Coming Soon: Myst the Movie?

Myst

One of my earliest memories of playing video games on my very own PC (as opposed to the old Macintosh machines at school), was sitting down late at night and wandering through several hours of Myst, one of the top selling adventure games of all time. It was a game unlike anything I had played before. I remember being simultaneously creeped out, enthralled and filled with a sense of awe as I explored the stunning visuals, solved the puzzles and pieced together a world by my own choices. Some of the puzzles still rank among my favorite in gaming history (the piano in the rocketship, for instance).

Given the game’s huge commercial success over time, it should be no surprise then that people in Hollywood have been interested in turning this point-and-click adventure game into even more cash. That’s right, everyone: Myst has been optioned for a movie by Mysteria Film Group along with producers Hunt Lowry (Last of the Mohicans) and Mark Johnson (Chronicles of Narnia).

The primary thing about the first game of Myst is that it is almost completely non-linear, contains virtually no dialogue, no action, no violence and no other direct contact with characters. So how is this going to work as a movie, exactly? Continue reading Coming Soon: Myst the Movie?

Welcome to Fall: The Upcoming Games of 2010

Ladies and dudes, the time is here: the fall season of gaming is officially upon us, and all we can do now is paddle as hard we can to keep up with the avalanche of titles falling to our TVs and monitors. Sure, I’m mixing metaphors here a little bit, but the point here is the same: lots of games are coming out, and you no doubt want to play a large share of them. Yes, even though Little Big Planet 2 has been delayed.

Since we’re so nice, we’ve put together an epic list of our 30 most anticipated upcoming games of 2010. You’ll be surprised at just how much is waiting for you. We’ve got everything from RPGs to zombies, DS exclusives and sprawling PC MMOs. Check it out! Continue reading Welcome to Fall: The Upcoming Games of 2010

Red Dead Redemption Undead Nightmare DLC Trailer Confirms Zombie Bears

As tired as I am of the zombie saturation fad that’s going on, I’m a little ashamed to admit that the Red Dead Redemption Undead Nightmare DLC trailer made me want to go find a copy of the game and play it immediately. As the title clearly indicates, this DLC pack adds a new mission, namely that there are zombies in them there hills, and it’s up to John Marston to find the cure and stop them.

Admittedly, this all sounds so ridiculous, but the new trailer nails the execution. The description also hints at zombie animals and confirms zombie bears that will mutilate you, because, why not? For anyone that’s played the game, the idea of an undead cougar sniping me off the top of my Hungarian Horntail horse is both frightening and titillating. While there’s no official release date, we can only assume that the “very soon” text indicates Halloween.

Anyone going to dead eye some zombie hordes when this finally drops?

Beyond Good and Evil HD in 2011, Produces Joy

Beyond Good and Evil

Listen. You guys are going to have to bear with me for a second: Beyond Good and Evil was one of my favorite games of last generation, which I’ve said more times than I can possibly recount. And Ubisoft has just announced that an HD remake of the game is coming in 2011 to PSN and XBLA. Not only is this just an up-converted version of the game, but the character models and textures are being tweaked for the better, so it looks its best when running at 1080p.

Really, beyond just typing “squeeeee” like a lunatic over and over, all I can say is that this news changed my day. Is that a little melodramatic? Possibly. What I know is that Beyond Good and Evil had an excellent story, awesome characters, Zelda-like mechanics and some great design behind it. While there’s no word on a date or a price yet, we do know that this is coming as a downloadable title, so I honestly wouldn’t expect anything extravagant in terms of cost.

So… am I the only person excited about this? Ridicule me or join in on the enthusiasm.

Source – IGN UK

Everything You Wanted to Know In This Castlevania: Lords of Shadow Gameplay Trailer

Castlevania: Lords of Shadow drops next week on October 5th, and if the earliest reviews are any indication, the game could be a darn good one. To prep fans for all the changes and things to expect in this newest iteration of the long beloved series, Konami has released a brand new gameplay trailer that demonstrates how this is no ordinary Castlevania, and how they intend to take the series down a new path.

With Hideo Kojima in charge, I’ve been impressed with some of the cinematic trailers I’ve seen, and this 11 minute dose of gameplay and introductions is something I wish more game studios did with new releases. If you’ve been on the fence about Lords of Shadow, I’d recommend checking it out, as this might tip you one way or the other.

So, who plans on checking this out? What did you think of the trailer?

