The GamerSushi Show, Ep 77: Sushimons

the gamersushi show ep 77

We’re back with another episode of the video game podcast you love, the GamerSushi Show.

This week bears some exciting news as Eddy finally joins the ranks of 3DS owners. Nintendo’s handheld has picked up in some big ways, and the mere fact that he bought one brought up a conversation about how we’re all transitioning to a different style of playing games.

After that we talk memories from out PlayStation One and Two days and then I finally get to talk Pokemon. Anthony has also been digging into the newest iteration of the series so we get my perspective as a veteran and his as a newcomer.

I think you know the drill by now, but listen, rate the cast, and be nice to everyone. Except that one person. You know who I’m talking about. See you next time!

0:00 – 2:00
2:01 – 10:22 Eddy gets a 3DS
10:23 – 17:42 Getting older and finding time for games
17:43 – 33:00 PlayStation memories
33:01 – 46:55 Pokemon X and Y
46:56 – 50:40 Outro

Review: Fire Emblem Awakening

Fire Emblem Awakening Feature

The Nintendo 3DS has had some great games in the past few months with one of the most notable being Fire Emblem Awakening. Having a love-affair with strategy games and being a Fire Emblem virgin, I was anxious to delve into the game and see what all the fuss was about.

The Story

The story of Fire Emblem is a bit of a mixed bag. It starts off in an interesting, if cliched fashion: your custom avatar wakes up in a field with amnesia. Now, I know what you’re thinking but stick with me, the story gets better. Having been found by Chrom, the prince of the kingdom of Ylissia, and his companions, you help them in defending the countryside from marauders, eventually joining them in the greater struggles that await. These struggles range from demonic Risen to all manner of political intrigue and attemped coups. Chrom’s sister rules the kingdom and he enforces her rule, but there are neighboring nations that have nefarious plans of their own, all of which give you a reason to do what you do best: fight some battles and kick some ass. The story encompasses everything from bandits to time travel to world-ending dragons, so there should be something in here that appeals to everyone. Continue reading Review: Fire Emblem Awakening

Scaring Up the Fun in Luigi’s Mansion: Dark Moon

luigis mansion dark moon

It seems to be the season of the 3DS here at GamerSushi as both Anthony and I are both enjoying Nintendo’s handheld. True, the 3DS did get off to a slow start, but the number of quality games for it are climbing steadily.

One such game is Luigi’s Mansion: Dark Moon, the sequel to the ghost-catching GameCube launch title. Instead of having one mansion to clear, the taller Mario brother now has several homes to go through, each with the sort of hidden collectibles and Boos that you would expect. The new Poltergust 5000 is your tool for battling the ghosts, which functions a lot like the vacuum in the original Luigi’s Mansion (surprise, surprise). You stun ghosts with your flashlight and then proceed to suck them up, holding on for dear life as they try to escape. Unlike the first game, once you’ve got a ghost on the line they can’t break free by themselves; you have to be hit by another ghost or object to lose your grip.

Luigi’s Mansion: Dark Moon also has an awesome multiplayer component where you and three other ghost-busters can play either Hunter, Rush or Polterpup in ScareScraper. True, having to make story progress to unlock multiplayer is a bit annoying, but Hunter is a ton of fun. You have five minutes to clear a floor of ghosts, so you have to work both independently of each other to cover as much ground as possible, but also together so you can tackle larger groups of enemies. Despite the limited communication options (the D-pad has four pre-determined call-outs and that’s it), Luigi’s Mansion: Dark Moon manages to deliver in a big way when it comes to co-op.

Has anyone else played Dark Moon? What do you think?

Nintendo E3 2012 Press Conference Round-Up

Wii U

Nintendo’s press conference this year was so big they had to split it into 3. Not only did they have their Wii U conference the other night, but they also had a 3DS conference as well. But today is the big day, when they unleashed all of the games they’re working on to get the Nintendo fans excited. So the big question, as always, is: did they deliver? Does Nintendo’s immediate future look promising for gamers? Did Nintendo save the best for last?

