PS3 Version of Mass Effect 2 Uses Mass Effect 3 Engine

Mass Effect 2 Logo

You have to love Bioware. Since PS3 owners can’t experience the joy of the original Mass Effect, thanks to it having been published by Microsoft, Bioware is going all out to make things right with the PS3 release of Mass Effect 2. First, there’s the 15 minute interactive comic that starts out the game, catching players up on what happened while allowing them to make critical choices themselves, which will of course carry over into Mass Effect 2.

But now, with the news that Mass Effect 2 for the PS3 is actually using the engine for Mass Effect 3, resulting in better graphics, it’s just too much. Bioware could have done the quick and dirty port that so many others have done, but they are really going out of their way to craft a quality product and I have to admire them for that. Personally, it doesn’t matter to me because I will be playing Mass Effect 3 on the 360, but it matters to all those PS3 owners who have to create their own adventure with Shepherd.

What do you think about this? Should more companies be like Bioware or are they just wasting their time and money with needless features and gimmicks?

Source: 1UP

Mass Effect 2 on PS3 Will Use Introductory Module to Bring Players up to Speed

mass effect 2 ps3One of the biggest features touted for Mass Effect 2 was the ability to import saves from the original game and carry on your story as Shepard. While PC and X-Box 360 gamers world wide were able to enjoy this bonus, PlayStation 3 users are going to have a bit of a handicap going into the sequel due to the first game never making it to their system. BioWare, ever the crafty sorts, have a solution in the form of an introductory module. BioWare founders Dr Ray Muzyka and Dr Greg Zeschuk relieved a little bit about the module in a recent chat with CVG:

“What we’re providing is an introductory module. We haven’t revealed the details of what that is yet, but it’s going to provide a lot of information on both the context and setting of Mass Effect”

So nothing significant at this point, but its good to know that PS3 players won’t be totally in the dark when they step into Mass Effect 2. Hopefully this introductory module will enable gamers to make the big decisions from the first game in a truncated form, instead of having Mass Effect 2 assign them a pre-determined background like it did for the PC and the 360.

There you have it, PlayStation 3 folks, not only do you get all the DLC bundled with the disc when the game hits in January 2011, but you’ll also have an opportunity to catch up with the universe pre-ME2. This is definitely good news, and the more people that get to experience Mass Effect the better. Any PlayStation people excited about this news?

Source: CVG

EA Dishes out a Triple Bomb of Announcements

eaWow, EA had themselves quite the day today. First, they informed us rabid fanboys that Bioware’s Dragon Age: Origins wouldn’t be hitting multiple consoles (XBox 360 and PS3) or the PC until later in 2009, which is contrary to the “early 2009” release date they teased at last year. Those whores.

After that, they went on to confirm a rumor that started circulating last week- Dead Space Wii! That’s right, the Nintendo Wii console-slaying machine will be getting its own dose of strategic dismemberment. I’m wondering how the controls translate, and I actually imagine they’ll be pretty well suited.

And lastly, we finally got some dirt on Mass Effect 2, also from Bioware. Namely, that it’s not coming until early 2010. However, the juicy part of all that is that they said it would be a multiplatform release. Now, that could mean XBox 360 and PC. Or better yet, maybe the PS3 will see Mass Effect 2 after all.

So, after that flurry of announcements- which are you most excited about? Dragon Age: Origins, Dead Space Wii or Mass Effect 2? Go!

Sources- Yahoo, VG247 and Kotaku