April Fools: Blizzard Splitting StarCraft 2 Sequels Into Four Games

StarCraft 2 Four Sequels

Unfortunately it is true, PC faithful; no matter how hard you pinch yourselves right now this is not a dream, and you will not wake up. Welcome to real life. It sucks.

In a post on the StarCraft 2 Forums, Lead Designer Dustin Browder has dropped the word that the upcoming StarCraft 2 sequels, Heart of the Swarm (Zerg) and Legacy of the Void (Protoss) will be split into two additional games each to best “convey the epic sci-fi story at the heart of StarCraft”. The full quote reads thusly:

“It was a really hard decision by the team leads for StarCraft 2, but ultimately we felt that the current format for the games wouldn’t convey the epic sci-fi story at the heart of StarCraft. Additionally, the lengthening of the release schedule gives us more time to iterate and improve on multiplayer formula, as well as find a way to get all five games to function properly in Battle.Net.”

That’s a real shame, if you don’t mind the editorializing. Mr. Browder says that the first part of what was originally Heart of the Swarm is still on track for its original release, so at least we can take comfort in that. The comments for that post are unfortunately disabled, but if you look around the forums you should find a few threads to voice your displeasure.

What do you think, GamerSushians? Is this another knock against the game that’s already had its share of WTF moments? Are you done with StarCraft, or Blizzard in general?

Source – StarCraft 2 Forums

Impressions: Eddy Plays a Nintendo 3DS

3D Hurt Eyes

The above image may or may not have happened. It’s mostly for the lulz.

So I finally got to see a 3DS up close and personal. I’ve honestly been excited about this since the handheld was first announced last year. It’s kind of weird to me that Nintendo keeps putting out trailers for it, because it’s really one of those things that can only be evaluated firsthand. During my trip to Best Buy yesterday to purchase Evangelion 2.22 (woot), I got my chance. Continue reading Impressions: Eddy Plays a Nintendo 3DS

Hawken Gameplay Is Stunning

Today I got a treat of something that that seems to be circulating around the internet. An indie company called Adhesive Games is working on a new project called Hawken. Adhesive Games’ upcoming indie title will be Mech Combat FPS, something I haven’t seen done well since Phantom Crash. The game looks absolutely stunning in two of their early game footage videos featured below. First we have a look at the beautiful world of Hawken in their unofficial trailer followed by some stunning gameplay. Hit the jump to check out the gameplay trailer!

Hawken Trailer:

Continue reading Hawken Gameplay Is Stunning

The GamerSushi Show, Ep 23: The Land Down Over/Under

And we’re back, fellow gamers. It’s been a couple of weeks because a certain bearded somebody forgot that Thursdays are our podcast nights, and decided to go out and have a life instead. However, everything is back to normal, and now a brand new podcast is out for your enjoyment.

In this episode of our gaming ramblings, we chat about a few new games in more detail, such as Dragon Age 2 and Crysis 2. We also tackle an awesome game of Over/Under, in which Nick has us guess on Metacritic scores for upcoming games. It’s seriously one of my favorite games we play, and I think the results in this one are pretty awesome.

So, here are the topics for this week’s podcast. Thanks to Nick’s efforts, we thought we’d try something different and list the time stamps for each thing in the podcast. Hopefully that’ll make it easier if there are certain topics you want to hear about.

Listen. Rate. ♥. Continue reading The GamerSushi Show, Ep 23: The Land Down Over/Under

Angry Birds Dev Flames Nintendo

Angry Birds

The video games industry is starting to remind me of the East Coast/West Coast hip hop wars of the 90s. First, Nintendo said that smartphone gaming was destroying the value of video games. Then they crapped all over “garage developers”. Now, the Angry Birds are firing back at the Big N for their arrogance.

Peter Vesterbacka of Rovio (love that name) responded to Nintendo’s claims by saying:

“Of course, if I was trying to sell a $49 pieces of plastic to people then yes, I’d be worried too. But I think it’s a good sign that people are concerned – because from my point of view we’re doing something right.”

He goes on to say that the consoles aren’t the fastest growing market anymore and that “real” games can be made on smartphones, as well as consoles.

Now, I have no interest in smartphone gaming one iota and I personally think Angry Birds is an overrated game, back when I played something similar to it years ago, but I agree (to a point) with Vesterbacka. There is enough room for everyone in this industry, but it appears he is doing the same thing Nintendo is.

Nintendo is writing off smartphone gaming because they view it as a threat. Vesterbacka is doing the same thing with consoles because they aren’t the hot new thing out there anymore. Both can coexist in the same market, though. And Vesterbacka shouldn’t worry: Nintendo is pretty good at selling pieces of plastic.

What say you, GamerSushi nation? Is Nintendo right or are the Birds’ anger justified?

