Every generation has its own ups and downs. Each console and PC era is like a little roller coaster ride full of great games and disappointing ones. Ideally, with each new generation we’d see the peaks get higher and higher, but it only makes sense, then, that the drops would be lower and perhaps more full of fail.
That’s why GamesRadar has put together a list of the Top 13 Failures of this Generation, and it is a sad but mostly true account of the more head-turning moments of the last few years. Obviously, it’s got to have the dreaded Red Ring of Death on it, as well as APB, the failed MMO. Of course, the list was also going to need to touch on the Wii’s horrid online play, and the lack of all the promised console MMOs, each one biting the dust in turn. I wouldn’t have included Alpha Protocol on the list, but then again, I didn’t realize it had been in development for 5 years.
What really surprised me actually is just how many of the fails on here come from the XBox 360 (faceplates, the hard drives with only half the space, Too Human, etc.), but really it shouldn’t have caught me off guard. Microsoft had a ridiculously rough start, and one only wonders if they’re repeating themselves with Kinect. One other addition I would make would be DRM attempts for PC games.
So what do you guys think? What would you consider to be the biggest failures of the last few years, on both console and PC? Do you agree/disagree with anything on the list in particular?
Source – GamesRadar


There’s nothing worse than being super excited about a video game only to have it suck. We all know that all-too-familiar pang of disappointment as we pop a game in the disc drive and then play it, only to wonder aloud “WTF” as the game really gets moving. Or not moving, if that’s the case. So what were the disappointments of last year?
Ah, more about Denis Dyack, the mind behind Too Human for the Xbox 360. The alternate title to this post could also read “Why the flip is everyone making such a fuss over the creator of such an underwhelming game?” Perhaps we’ll never know the answer to that question, but what we do know, thanks to