GamerSushi Asks: Gaming Control Fails?

gaming control fails

I’ve gotten to the point now in my gaming career where I automatically assume I know everything there is to know about a game and its interface. With the standardization of most control set-ups, I’m usually correct but there are certain times where something about a game will mystify me to no end and force me to crack open the manual.

The last time I can clearly remember this happening was with Deus Ex: Human Revolution where it took me a good six hours before I realized that holding down the “Y” button on my 360 controller would open up the quick inventory and allow me to swap items lickety-split. Before that I had been doing the complicated dance of pausing, opening the menu and exchanging things from there. I felt that the lack of an expedited way to manipulate your cache was a pretty glaring omission from an otherwise excellent game, so you can imagine how red my face was when a casual perusal of the instructions told me that I was doing things the hard way.

Another game that came under some moderate fire recently for not spelling things out clearly enough was Bastion where people apparently didn’t know that you could re-do the challenges without exiting and going all the way back to the titular stronghold and picking them again. This was fairly obvious to me but a few people I follow on Twitter (non-GamerSushi folks, just so no one thinks I’m calling them out) seemed to run into this problem constantly.

While no one likes to admit that they’re not the best at something (gamers especially), I was wondering if you guys had any embarrassing stories of this nature to share. Was it something like my Deus Ex mishap, or the Bastion one? Go!