How the Big 3 are Still Pushing Games Forward

Innovating in video games is a double-edged sword, one capable of killing your enemies, but also likely to swing back and take your own head off. When publishers try something new, sometimes it pays off (Portal, WarioWare, LittleBigPlanet) and other times it bites them on the ass and stems the flow of creativity (Mirror’s Edge, GTA: Chinatown Wars).

But even in these…wait for it…dire economic times, the Big 3 are still trying to innovate and find new ways to entertain and get some of that cash money everybody’s always clamoring about. Nintendo, Microsoft and Sony have all brought great ideas to the forefront this generation and with Move, Natal, 3-D gaming and whatever the hell that Wii Vitality Sensor is, they continue to forge new ground.
Continue reading How the Big 3 are Still Pushing Games Forward

Halo Reach’s Matchmaking System Puts You in Your Place

halo reach
When you think of Halo, I bet the first though that comes to mind is the multiplayer. While the Halo games have always had a good campaign mode (personal interpretation, here), it’s the online chaos that have drawn people to the games, and Bungie’s up-coming Halo: Reach looks to improve on what has come before. In a recent sit-down with Shacknews, Bungie Studios gave an in-depth look at the ranking system for the sci-fi FPS.

A lot of changes have been made under the hood for Reach, and the plan is to make it more accessible than Halo 3’s system was. While the friend’s list in Halo 3 was obtuse at best, Reach’s new friends interface, called Active Roster, is being made to fix some of the problems inherit with the previous model. It’s omnipresent throughout all of Reach’s menus, and it provides you with real-time updates on all of your friends and what they’re currently doing in Reach. Part of the overhaul is the “queue” option, where you can wait to join your friends automatically once they leave their current game, instead of having to do the complicated rigmarole of repeated invites and lobby joining.
Continue reading Halo Reach’s Matchmaking System Puts You in Your Place

Halo Multiplayer Trailer Reaches for the Sky With Jetpacks

It’s a real shame that May 3rd is so far away, because watching this multiplayer trailer for Halo: Reach makes me pine for some Halo-flavored action. Actually, that’s not the best way to phrase it because Reach takes what the previous Halos did then mashes it up with Red Faction: Guerrilla (jetpacks) and Call of Duty (loadouts). The prior Halos were good times in multiplayer, but this trailer makes it look like Bungie took their game, as one aging rockstar said, “to eleven.” Have a peek:

Is that some hot stuff or what? Anyone else starting to feel the return of the dreaded but oh-so-sweet Halo hype? This is almost enough for me to forgive the franchise for Legends. What do you guys think about the trailer?

Review: Halo: Legends

halo legends
It’s actually kind of surprising that the Halo franchise has been bereft of a film adaptation at this point; considering the massive amount of acclaim the series has garnered, bringing it to the screen, big or small, has been a curious process. A few years back, it looked as if Halo was making definite strides towards a movie: Peter Jackson was tied to the project with promising newcomer Neill Blomkamp tapped to direct. A short film directed by Blomkamp surfaced around E3 2007 depicting a battle between human soldiers and Covenant troops and it was widely praised. After that, though, the Halo film got caught in development hell and it has since been canceled.

The next mention of a cinematic Halo came at ComicCon 2009 where Microsoft announced the creation of 343 Industries, an internal company focused solely on the management of the Halo IP. With former Bungie veteran Frank O’Conner leading the newly formed team, 343 showed off a trailer for Halo: Legends, a collaborative effort with several renowned Anime companies.

Comprised of seven short films, all about ten minutes in length, Legends promised to give an in-depth look at snippets of the Halo universe, including a peek at the oft-mention but curiously absent Forerunners, the race that built the titular ring-shaped space stations of the series. A couple of the shorts were released as a preview on the X-Box LIVE exclusive Halo Waypoint, with the full retail version hitting stores on February 16. Now that the whole product it out in the wild, how does it stand up?
Continue reading Review: Halo: Legends

Life After Halo: What Does Bungie Have Planned?