Let’s find out. Continue reading Nintendo E3 2012 Press Conference Round-Up

GamerSushi Asks: The Nature of Multiplayer?

A couple of decades ago, if you had asked me what the term “multiplayer” meant, I probably wouldn’t have had an answer. The most “multi” I could get for my gaming dollar was adding my brother into a game of Streets of Rage or the Captain America and the Avengers game for Sega Genesis. In a time where gaming knew a lot of limits, the shared experienced capped out at two players max.

Things were different at the arcade, of course. There, two to four players could race against one another, or four mutants could tackle the coin-op challenges of the classic X-Men arcade cabinet. That was an experience that was fancy, almost futuristic in appearance compared to the tethered wired controllers that got thrown around in frustration over hat tricks in NHL 94. Continue reading GamerSushi Asks: The Nature of Multiplayer?

The GamerSushi Show, Ep 33: Crafting Stars

Look at that, two weeks in a row. My, we are on something of a streak. In fact, you might even say that we are streaking. Just throwing that out there.

In this edition of the podcast, Jeff and Anthony acted like divas and stormed off the set, leaving myself, Nick and Mitch to discuss things all by our lonesome. We basically used this time to talk about all the things we can’t normally talk about with those two bozos around, which really means we spend a good chunk of time talking about StarCraft 2. It gets… fairly in depth at a couple of points, so hopefully you like that kind of thing. I know I do.

We also took the three-man opportunity to play a game we’ve never been able to play before on the podcast – a real-time edition of GameCop Versus LameCop, with each of us swapping roles as we see fit. I think the results are particularly entertaining, and hopefully you do, too. You will either love it or turn the podcast off and throw it from your window.

**Also a big shout out to Temp0, who’s song, “All I do is Stim” we stole for the outro this week. Check him out on Facebook, Twitter, YouTube and Soundcloud.**

So, check it out. Rate a thing. And enjoy. Continue reading The GamerSushi Show, Ep 33: Crafting Stars

Impressions: Eddy Plays a Nintendo 3DS

3D Hurt Eyes

The above image may or may not have happened. It’s mostly for the lulz.

So I finally got to see a 3DS up close and personal. I’ve honestly been excited about this since the handheld was first announced last year. It’s kind of weird to me that Nintendo keeps putting out trailers for it, because it’s really one of those things that can only be evaluated firsthand. During my trip to Best Buy yesterday to purchase Evangelion 2.22 (woot), I got my chance. Continue reading Impressions: Eddy Plays a Nintendo 3DS

GamerSushi Poll: Sony’s NGP vs Nintendo’s 3DS

In a huge move last night, Sony announced the Next Generation Portable (nee NGP or PSP2) and hot damn, does it look impressive. It has two analog sticks, a touch-sensitive OLED screen, two touch pads on the back of the device, and it can render PlayStation 3 games in real time (like Metal Gear Solid 4’s cutscenes running at a steady 20 frames per second). It also ditches the clunky old UMD format and adopts a sexy new flash-based card which allows developers to pack more punch in their games.

Additionally, Sony confirmed that a long list of studios have already queued up to produce games for the NGP. They also revealed that some big name franchises will make an apperance on the portable such as Uncharted, Killzone and Metal Gear Solid, to name a few.

Sony came out in a big way last night, and it looks like they’re attempting to break the portable gaming market by shoving everything they can into their device. While price hasn’t been confirmed, speculation points to it being more than the 3DS. Since Sony is going all out with this device, how is Nintendo’s 3DS going to fare? As we’re so considerate, we made a poll for you guys to vote on. So, go ahead: which platform are you rooting for: Sony’s NGP or Nintendo’s 3DS?

Which Portable Gaming Device Will Come Out Ahead?

View Results

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As always, if you have any thoughts please write them in the comments section below. Fight!

