I have an admission to make: I pre-ordered Final Fantasy XIII all the way back in 2010 (paid almost full price, too!), played it for about an hour and twenty minutes that March and then proceeded to leave the game untouched for more than three years. Even still, when Final Fantasy XIII-2 came out, I went ahead and bought a shared copy with my brother. He beat it immediately, and I let the game sit on my shelf unplayed until just recently. Why did I put off playing these games for so long? A combination of things, really: I tend to avoid long games until I’m in the right mood for them, and a lot of people were super-critical of FFXIII when it first came out. It sounded like a disappointment and a time-sink, and I wasn’t in the mood for either.
However, after I recently knocked out Demon’s Souls, I found myself craving more good RPG experiences. The FFXIII games were the most logical place to look, if only so that I might finally clear out my backlog of 360 and PS3 games in preparation for trading in one or both systems. I started out with XIII-2 because conventional wisdom is that it corrects all the missteps of XIII, but even though the game was a lot of fun, the story was convoluted and confusing. I felt like I was missing something, so I decided to give XIII a shot after all. Much to my surprise, I’m really enjoying it – the battles are a lot of fun once you can paradigm shift – and I’m already a good twenty hours in after just a few days.
So why was everyone so hard on the game? Was it just a case of preconceived notions, or is there something genuinely missing?
Continue reading Late to the Game: Final Fantasy XIII and the Siren Call of RPGs