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When you’ve been basing all your games for the past ten years around one franchise, at a certain point I’d imagine that you’d like to spread your wings a bit and try something different. With Halo: Reach drawing ever closer, various Bungie employees are starting the hype machine for their next title after Reach, a game that will be set in a brand new universe; “something totally original from Bungie”, in the words of Brian Jarrard, the studio’s Community Director.

It’s been a recurring theme whenever anything Halo crops up: people come out of the woodwork maintaining that Bungie can’t do anything but make sub-par (yet extremely popular and lucrative) shooters set in the same generic sci-fi universe. As an avid Halo fan, my automatic response is to defend these claims but after ten years I’d like the see what else Bungie can make. While their talents for building worlds and back-stories haven’t really come across in the games themselves, those of us who cared to read the Halo novels found that the setting of Halo was a lot more deep and varied than a guy in green armor smearing aliens into paste. I for one would be interested to see Bungie take a stab at a Western-style RPG, but that’s just me.

Now that Bungie is an independent studio it’s no longer tied to Microsoft’s whims, so it’ll be interesting to see where their next title ends up. I’m guessing that they will still be a 360-focused studio, but the thought of Bungie making a PlayStation 3 title has me interested. What do you guys want to see out of Bungie post Reach? Do you think this is actually Bungie’s last Halo game, a claim they’ve made in the past? Sound off!

Source: Kotaku

Alan Wake for PC Gets Lost in the Dark

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Bad news for all you PC hopefuls out there: it turns out that Remedy and Microsoft have officially canceled the PC version of Alan Wake, a story about a novelist with writer’s block who goes to vacation in a small town Stephen King style, only to get embroiled in some paranormal shenanigans. Originally announced as a PC exclusive when Remedy started making the game five years ago, the development had since shifted to be 360 centric but up until yesterday it was assumed that a PC release would be following shortly after the 360 version drops in May.

As to why the PC version got canned, a Microsoft spokesperson had this to say:

“Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realized that the most compelling way to experience “Alan Wake” was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive.”

The spokesperson goes on to maintain that although Microsoft and Remedy both have a history of crafting PC titles, this choice was all about making the right decision as to which platform could best represent the game.

How do you guys feel about this development? Considering that Alan Wake was a PC title first, this seems to be a bit of a slap in the face, but that’s just me. Not to toot the “PC is dying” horn, but this is just one more nail in the coffin. Tell us you thoughts!

Source:1up

Halo: Reach ViDoc Prepped for Combat Insertion

Microsoft’s X10 event wrapped up yesterday, and what a day it was for casual fans and X-Bots alike. Long-coming psychological thriller Alan Wake actually has a release date, and Crackdown 2 is looking very fine in my opinion. The only real disappointment to come out of X10 was the rough-looking trailer for Dead Rising 2, which tempered my excitement for the zombie-slaying sequel a bit. The best news to come out of X10, though, was the announcement of the date for the Halo: Reach beta! Slated for May 3, this beta may be a bit far away but I’m sure that Bungie has some excellent treats to keep the rabid fans sated for a while, like the following ViDoc.

This documentary, even though it’s full of Alpha footage and concept art, has me ridiculously excited for this game. Honestly, when the video gives you a comparison of the graphical changes of the Marine and assault rifle models from Halo 3 to Reach, it’s enough to warm my jaded heart. What do you guys think? Can Bungie finally pull off a more human Halo story? Who else is getting this game?

Get Your Games in Now: Original X-Box Losing LIVE Support

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It seems like the end of an era somehow, but as the current generation pushes into the future it had to happen. Microsoft announced their plans to discontinue support for the original X-Box on LIVE today, and that includes playing backwards compatible games online on the 360. X-Box LIVE general manager Marc Whitten explains this move as necessary to facilitate the continued evolution of LIVE as a service, but I’m sure that more than a few people will be disappointed with this action. Microsoft has continually stated that the furtherance of original X-Box games have been holding up certain LIVE features on the 360 such as raising the friend list cap to 100 Gamertags.

