Now that the release of Halo: Reach is behind us, did you think that we were at the end of the Halo related posts? We’re not out of the woods yet, kiddies, because Microsoft has a bit of news for us. Hot on the heels of Bungie’s super-awesome swan song, Microsoft and 343 Industries (the folks taking over the Halo franchise) have announced that they have a few plans for Master Chief and pals, and the first step is to ramp up the number of Halo releases we’re going to see. Typically, it’s a fairly long length of time between Halo games, about three years, but the success Activsion has had with yearly Call of Duty releases has been a source of inspiration for MS and 343.
Corporate Vice President for Microsoft Game Studios Phil Spencer recently had a little talk with IGN about the future of Halo post-Bungie and what we can look forward to for the next few years. While Mr. Spencer did say that a yearly schedule wasn’t the rule, he did also state the the long delay between releases is detrimental for fans of the series. Out of sight, out of mind, that sort of thing (ignoring the fact that Halo 3 is still charting on the top ten played XBL games to this day, but anyways). Phil went on the explain exactly how their new business model got its roots from Activision and Call of Duty: Continue reading Microsoft to Increase Frequency of Halo Game Releases