Nintendo 3DS Price and Launch Date Roundup

Nintendo 3DS launch date and priceThe handheld console that captured the hearts and minds of hardcore gamers last E3 is finally coming to North America and Europe. The Nintendo 3DS, the next iteration of the device that won’t stop selling, is hitting stores on March 27 and will run a whopping $249.99. For the starting price, you get quite a few extra goodies which are: a 2GB SD card, a charging cradle and six Augmented Reality cards. If you’re unclear on what an Augmented Reality (shortened to AR) card is, it’s a little expansion that plugs into your 3DS and overlays images on pictures captured through your 3DS’s camera, sort of like that Star Wars iPhone game we posted about a while back.

Besides a bunch of additional dongles, the 3DS also comes packaged with quite a bit of software out of the box. The aforementioned camera is used quite a bit with these features, like the AR games and Face Raiders, which consists of taking pictures of your friend’s faces and then shooting at them. Also included is the Mii Maker which uses the 3DS’s camera to construct your Mii, and the StreetPass Mii Plaza where you can meet other Miis (I’m going to be calling this the Miit Market). Also included is the ability to transfer purchased DSiWare games from 3DS to 3DS or from a DSi to a 3DS. This being Nintendo, there is a certain limit to what can be transfered, but that hasn’t been announced yet. There are additional services that will be implemented in the 3DS in the coming months like the Internet browser and the ability to watch 3D movies.

As we’ve said many times, the thing that moves consoles are games and the 3DS has no shortage of those, with an expected 30 titles to be available between its launch date and the next E3. Sadly, Ocarina of Time, Kid Icarus and Metal Gear Solid are not specified in that list, but hit the jump to find out what the games are set to coincide with the release date: Continue reading Nintendo 3DS Price and Launch Date Roundup

Gamestradamus Predicts: The Nintendo 3DS

A couple of years back, we did a feature about the Gaming Fortune Teller, in which we interviewed Gamestradamus, who sees into the beyond when it comes to the future of gaming. He is blessed with a unique ability to see gaming events before they happen. Rumor has it that he ran into Bobby Kotick when Bobby was but a wee lad, and saw the dollar signs in his eyes even then.

Unsurprisingly, Gamestradamus was accurate in most of the predictions he made two years ago about motion control and Bungie, so we thought we’d pay him another visit this week. Specifically, we wanted to get some insight into his knowledge about the Nintendo 3DS, Nintendo’s new 3D handheld with unprecedented 3rd party support and a huge offering of classic games we know and love. Continue reading Gamestradamus Predicts: The Nintendo 3DS

Apparently 80% of Gamers Don’t Mind 3D Glasses

3D glasses

To me, one of the most exciting prospects of the Nintendo 3DS is that it can provide the promised benefits of 3D gaming without having to sport some new 3D glasses while enjoying its retro titled goodness. I have never been one to criticize the idea of 3D gaming simply for what it is, but rather because the glasses are just something that I’m not interested in wearing every time I fire up a disc. But maybe I’m alone in that.

It seems that a new study from the U-Decide Initiative has found that as much as 80% of gamers don’t view 3D glasses as a barrier to enter into the next dimension of gaming, and wouldn’t mind donning 3D glasses in order to do so. The study also found that interest in 3D was indeed greater when glasses weren’t part of the equation, but even still, the numbers are different than what I would have suspected. Granted, all studies like this need to be handled with a grain of salt, but I still found the idea to be interesting, nonetheless.

So what do you guys think of this? Are 3D glasses a breaking point for you when it comes to 3D gaming? Or is it more about the price involved in purchasing a TV that can support it? Challenge my assumptions! Do it!

Source – Industry Gamers

The GamerSushi Show, Ep 10: Percentify

PercentWhat’s that? Two podcasts in one month? Welcome to generosity. Or just bored dudes with too much time on their hands. Either way, you get more podcast goodness. In this edition of the GamerSushi podcast, we chat about iPhone gaming, Castlevania: Lords of Shadow, Dead Rising 2, the 25th anniversary of the NES and play a hilarious game of percentages, hosted by the bearded one himself.