Source: MCV

Things Get Hot With Battlefield 3 Fault Line Episode 3

Like clockwork, I bring you another episode of the Fault Line series of trailers for Battlefield 3. Last time, the squad was tasked with bringing down a sniper hiding in a building; this time, we see a little bomb disarming, some first-person fighting and a last stand against overwhelming forces.

These trailers are definitely starting to pick up, and I can’t wait to see what surprises are in store for us when the last video hits in April. What do you guys think? Is Battlefield 3 still looking hot? What’s your opinion on the addition of first-person melee combat?

10 Great Gaming Years

Video Game Characters

We’ve said it a million times (and have even said that we’ve said it a million times), but 2011 is easily shaping up to be one of the best years in recent memory for gamers, if not ever. At least, that’s what we say, because gamers are a fickle bunch and have such a short attention span. It’s true. We’re quick to forget about how good previous decades were to us, because all of it blends together into this big retro blur.

To help jog your memory a bit, GamesRadar has a list of the ten greatest years in gaming history, and I kind of love it. They basically start back in the 80’s and pick out ten excellent years where gamers got spoiled. It’s actually insane to look back and realize that Mario 64, Panzer Dragoon II, NiGHTS Into Dreams, Twisted Metal 2, Resident Evil, Quake and Civ II all came out in 1996. Likewise, 1998 saw Metal Gear Solid, Banjo-Kazooie, Ocarina of Time, Grim Fandango, Baldur’s Gate, Half-Life, Starcraft and Final Fantasy Tactics. Crazy, huh?

One thing to keep in mind is that this list was written several years back, and recently re-published. Still, it’s interesting to look at, and definitely tickled the nostalgic parts of my brain. So what do you guys think? What were some of your favorite years in gaming? Go!

Source – GamesRadar

Review: Crysis 2

Ah, Crysis, the most mythical of beasts in the PC herd. Running Crysis on maximum setting was kind of like spotting a unicorn. We all knew a guy who said he had done it once, but deep down we knew he was lying.

Don’t get me wrong, I played Crysis (on low) and I loved it. Sneaking around a huge jungle island, fighting Koreans and aliens and taking to the Battlefield inspired multiplayer arenas held a lot of fun. Unfortunately, Crysis had a really high barrier for entry and it wasn’t widely played during its time; even when Crytek tried to optimize the engine for the Crysis Warhead and Crysis Wars, the game still chugged processing power like no tomorrow.

Now Crytek is back with a new engine and they have consoles in their sights. Does Crysis 2 succeed in being the best of both worlds, or has Crytek traded their PC cred for the console market?
Continue reading Review: Crysis 2

Poll: Most Annoying Fanboys

Here at GamerSushi, we try to stay above the fray and out of the trenches of the massive fanboy flame wars currently raging all across the vast plains of cyberspace. That’s not to say that we don’t have our own preferences about systems and games and such, but I think we all truly wish success for all of the platforms. Except for the Kinect. And no amount of fervor can help the PSP. But I digress…

Sadly, we are the vast minority, our cries for equality and fairness bludgeoned by the maces of Microsoft fanboys, severed by the Sony swordsmen and bullied by the noogies of Nintendo nuts. Oh, and punctured by the PC polearms. Whew. Had to stretch that one out a bit. Anyhoo, I know we all have that one segment of the gamer population that just grates our nerves, so I thought I would take a poll and find out who is the biggest offender.

Please elaborate in the comments, but try to be respectful. We’re all friends here and just because someone likes something more than you do doesn’t make them evil. Just misguided!

😉

Which fanboys annoy you the most?

View Results

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Shepard Kicks Butt With Mass Effect 2’s ‘Arrival’ Trailer

If you were maybe living under a rock for the past little while, you might not know that Mass Effect 2’s latest and final piece of DLC, ‘Arrival’ is hitting tomorrow with all the force of a biotic punch to the head. To get us prepped for Shepard’s solo adventure to the far reaches of the known galaxy, BioWare has released a trailer that features a little Reaper taunting and a lot of Batarians being blown away. Enjoy.

Unfortunately, I won’t be able to get ‘Arrival’ day and date, so I’ll have to endure a couple of weeks of listening to all the other GamerSushi editors talk about how awesome it is. I know there was some concern expressed about ‘Arrival’ when I posted a few details about it last week, but have any of you changed your mind? Still feel the same way?

GameCop Vs LameCop Vs PsychoCop: Fanboy Edition!

Our favorite men in blue are back, eager to bring gaming justice to a spattering of industry-related topics from the last few weeks: Nintendo’s stance against indie developers, Sony’s subpoenas and Microsoft’s On Demand pricing.

I’m sure you know the rules by now, but just in case you don’t: GameCop is a sensible gamer, looking out for your best interests. LameCop is your average forum troll, causing havoc for the lulz, while PsychoCop should be locked up for everyone’s safety.

