Stepping Out of My Comfort Zone with Fire Emblem: Awakening

fire emblem awakening

As a gamer I’d like to think that my tastes are fairly diverse. Sure I enjoy a good dude-bro shooter every now and then, but I also appreciate stretching my wings, so to speak, and trying something different when given the opportunity.

One genre I’ve never managed to get into is the Strategy RPG (although I suppose the most recent XCOM game might qualify). I’m remedying this right now with Fire Emblem: Awakening, the latest entry in Nintendo’s long-running portable series. Anthony put up a review of the game last year, and I’m finding myself hard-pressed to disagree with him.

While I enjoy the battles in the game, my favorite aspect is purposefully trying to pair up units to get bonuses to my stats; it’s satisfying to have two people back each other up while enemy after enemy kill themselves trying to take my heroes down. I’m really liking the cast of characters as well, as the writing is fairly humorous at times and the anime cutscenes are rather thrilling. Fire Emblem: Awakening is quickly becoming one of my top 3DS games, which is saying something considering the additions to the library of that system in 2013.

What this game is making me want to do is dig deeper into this genre. I hear Valkyria Chronicles is pretty good but I doubt I could find a copy anywhere around where I love. Does anyone have some SRPG suggestions for titles I should check out?

Review: Fire Emblem Awakening

Fire Emblem Awakening Feature

The Nintendo 3DS has had some great games in the past few months with one of the most notable being Fire Emblem Awakening. Having a love-affair with strategy games and being a Fire Emblem virgin, I was anxious to delve into the game and see what all the fuss was about.

The Story

The story of Fire Emblem is a bit of a mixed bag. It starts off in an interesting, if cliched fashion: your custom avatar wakes up in a field with amnesia. Now, I know what you’re thinking but stick with me, the story gets better. Having been found by Chrom, the prince of the kingdom of Ylissia, and his companions, you help them in defending the countryside from marauders, eventually joining them in the greater struggles that await. These struggles range from demonic Risen to all manner of political intrigue and attemped coups. Chrom’s sister rules the kingdom and he enforces her rule, but there are neighboring nations that have nefarious plans of their own, all of which give you a reason to do what you do best: fight some battles and kick some ass. The story encompasses everything from bandits to time travel to world-ending dragons, so there should be something in here that appeals to everyone. Continue reading Review: Fire Emblem Awakening

Resetting the Past in Fire Emblem

Fire Emblem Awakening

I’ve recently started digging deep into Fire Emblem: Awakening and I’m having a great time so far. It’s taken me a bit to get used to its own special brand of SRPG, but I am starting to understand the mechanics and I’m improving with every battle, which is all you can really ask for. You can’t expect to master a game like this from the outset, otherwise, where is the strategy there?

But with this learning curve comes a danger: perma-death. That’s right, the terrible tragedy of losing one of your favorite characters lurks at every turn. To make matters even more frustrating, the enemy has no such fears. They will rush forward in a suicidal frenzy, knowing with certainty that you will kill them on your next turn, but they pay no heed to their own safety. For them, it’s worth it if they can take down one of your squad. It’s not fair and makes the game even more challenging than it would be normally, but that’s what makes it nerve-wracking. Continue reading Resetting the Past in Fire Emblem