While the official press release does do a lot to trumpet the Microsoft horn, it’s good to see that the LIVE team is taking steps to make sure that those who will be adversely affected by this move are being taken care of. Users who are still subscribed to the base LIVE service will receive prorated refunds, and Mr. Whitten had this to say about those being left behind:

“We will contact the X-Box LIVE members directly impacted by this change and if this includes you, I encourage you to check your LIVE messages and associated e-mail account over the coming weeks for more details and opportunities. We view you as a partner in this process.”

Interesting developments indeed, but what innovations are coming to LIVE that required this change? Who here is going to get in a few more games before the serivce gets axed on April 15? Just for kicks, what were your favorite original X-Box games to play online? Halo 2 was a good one, obviously, but who played Crimson Skies? Oh yeah, have you heard that XBL Arcade crested a hundred million in sales last year?

Source: Major Nelson and X-Box 360 Press

Microsoft Fanboy Rant

DISCLAIMER: THE OPINIONS EXPRESSED IN THIS POST ARE SOLELY THOSE OF THE MICROSOFT FANBOY AND DO NOT REFLECT THE VIEWS OF THE GAMERSUSHI STAFF. ALSO, THIS IS A PARODY POST, SO DON’T LEAVE COMMENTS THINKING THIS IS REAL OR THE MORON POLICE WILL COME TO YOUR HOUSE AND KNOCK THE STUPID RIGHT OUT OF YOU.

First off, **** you.

Whew, had to get that off my chest. Listen up noobs, I am 13 and I have a 360 and it’s the only console I will ever need and I will tell you why: because anyone who doesn’t have one is a ******. I got mine on launch day, bitches. I even bought a second one three days later because mine turned red from all the awesome it was spewing. In fact, the 360 has so much awesome in it, I am on my 24th. Name one console so epic it takes two dozen of them to channel its powerful essence. I’m waiting… What’s the matter? Lag?

I thought I should mention how Sony seems to be gaining some ground with its price cuts (copy cats) and exclusives (all lame). Who wants to play Uncharted 2? If I want a third-person cover based shooter, I got Gears, thank you. I prefer my protagonists to have no necks and even less personality. And as for God of War 3, bah. Kratos looks likes Vin Diesel fell into a vat of baby powder. Give me Ninja Gaiden anyday! (What? They have an improved version of Ninja Gaiden on the PS3? Your mom has an improved version on the PS3!)

Despite all that, some morons keep buying PS3s, which is so lame. What do they have this year? Heavy Rain? If I want to watch a game, I will put in my HD-DVD copy of Advent Children. Besides, we have Alan Wake and everyone knows that games that take that long to make are always the best, just like Too Human. And don’t even get me started on the 360 version of Final Fantasy XIII, which is going to blow the PS3 version away! I know, you think they are identical, but I heard that there is so much more content on the 360 version that they are putting it out on multiple discs, while the puny PS3 only gets 1 disc! FOR THE WIN, CAMPERS!

And I know, the Wii and Nintendo are still winning. Who cares? They have their crappy motion control, running around looking like Adam Lambert with their tiny, white remotes, playing that casual crap. I don’t need that, I am going to get Natal and I will be looking like a Jedi pimp! No controllers here, douch nozzles! Just the power of the 360, Natal and the Force, all combining to make the most epic games ever. I never cared for handball before, but now that I don’t have to leave the house to play it, I am going to be all about that. And there will be no casual games, because no casual gamer would buy a $200 console and then for over another $100 plus bucks to play casual games. That means all hardcore games all the time! I’m Rick James, bitch!

So keep your lame ass Mario games, your fruity Zelda games with those puzzles that no one can figure out. I don’t want to play anything that doesn’t involve a gun, a headset and a plot that makes Hideo Kojima roll his eyes. Speaking of Kojima, Metal Gear Solid has always been a piece of crap, but now we get our own version and it’s going to be the bomb! The only problem with it is it’s not a shooter.