Keep reading to find out what they have to say on these issues:

Continue reading GameCop Vs LameCop Vs PsychoCop: Fanboy Edition!

GamerSushi Asks: What Are You Playing?

Demon's Souls

Howdy, gamers. How was your weekend?

Now that I’m finished with Dragon Age 2, there seems to be a bit of a brief lull between Bioware’s not-quite-as-epic fantasy RPG and the sequel to Valve’s runaway hit, Portal 2, which releases on April 18th. As such, I now have some time to chip away at the always growing pile-o-games that awaits me at each and every turn.

The games I’m currently playing: Final Fantasy VI, Beyond Good and Evil HD, Infinity Blade and Demon’s Souls. I also plan on starting Torchlight on XBLA as well as Back to the Future on PC. I might even throw a bit of Lost Odyssey in there for good measure. The game I’m most curious about is Demon’s Souls, the uber challenging PS3 exclusive that I keep hearing horror stories about from Anthony. So far, it seems pretty interested, but I’m admittedly not very far into it.

So what about you guys? What are you playing at the moment? Has anyone else out there completed Dragon Age 2? Thoughts? Any Demon’s Souls advice for me? Go!

What Were Japanese Devs Favorite Games of 2010?

Heavy Rain

Have you ever wondered what your favorite game developers considered to be their favorite games? Well it seems that Dengeki Games is looking out for you, as they’ve recently posted a comprehensive survey that they conducted with some of Japan’s top gaming talent. Basically, they asked them what games from 2010 they loved most, and the results are interesting to look at, to say the least.

While there are plenty of developers who loved games with that famed Japanese flavor (such as Monster Hunter Portable 3rd, Pokemon Black and White, Vanquish and Mario Galaxy 2), it seems that there were just as many or more who preferred some largely Western titles. However, the top two games that most Japanese developers gravitated towards were both Heavy Rain and Red Dead Redemption.

Hit the jump to see the full list. Continue reading What Were Japanese Devs Favorite Games of 2010?

Mass Effect 2 ‘Arrival’ DLC Details…Arrive

mass effect 2 arrival dlc

Sorry about that title folks, but I think you can forgive me in light of the Mass Effect 2 info bomb I’m about to drop on you. Various gaming sites around the Web are getting hands on time with BioWare’s good-bye DLC for Mass Effect 2 (our invite was probably lost in the mail) and there’s been some juicy tidbits leaking out here and there about what your Commander Shepard will be doing when ‘Arrival’ hits next week on March 29.

First and foremost this DLC is a solo outing, so those who were hoping for the possible return of Kaiden or Ashley a la Liara in ‘Shadow Broker’ will be disappointed. Shepard is on a one-man rescue mission to save a scientist named Dr. Amanda Kenson from Batarian extremists. Additionally, fans of actor Lance Henriksen’s gravelly delivery will be happy to know that his character Admiral Hackett makes an appearance after a strange absence in Mass Effect 2.

Since Shepard is on his own for this mission, BioWare will give players the option of sneaking by combat encounters instead of going in, guns blazing. While you certainly can give everyone you see a new hole to breath out of, infiltrating an enemy camp is something new to Mass Effect.

No word on exactly how long the DLC will run, but most previews mention that the first mission took about an hour and there’s five or so in the pack total, so take from that what you will. Are you guys excited to be jumping back into Mass Effect 2? Are you dismayed by the news that you can’t bring your favorite squad members along with you? What else would you like to see from ‘The Arrival’? Put your Paragon/Renegade answers in the comments.

Source – Joystiq

How to Write a Video Game Review

The wide world of video game reviews is a tricky business, one that we here at GamerSushi have not figured out. Clearly, we are doing something wrong when it comes to how we handle the beloved AAA franchises upon release, because we aren’t making buttloads of money and getting free video games. Perhaps it’s because we don’t give everything the standard 9.0 that seems to come along with being labeled a credible outlet. We will not name names, though.

Anyway, we thought we’d create a list of helpful tips for how to write a video game review, the industry way. And before you ask- yes, this post is for the lulz, as they say in some Eastern European countries.

So here it is. How to write a video game review: Continue reading How to Write a Video Game Review

Today’s Hilarity: Total War: Shogun 2 Has Ninja Fails

I don’t know how many of our readers are currently playing the new Total War game Shogun 2, but I had a chance to see it in action over the last weekend and I thought it looked really cool. It is the epitome of hard-core PC strategy gaming with its giant, micro-manageable battles and the complicated over-world. Since the game is based in Japan, you have access to a few unique units such as the ninja, which can be sent into enemy camps to assassinate opposing Shoguns and give you a bit of breathing room. They’re not always successful, and they sometimes fail…hard. Total War: Shogun 2 actually treats you to a vignette of your ninja’s shameful display, and they’re really quite funny. Have a look!

