Ni No Kuni and the Lost Art of Cut Scenes

Ni No Kuni

Over the weekend, I finally jumped into the world of Ni No Kuni, Level 5 and Studio Ghibli’s collaborative take on JRPGs. As has been reported from pretty much the whole world, the game is charming as all hell, from the story down to the monster design. With a great big world to explore and tons of sidequests, the experience is certainly reminiscent of the RPGs I used to play during my summers off of school.

But one of the more surprising reasons for my nostalgia happens to be the game’s cut scenes. Back in the day, one of my favorite parts of a new game was getting to a CG cut scene. These fully animated sequences served as a bit of a reward after a particularly harrowing part of the game, and always kept me on the edge of my seat. The fact that they looked so much better than the game made it all the more rewarding. Continue reading Ni No Kuni and the Lost Art of Cut Scenes

The Trailer for Studio Ghibli’s Ni No Kuni

If you’re at all familiar with anime, then you’ve no doubt heard of Studio Ghibli, the group behind such memorable and classic titles like Nausicaa, Princess Mononoke, Spirited Away and Howl’s Moving Castle. These movies are known not only for their stories, but for their memorable artistic style and the quality of the animation. They’ve produced some truly remarkable films, some of which rank among my favorites of all time.

That’s why I’m excited that Studio Ghibli and Level 5 (Dragon Quest VIII) are teaming up to create Ni No Kuni, a PS3 and DS title that’s slated for release next year in Japan. The new trailer for the game is out, and in my opinion, its absolutely stunning to look at. I love the animated look of the whole thing, and how smooth and vibrant everything appears. I for real can’t wait to play this game.

What do you guys think? Anybody else excited?