Things We Need More of in Gaming

Inspired by yesterday’s post about gaming pet peeves, I’ve been trying to turn that painbow into a rainbow (hooray for Leet World references) and put a positive spin on it. What are some great things I’ve loved about games that are missing nowadays? In an age where all genres are gradually being narrowed into the same thing and folks like me are getting shooter-overload, you’d be surprised at how much good has gone lost from those lovable pieces of old.

Over the last few months, I’ve done and experienced things in games that reminded me of the way things used to be. With titles like Limbo, Guardian of Light, and yes, even Halo: Reach, I was hit with time transportation beams and sent back to remember things that I had not thought about in years. I guess you can say it was like getting an itch scratched that I didn’t even know I had. And once it happened, it felt damn good.

So, here are things we need more of in gaming.
Continue reading Things We Need More of in Gaming

Hello Nintendo 3DS, Don’t You Look Nice

Nintendo 3DS

At E3 this year, Nintendo first unveiled its new and often rumored 3DS. The newest upgrade to the DS, as its name points out, brings the third dimension to handheld gaming, in a rather genius way that doesn’t require you to wear the goofy glasses. Ever since this announcement dropped, I’ve been excited to see some final pricing info, particularly with the revelation that so many old favorites such as MGS3 and Ocarina of Time were going to be coming along with it.

Well, that day has finally arrived, as the big N dished out all of the good stuff at its 2010 Nintendo Conference last night. Not only do we have some pricing and release info, but cool stuff about the 3DS’s features, as well as a trailer for its games. Hit the jump to check it out!
Continue reading Hello Nintendo 3DS, Don’t You Look Nice

Mass Effect 2 Machinima: Dance Dance Retribution

Oh man, it’s not very often that a machinima piece makes me laugh these days, but then again, most pieces aren’t named Dance Dance Retribution. Nor do they feature two Krogans from Mass Effect 2 dancing. This is a piece created by Blue Suns for the 48 hour machinima contest that was featured in Fantastic Fest this past weekend in Austin, Texas. I kept hearing good things about it, so I just had to post on it.

Really, there’s not much else to say other than that it follows the tale of a Krogan seeking extreme justice through extreme dance moves. And it’s hilarious. Give it a watch.

Best of all? It was co-created by a SmoothFewFilms fan that goes by the handle of Gassy Mexican. Great job, man!

GamerSushi Asks: Things You Hate in Gaming?

Fetch Quest

I don’t generally consider myself a picky gamer, but when something taps into one of my pet peeves, I obsess about it until I go into a fit of epileptic nerd shakes. This list includes some of the following: mess-up-once-and-you’re-done-gameplay, artificially lengthening a game through menial tasks such as fetch quests, not being able to pause or skip long cut scenes, and one of my all time favorites, terrible friendly AI. OK, it’s not actually my favorite. It’s called facetiousism and I just made it up.

On the topic of things that suck in games, GamesRadar has entered the conversation with a hilarious feature titled Things I’m Sick of Games Making Me Do. I totally agree with nearly everything on the list (except climbing, which I can never get enough of), and the last one actually packed quite a lulz-punch, if you know what that means.

So what things do you guys hate in gaming? Go!

Source – GamesRadar

Crazy Dude Building USS Enterprise in Minecraft

I don’t even really know what to say about this, because it’s just one of those crazy things that makes you rethink your life and all the ways you’ve used or wasted it over the years. I won’t lie, when it comes to video games, I have wasted many hours. I’ve thrown marbles down hills in Oblivion. I’ve looked at a girl Spartan’s butt in Halo: Reach. These are things I’ve spent time doing. But I’ve never done anything like this guy.

Apparently, Minecraft nut “halnicholas” has been working hard to construct a 1:1 scale replica of the USS Enterprise NCC-1701-D from Star Trek: The Next Generation in said crafting game. He’s got the framework done, and is looking for skillful trekkies and builders alike to come and help him finish the fight. Wait, I’m mixing sci-fis here.

Anyway, this is certifiably insane and awesome all at once.

Also, is it wrong that this makes me want to play Minecraft even more?

Breath of Death VII Creators Live the Dream

Breath of Death VII

You may or may not have heard of Breath of Death VII, an XBox Live indie game release that has been making the Web rounds for the last few months. Created by Zeboyd Games, a two man development unit, BoDVII is an old school NES style RPG that will cost you only $1 to download and play. It’s chock full of references to old RPGs including Phantasy Star and also packs a nostalgic punch for anybody that has loved and played those great little top-down titles of old.