See, I love shooters. Halo 3, Halo 3: ODST, Gears of War, Call of Duty and Rainbow Six are all great, but I want more. I just don’t think the FPS is really represented on the 360. Final Fantasy XIII is cool and all, but I want to fire that gun of Lightning’s myself, not press a button and watch the game do it for me! I think Viva Pinata would be better in first person, with plasma grenades and rechargeable health. My appetite for destruction is still strong!

And shooters work better online and we all know that the 360 has the best online community of any place EVAR. I get to meet people like me, who hate camping, except when we do it and like to tell other people how much they fail at life because we are better than them at a video game. Telling someone they are gay simply because they shot me once is the whole reason to go online and play. Everyone does it and if you don’t like, it’s cause you are gay, too. It just feels like home on Xbox Live. I even like it when I can hear some poor loser’s mom telling him to quit playing and go do his homework or else she will throw that thing in the trash. Those kids suck at life and I would never put up with that crap from my moth—(Coming, Mom!) Gotta go, noobs. (I know you said 10 minutes, Mom, I was pwning noobs!)

NUKE INCOMING, LADIES! COMMENCE TEABAGGING!

Halo Legends Clip is a Thing You Can Watch

Most of you have probably figured this little factoid out already, but I am GamerSushi’s resident Halo fan-boy. I seriously loves me some Halo, so naturally you would figure that a series of animated shorts would be right up my alley.

Well, as anyone who becomes engrossed with a franchises’ fictional history can tell you, if you outsource a project to a collection of companies and they do not get it exactly right you will have a large amount of butt-hurt nerds on your hands. That sounds weird, but I digress. If you haven’t caught any of the Halo animes on Waypoint, now’s your chance to see what you haven’t been missing.

The full DVD/Blu-Ray (irony lol) release is in early Feburary, but I think I’ll pass. What about you guys?

What Were the Top 20 Most Played 360 Games of ’09?

LIVE
We’ve got one more top something of 2009 list for you, but this time it’s a little different as it’s not some publication doling out their “best-of” awards, but rather a unique compilation decided entirely by you the player. Microsoft’s Larry “Major Nelson” Hryb recently posted the chart-topping games of 2009 as tracked by X-Box LIVE, and it may surprise you to learn that Halo 3 has once again taken the top spot three years running with Call of Duty 4 riding its coat-tails and Modern Warfare 2 in third.

I know you’re going to say that MW2 was only released on November 11 of this year, and I’m sure that future metrics will show the widely acclaimed First-Person-Shooter rocketing into the lead and leaving Bungie’s mean green machine in its dust. I just think it’s amazing that Halo 3 continues to lead the charts even though it’s beginning to get a bit long in the tooth. If it’s any consolation, Call of Duty titles fill out the remainder of the top four.

The charts also list the most popular Arcade titles (Battlefield 1943) and the most-played original X-Box titles (Halo 2). How do you think 2010 is going to break down? My bet is MW2 will clinch the top spot then fight with Bad Company 2 until Reach comes out.

Source: Major Nelson

Geek Out Over Early Halo: Reach Scans

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Like it or lump it, there’s no denying that one of 2010’s biggest titles will be Halo: Reach, Bungie’s (supposed) final game in the Halo series. The next issue of Game Informer was confirmed last week to include a bunch of new information on the upcoming sci-fi shooter, and some kind soul has seen fit to scan an advanced copy onto the internet. The scans are fairly clear considering that they’re straight off a magazine, and I have to say that the game is looking sharp. The infamous “ugly-people” produced by the Halo 3 engine are gone, and the marines in Reach look like actual futuristic grunts as opposed to cartoon characters. Speaking of Grunts, the Covenant species have been given a face-lift and there’s one new type of enemy confirmed, a Jackal look-alike of some sorts.

The article expands upon the setting and the various characters and there’s a lot of info for Halo canon nerds (like myself) to obsess over. Go check out the scans and tell us you thoughts!

