple of weeks ago, and have finally moved in. In addition, I’ve been working on Web Zeroes and not to mention my full time job. Mitch, likewise has just started a new job as well, and Anthony’s PC broke. So, we’re doing our best, and I think things are finally about to return to normal. Though I didn’t get to play much of Dead Space when it released, I’ve been wanting to do so, even though I’m a big wuss when it comes to survival-horror games. Many people I know have played and loved the game, so it’s definitely on my list of titles I’d love to tackle eventually.
Though I didn’t get to play much of Dead Space when it released, I’ve been wanting to do so, even though I’m a big wuss when it comes to survival-horror games. Many people I know have played and loved the game, so it’s definitely on my list of titles I’d love to tackle eventually. Growing up, gaming was all the same thing to me. Things were either platformers, brawlers/shoot-em-ups, or fighters. That’s all that gaming fell into, and I was happy with it for a time. But then something magical happened. I played a Japanese RPG, and my world changed. I didn’t know that gaming could tell a story. I had no idea up until that point that I could care about a game’s characters or miss them when I had read the last bit of text. It was truly an eye-opening experience.
Growing up, gaming was all the same thing to me. Things were either platformers, brawlers/shoot-em-ups, or fighters. That’s all that gaming fell into, and I was happy with it for a time. But then something magical happened. I played a Japanese RPG, and my world changed. I didn’t know that gaming could tell a story. I had no idea up until that point that I could care about a game’s characters or miss them when I had read the last bit of text. It was truly an eye-opening experience. In my mind, they just don’t make video game openings the way they used to. Since games seem to focus less on story in many instances, or more on tutorial levels, the classic opening intro to video gaming past is more like a relic than something that is constantly evolving and moving forward. That’s why, when one hits you right in the mouth and is awesome, you really remember it. Take Fallout 3, for instance, which has one of the best openings to a game I can remember in years.
In my mind, they just don’t make video game openings the way they used to. Since games seem to focus less on story in many instances, or more on tutorial levels, the classic opening intro to video gaming past is more like a relic than something that is constantly evolving and moving forward. That’s why, when one hits you right in the mouth and is awesome, you really remember it. Take Fallout 3, for instance, which has one of the best openings to a game I can remember in years.
 I’ve always loved the Winter Break. So much time for the things that really matter. You know what I mean. Family, friends and games. I think it’s fairly safe to assume that the majority of us are either enjoying blissful freedom for gaming time already, or we are just on the verge of it (I fall into this latter category).
I’ve always loved the Winter Break. So much time for the things that really matter. You know what I mean. Family, friends and games. I think it’s fairly safe to assume that the majority of us are either enjoying blissful freedom for gaming time already, or we are just on the verge of it (I fall into this latter category). 

 If you hadn’t heard,
If you hadn’t heard, 
 There are two kinds of people in this world: Fallout 3 nuts and Achievement nuts. Ok, so there are more types than that, but they aren’t concerned with the news that
There are two kinds of people in this world: Fallout 3 nuts and Achievement nuts. Ok, so there are more types than that, but they aren’t concerned with the news that  In continuing with their tradition of Fallout 3’s ridiculously awesome art, Bethesda seems to have gone all out with their PAX booth this year. While I was kindly asked by a Bethesda dude to not take any video, I was able to grab some pretty incredible pictures of the set-up that they had going on, which included but was not limited to a trailer, burned-up mannequins, and a huge metal cylon looking guy.
In continuing with their tradition of Fallout 3’s ridiculously awesome art, Bethesda seems to have gone all out with their PAX booth this year. While I was kindly asked by a Bethesda dude to not take any video, I was able to grab some pretty incredible pictures of the set-up that they had going on, which included but was not limited to a trailer, burned-up mannequins, and a huge metal cylon looking guy. Wow. Seen a lot of crazy stuff at PAX today, but haven’t had any time to update about it because it’s been so nuts. Tonight, I’m going to be uploading my videos and pictures, and they’ll be released over the night and during the day tomorrow. Among some of the coolest things we saw: Little Big Planet, Resistance, the new Halo 3 map, a bunch of Wii games and Fallout 3. More to come!
Wow. Seen a lot of crazy stuff at PAX today, but haven’t had any time to update about it because it’s been so nuts. Tonight, I’m going to be uploading my videos and pictures, and they’ll be released over the night and during the day tomorrow. Among some of the coolest things we saw: Little Big Planet, Resistance, the new Halo 3 map, a bunch of Wii games and Fallout 3. More to come!