The duo of developers released some stats on the game the other day, revealing that it has surpassed the 30,000 purchases mark. They also do a rundown of the things that they think the game did well to set itself apart from the rest of the pack, and some advice for would-be fledgling game developers. I know that a few of you are interested in game making yourselves, so I thought it would be a helpful thing to read.

I actually have not heard about this game until today, but I’m planning on downloading it as soon as I get home. Not only has it received some rave reviews, but I just kind of want to support the guys. I mean, seriously, they are living the dream, doing what they love, and made a killing with just a few months of hard work. Kudos to them.

Has anyone heard of this, and do you have any interest in playing it? Go!

Source – Zeboyd Games

GamerSushi Asks: What Does Your Game Handle Mean?

AnonymousLast night it came up in an unnamed co-operative game (although I’m sure you could guess its identity) that the people in the party weren’t all aware of the origin of each other’s gamertags. As goofy as it sounds, you can actually learn quite a bit about people and the way they think when you dissect their gamer handles. It tells a bit of a story that perhaps you didn’t know. As anonymous as the gamer handle is meant to be, it’s funny how it can connect you in that way once you know the meaning behind the selection.

For me, Pwnocchio is pretty much the handle I use for everything. It mostly comes from my love of obnoxious puns, plus I used to like shouting “I’m a real boy” in a high-pitched voice whenever I would connect to games. That was several years back, though. And of course, I’m more sophisticated-like these days.

So that being said, what about you guys? What are your normal gamer handles, and what do they mean? In addition, what about your GamerSushi account? Is it the same as those? Go!

Review: Halo: Reach

Reach Winter ContingencyWhether we like it or not, Halo is a game that changed the FPS landscape forever. It can be argued that this is for both good and ill, but the fact remains that the epic FPS sci-fi series from Bungie typically constitutes a natural disaster in whatever year it arrives. Halo: Reach has made landfall, gentlemen, and it’s time to sort out the damage.

After a couple weeks of reading other Halo: Reach reviews, there seems to be a general consensus. One, that writers like to use the phrase “swan song”. Two, that Bungie’s final installment into the Halo series culminates in what might be its greatest and most critically acclaimed title yet. Reviewing a Halo game carries with it a tricky balance of managing hype, expectations and fanboy glee, but in Reach, it’s hard to ignore all of the wonderful things that Bungie accomplished, and how they’ve changed the game yet again moving forward.

So, just how good is the game? Read on to find out. Continue reading Review: Halo: Reach

GamerSushi Asks: Building Your Own Game?

EVE OnlineWith all the sharing we’ve done here over the years, I’m starting to feel like I understand a bit of everyone’s gaming preferences. Truth be told, I wouldn’t mind playing a game designed by a few of you guys. In a perfect world, all of us at GamerSushi, community included, would be CEOs of our very own gaming giants, with millions of dollars to throw at all kinds of awesome projects. Sadly, none of us have this option, but a boy can dream, yes?

What I wanted to ask is this: do you guys have a dream game that you would make if you could? What kinds of features would it have, and what other games would it emulate or build upon? For me, I’d want to make the kind of game I still feel like I haven’t played: a sandbox story. We’re getting used to incredible sandbox games in the last few years, but the closest thing I’ve seen to an organic sandbox story would have to be some of the craziness that goes on in EVE.

So, how about it? What kind of game would you make, if you had the chance?

GamerSushi Asks: Bringing the Classics Online?

Mario Kart 64In our modern day of tubes, webs and whatever hamsters that ferret the packets of data across the Internet, online gaming has risen to a peak like never before. This is obvious to say in a sentence, but really, when you think about how different things were just 5 or 6 years ago, it’s actually staggering. For instance: Halo 2 was the first major online console FPS. That was released in 2004. YouTube was just a fledgling site then. You get the picture.

Anyway, in thinking about the way the gaming world has transformed as well as contemplating some old gaming favorites, I was struck by the notion of bringing the classics online. For me, it wasn’t until I started playing games online that I realized what a small fish I was in a huge pond in terms of skill. For every green shell I could connect at Mario Kart 64, there were probably millions that could run circles around me, and so forth. My skills in Goldeneye were only surpassed by my brother in our circle, but I wonder what kind of challenges he would have faced out there.