Source: All Games Beta

Today’s WTF: Microsoft Wants You to Exercise?

avatarYou know how in Wii Fit when you start an account it takes a measurement of your body weight and tries to apply it correctly to your Mii? More often that not it just ends up making you look like a pudgy roll of dough instead of the ripped stud you know you are. Well, it looks like Microsoft may be angling at getting in on some of that hot self-loathing action as 1up recently found that the software giant has filed a patent titled “Avatar Individualized by Physical Characteristic”.

How exactly is Microsoft going to get your waist size, though? According to the patent, information about your body’s various metrics will be obtained via a “third party health data collection repository”, which is described in the document as a “health care smart-card.”

It gets better, though. If you opt into this digital boot camp, you can limit yourself on the amount of time your able to spend playing your console, or get access to more time by having the smart-card recognize that you’re losing weight. I’m all for bettering oneself, but there’s more efficient ways to do it than having a video game console yell at you or limit your time on it. If you really want to improve yourself, you take actual real steps like dieting and exercising. I really do hope this is entirely optional, because if Wii Fit has taught me anything, it’s that body sensors really cannot give an accurate depiction of a person. What do you guys think? Is this just one more WTF move from the sometimes perplexing New X-Box Experience? Is Microsoft barking up the wrong tree?

Source: 1up

Abandoning Ship: Choosing a Different Console for Sequels?

assassinscreed2If I were in charge of the PlayStation division of Sony, I’d be feeling pretty good about myself right now. According to Gamasutra, more and more consumers seem to be buying up the hotly anticipated sequels to Assassin’s Creed and Modern Warfare on the PS3 as opposed to the X-Box 360.

Gamasutra’s article focuses on something called “franchise lineage”, which for us laymen is “gamer intent to purchase sequels to successful games”. The direction of the lineage seems to be changing for Assassin’s Creed 2, which shows the biggest shift. According to GamePlan Insights, the company that ran the research, fifteen percent of those who own the X-Box version plan to buy it on PS3 while only seven percent of PS3 Assassin’s Creed owners are purchasing Assassin’s Creed II on the X-Box.

While Assassin’s Creed II seems to be in the forefront of this movement, the report also indicated that Modern Warfare 2 shows a varying trend as well. The big question is this, though: why is the X-Box 360 losing sequel sales to its competitor?
Continue reading Abandoning Ship: Choosing a Different Console for Sequels?

Left 4 Dead 2 and Halo Waypoint Have Avatar Awards, Nerds Rejoice

haloavatar
As the self-explanatory title above states, both Left 4 Dead 2 and the upcoming Halo Waypoint, your X-Box hub for all things Halo, are going to feature Avatar Awards, little pieces of clothing and other accouterments that your creepy cartoon doppelganger can sport.

Avatar Awards are earned by completing specific achievements in the corresponding game; i.e. getting the “Dark Times” achievement in Halo 3: ODST will unlock an ODST hoodie. Tougher achievements will earn you some cooler pieces like a Drop Trooper helmet or the body armor.

This strikes me as a better endeavour than the current model of paying for Avatar items. Sure, a lot of people don’t really care about their Avatars, but I’m glad to finally be getting something back for putting in all that time to getting those achievements, or “cheevos”, as the kids are calling them now.

What do you guys think? Are Avatar awards a good way to start giving back to the gamers, or would something else intrigue you? What kind of games would like to see star giving awards? I’d like a Brotherhood of Steel power armor suit for my Avatar personally.

Source: Kotaku

Review: Halo 3: ODST

Halo 3 ODST reviewHalo 2’s E3 demo from 2003 was the stuff of legends, something that had the fans salivating for the next instalment of Bungie’s break-through franchise. The sight of the Pelican dropship swooping down onto an Earth city under attack by the Covenant took people’s breaths away, and gave them a tantalizing glimpse of our home planet in the Chief’s universe. Ultimately, the final version of Halo 2 featured a New Mombasa that couldn’t deliver on the high hopes set by the demonstration, and left Halo enthusiasts wanting.

