Saw this while browsing Maximum PC the other day. It’s a quick look at some essential games with 3D characters from the last 19 years (gosh I feel old now) The focus is on a picture system starting with Wolfenstein 3D from 1992 moving up to todays big hitter of Crysis 2. It’s a cool history of how 3D characters have changed over the years, giving you a good look at the evolution of character graphics.
33 Key Stages in the Evolution of (Virtual) Mankind
Just wanted to share this with the community. What do you guys think of this change over time? Any thoughts or complaints on how designs have changed?
Source – Maximum PC