So, in continuing with that thought, what gaming classics and favorites would you choose to infuse with co-operative or competitive online play? Go!

GamerSushi Asks: FPS Control Schemes

While I love playing shooters on both consoles and PC these days, one thing I miss from my more hardcore PC gaming days is the ability for full control customization via the keyboard. It was nice to map any feature to any button, and really helped you tailor your style of play in a unique way.

Tonight, while playing another bout of Halo: Reach, Nick randomly freaked out because his controller was set differently than he normally had it. So, as a result, he asked all of us whether we played shooters inverted or non-inverted. I thought I’d bring that question here.

For me, I used to always play inverted on controllers, non-inverted on a mouse. Eventually some weird switch flipped in my brain and now I play exclusively non-inverted. I’m not really sure how this happened, but it occurred during a playthrough of Splinter Cell: Chaos Theory. I was forever changed, apparently.

What about you guys? How do you play? Go!

How do you play FPS games?

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The Grand Theft Auto 5 Wish List

Grand Theft Auto IV

Just a few months ago, if you had said the words “Grand Theft Auto” to me, I might have done a terrible Niko Bellic impersonation or laughed in your face, spouting all the predictable things I’ve come to repeat about GTA 4 and what a let down it was for me. Granted, that would have been before Red Dead Redemption, which has renewed my interest in Rockstar games, and given me hope for the inevitable Grand Theft Auto 5.

The lovable dudes over at GamesRadar have put together a bit of a wish list for Grand Theft Auto 5, plotting out all the things they’re dying to see. As is the case with their other wish lists, I really like some of the stuff they mentioned, particularly the bits about the driving, more wide open spaces and a new time period. I know I constantly get mocked for this, but I just want a GTA that takes place in the future. Call me crazy.

What do you guys think of this wish list, and what would you put on yours?

Source – GamesRadar

GamerSushi Asks: Tired of Zombies?

Dead Rising 2

Zombies. They’re everywhere. Swarming, gnawing, gnashing, brain chomping and being generally ugly while they do it. Not only do they ravage the earth like locusts in fiction, they are rending our gaming landscape littered with their undead bodies. Seriously. No matter where you look in video games these days, there will be a zombie horde doing something unseemly, constructed out of pixels and dismembering other pixelated bodies.

While I am generally eager to play Dead Rising 2, which releases next week, I kind of wonder if I’m zombied out on video games these days. If a game is not about zombies, it will inevitably have a mode that is about zombies of some kind. Sure, fighting the horde is fun, but when are we going to move past this? Next generation?

Anyway, I thought I’d throw the question to you guys: are you zombied out? Are you excited to play Dead Rising 2? What are your favorite zombies in video games? Go!

Little Big Planet 2 Beta Produces Vietnam FPS, Zone of the Enders and Street Fighter II

Wow. The more I see about Little Big Planet 2 and its incredible sandbox, the more I can’t wait to play it. The beta for the game is currently underway, which means that players are creating all kinds of madness that has been previously unknown to us. However, the NDA for the beta has finally lifted, which means that we are now getting to see just what people have been up to in secret. Some of the results include an FPS, Zone of the Enders and Street Fighter II. And frankly, the clips are incredible.

First, we have the Vietnam-themed first person shooter. While it’s fairly basic, I’m actually quite impressed with the graphics here, and the possibilities are enough to whet the creative appetite for more.

See the next two videos after the jump!
Continue reading Little Big Planet 2 Beta Produces Vietnam FPS, Zone of the Enders and Street Fighter II

Fanmade Minecraft Trailer Has Both Mining and Crafting

For the last few weeks, I’ve been hearing more and more about the game Minecraft, the sandbox game that allows players to shape the world as they choose, albeit in pixelated blocks of wood and stone. Full disclosure: I don’t know much about the game, so if you do, feel free to explain some more in the comments, but from what I can tell, it was developed by one person and is currently taking the indie gaming world by storm.

While the game is normally just 9 bucks, it’s actually free to play indefinitely while creator Markus Persson works on getting everything back up and running. To me, the most interesting aspects of the game, on top of building whatever you want, is the idea of community construction and fashioning the world together in a multiplayer setting.

Anyway, this Minecraft fanmade trailer really has perked my interest even more than it was originally, and I’m tempted to try this out. Have any of you guys played this current PC sensation (looking at you, karhax and Muaddib)? Please share your thoughts!

To check the game out, go check out the Minecraft website!