Six years later, we finally get our chance to explore the city of New Mombasa as an Orbital Drop Shock Trooper, or ODST. These special forces troops are dropped from orbiting ships in one-man pods, and are the only human soldiers in the Halo games that can stand up to SPARTANs in terms of bad-assery. The basic premise of the game is that your squad is dropped into New Mombasa, ostensibly to assault a Covenant ship that’s parked above the city, but things go horribly awry. The ship enters light speed inside Earth’s atmosphere causing a massive explosion and scattering your squad to the winds. You mostly play as the Rookie, a new-comer to the ODST squad, six hours after the drop. You search the hub city of Mombasa for clues as to what happened to your squad and your mission.
Continue reading Review: Halo 3: ODST

Microsoft Charging for New Left 4 Dead Content

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Poor Valve, they just can’t seem to catch a break. Hot on the heels of the Left 4 Dead 2 boycott debacle and the newly brewing Team Fortress 2 item-deletion snafu comes the news that the new Left 4 Dead campaign, Crash Course, is going to be free for PC users, but will cost 560 Microsoft Banana Bucks for 360 users.

Is Valve heading for another ill-deserved boycott? Maybe not, says Left 4 Dead writer Chet Faliszek. According to Chet, the decision to charge for the X-Box 360 mission lies solely with Microsoft. As Mr. Faliszek tells it, Steam is Valve’s distribution platform, so they can charge whatever they want, even give stuff away for free. Microsoft of course owns LIVE, so pricing for downloadable content there is a whole different ball game.
Continue reading Microsoft Charging for New Left 4 Dead Content

Gears of War 2: Game of the Year Edition Curbstomps Retailers September 1st

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Bundled releases seem to be a growing trend this fall with Gears of War 2 joining the Metroid Prime Trilogy and Fallout 3 as an all-in-one package that includes the downloadable content (DLC) released for the “stop-and-pop” shooter since it first went on sale last year. This includes all the map packs as well as the cut level for the single-player game.

While I’ve heard mixed reviews about the cut level and the multiplayer continues to be spotty, I really can’t complain about the price tag, which is a nice reasonable $39.99. Considering that the game originally launched as a full priced title, and you’re getting all the DLC included (which ran at about ten bucks a piece), this is quite the sweet deal. If you’ve been on the fence about Gears 2, or you just haven’t gotten around to picking it up, September first is when this bad boy drops into stores.

I can’t quite seem to recall Gears 2 actually winning any Game of the Year awards, but I’m certain that it’s sold enough copies to warrant a bundled version. Who’s going to treat themselves to some Gears of War, and what do you guys think of re-releases that package DLC?

Source: Destructoid

Halo 3: ODST Welcomes You to the Front

Still sceptical about Halo 3: ODST? Well, let all-around bad-ass and ten time consecutive winner of the Aliens Character Look-Alike contest Sergeant Major A.J. Johnson walk you through FireFight, ODST’s new co-operative mode. The thought of Halo having a Horde-like mode appeals to me greatly, as I’ve always found the enemy designs in Halo to be fantastic; just one look into the crowd of enemies lets you know your chances of survival. Seeing the hulking silhouettes of two Hunters ambling through the bushels of Grunts is clear indication that now would be a good time to panic.

I’ve been sold on the ODST expansion since it was announced at the Tokyo Game Show last year, but I know that some people aren’t as stoked about this as I am. After seeing the dearth of information about this game, who’s had their mind changed, and who’s sticking to their guns?

GamerSushi Asks: How Much Would You Pay For Natal?

project-natal-xbox-360Now, this question may seem premature, but I think it might be of use to Microsoft. There are no games yet and we don’t even know how accurate the demo at E3 was for certain, but based on what you have seen and their projections, what do you feel is a fair price for Natal? Bear in mind that you need a 360 to play it, though I am sure there will be bundles available. So if you don’t have a 360 and want to play Natal you will have to buy both. So what’s your projected price point?