The exciting thing about this podcast and the last one for us is that we finally feel like we’re getting closer to figuring out the best format for what we do, and could maybe turn this into a weekly venture with some more practice and a few tweaks. I’m digging the “over/under” and “percentage” type games, and hope you find them just as enjoyable.

As always, please go rate this cast on iTunes and subscribe with the handy links to the right. Enjoy!

Continue reading The GamerSushi Show, Ep 10: Percentify

The GamerSushi Show, Ep 4: E3 Phone Home

Haters Gonna HateWell, E3 2010 has come and gone, and boy is there a lot to talk about. And talk we did. In this special E3 edition of the GamerSushi podcast, we tackle all three of the big console press conferences, the surprises (or lack thereof), motion control and even the ghosts of E3 past. This is probably our most fluid and lengthy podcast yet, and we easily could have gone on for another hour about all this stuff.

Hopefully you don’t hate it.

As you’ll hear me say in the beginning of the podcast, E3 is one of my most anticipated times of the year, so it’s hard for me to contain my enthusiasm for much of this session. Anyway, we hope you guys like it, and feel free to share your thoughts on our E3 themed discussions. Continue reading The GamerSushi Show, Ep 4: E3 Phone Home

Drowning in a Sequel Sea?

Stormy SeaCan I just say that I’m tired of seeing only sequels? I just want to go out on a limb and say that to the entire video game industry right now: Please. Stop. With. Just. The. Sequels.

Now, allow me to back up a few steps before I continue that thought. Today was truly a stellar day for all of E3, past and present. I honestly can’t remember the last time that an E3 day was this monumental, this exciting, and this surprising. I was right there with everyone who was cheering about Donkey Kong Country Returns, Goldeneye, Twisted Metal, Metal Gear Solid 3, Star Fox and Mario Kart on the 3DS, and the like. Continue reading Drowning in a Sequel Sea?

The E3 2010 Madness Begins

E3 2010E3 2010 has arrived. And it is glorious. Revel!

Already, the gears of gaming wars are spinning into existence, and the rumors/news flying out is hard to keep up with. This is the week where we, only being dudes who do this for a hobby in our limited free time, will ultimately fail to keep up with the barrage of new information that is coming out. But we will try our hardest to keep everything up to date, and we’ll love doing it, because seriously, this is gaming nerds’ favorite time of the year.

And man, the deluge has already started. We’ve got XBox Kinect, leaked drawings of the Nintendo 3DS (which is supposedly going to make its debut tomorrow), the Metroid Prime team rumored to be working on a Donkey Kong game, and all kinds of other craziness. Check back here later today and you’ll find a bullet-pointed break down of the Microsoft E3 2010 press conference, with handy links for more information for all of you that will miss it when it runs this afternoon.

So, what are you most excited about for E3? Go!

Nintendo Reveals New 3D-Enabled DS Handheld

ds
I don’t suppose you remember a few weeks back when Eddy posted a sweet video of a Nintendo DS doing some really neat 3D tricks? Seems that idea isn’t so far fetched after all, as Nintendo just announced that they are developing an updated version of the venerable DS handheld device called the 3DS. As you might glean from its moniker, this new portable system is capable of 3D gaming without the use of a pair of funky glasses.

Furthermore, this new DS is capable of backwards compatibility with all current DS and DSi titles.We can look forward to seeing this device in Japan before March of next year, with a North American release to follow shortly thereafter. No firm date has been announced, but 1up postulates that we will see the 3DS hit Japan late this year with a NA follow up in the spring of 2011. Next week also sees the release of the DSi XL which has a much larger screen than previous versions of the DS.

What do you guys think about this announcement? I think we’ve seen more DS iterations released in our life-time than we have Call of Duty games. How do you think this new development will play out for Nintendo? Should they be worried about flooding the market? Would you even pick one up? Fire away!

Source: 1up