Being a ninja is not for everybody, it seems. I think it’s pretty neat that the developer would include a little Easter egg like this. Is anyone playing Total War: Shogun 2, and what do you think? Does this video pique your interest?

GamerSushi Asks: Best First Levels?

HL2 Combine

There’s nothing better than a video game that hooks you into its style and premise in its opening level. Well, I guess it’s better when the entire game can deliver on that promise, but you know what I mean. The first levels of video games in a lot of ways are a pitch for the entire experience. They teach you the rules, what to expect and tease some more of what’s to come. In fact, they can often give us the biggest “wow” out of any level in a game, if done right.

That’s why UGO has come along with its list of the best first levels in gaming history. They’ve got quite a few games on there, a few of which are a bit surprising, to say the least. If I’m being honest, I think it’s a decent list save for the fact that it skews a bit towards the last couple of years too much in terms of where it ranks the newer experiences.

As for my favorite first levels in video games, I’d have to go with a few of these: Goldeneye 64, Half Life (1 and 2), Uncharted 2, Sonic the Hedgehog and Medal of Honor: Frontline. Part of me is tempted to say Metal Gear Solid 2, because I just love the tanker section so much. However, if you consider the first level to be a promise on what the game wants to deliver, I feel like it’s more of a tease than something that the gamer actually gets. Just my opinion, though.

So what do you guys think? What are your favorite opening levels in video games? What do you think of the list? Go!

Source – UGO

Legend of Mana Springs to Life on PSN

Legend of Mana

I think Square Enix just got the Internet hooked up to their offices because they’ve been bombarding the PSN lately with classic releases, finally listening to what their fans have been clamoring for (Well, in some cases). Last week brought Parasite Eve and starting tomorrow another PS1 classic, Legend of Mana, will be available for download. Having rented Legend of Mana about 11 years ago, I am pretty excited to be able to play it again.

For those of you who don’t know, the game plays like the SNES classic Secret of Mana, but with a World Map, which involves you placing the locations and rebuilding the world. Depending on where things are placed in relation to each other, new secrets will be revealed. Also, the game is very side-quest heavy, so if you aren’t into that sort of thing, consider yourself warned.

What other classic games are missing from PSN, XBLA and Virtual Console? Hit me!

Source: Playstation Blog

Today’s WTF: Duke Nukem Forever Has a Sexist Take on CTF

The unicorn that is Duke Nukem Forever is coming out freakishly soon, and with it more and more information about the game is being trickled out. One of the newest bits of info concerns the multiplayer offering of Duke Nukem Forever and its take on the traditional mechanic for Capture the Flag. Instead of having an inanimate, emotionless flag (because you know, that’s for squares), DNF will repleace the traditional piece of fabric with a slappable woman. Wait, what?

In the recent issue of the Official Xbox Magazine (via a snippet from PC Gamer) Gearbox CEO Randy Pitchford revealed that his team didn’t want to “shock” people, but rather wanted the CTF mode to fit with the game’s plot element of aliens capturing Earth’s women to breed an army. Apparently the terrified woman can get a little unruly during the match, and players will need to calm her down with a five-finger reassurance.

OK, wait, what? I get that Duke is not the kind of guy who will be leading a women’s rights rally, but I think I draw the line at abusing women, even if it is in a video game. I was really uncomfortable in Grand Theft Auto 4 when the game forced Niko Bellic to abduct and beat up a girl, so I can’t imagine finding this sort of thing “fun”. Besides the obvious ploy of using this for controversy, what’s wrong with a normal flag?

This news moves Duke Nukem Forever firmly down to my “do not want” list. Call me a sissy if you’d like, but I think gaming has enough problems without adding “condoning abuse” to the rap sheet. What do you guys think? Are you as disgusted as I am? Do you care?

Update: According to Randy Pitchford’s Twitter, we should all calm down because the slap takes place on the butt instead of the face. I’m still of the opinion that this is a stupid idea, though.

Source – PC Gamer

Deus Ex: Human Revolution Trailer Shows Multi-Path Gameplay

While actual gameplay of Deus Ex: Human Revolution has been a little scarce, we’ve seen a few glimpses of the combat here and there. One of the big selling points of Deus Ex is the option to use several ways of advancing through a mission like going in guns blazing, or sneaking around all stealthy like. In a recently unveiled trailer, the game’s narrative designer Mary DeMarle walks us through the neck-snapping or light-tapping varieties of mission progression in Deus Ex: Human Revolution.

The game definitely looks very good, and the option of solving missions in either a lethal or non-lethal manner is something that we really haven’t been able to do since the Splinter Cell games of last gen. Apparently this demo is running the Xbox 360 version of the game, but I’m pretty sure I saw prompts for PS3 controls in there. Anyways, what do you guys think of the multi-path gameplay for Deus Ex: Human Revolution? Are you excited for this? Worried about the game being “console-fied”?