The Evolution of Pokemon X and Y

pokemon x and y

Pokemon X and Y, the first of the series to be released on Nintendo’s 3DS handheld, dropped a couple weeks ago and since then I’ve been playing the junk out of it. I’m currently at the sixth gym, so I feel like I’ve got a good handle on all the changes Game Freak has made.

For the first time in a long time this feels like an honest upgrade for the series, instead of just incremental tweaks. The new art is gorgeous, especially with the enhanced polygonal Pokemon models. Sure, performance suffers some times (the frame rate drop is most noticeable during battles), but leaving the sprite-based graphics of the previous games behind was a good move. The camera perspective changes can also be a little jarring at times.

Pokemon X and Y removed some of the grind from the series by giving you the EXP Share very early on and having it apply to your entire team instead of just two Pokemon. This is a great boon, because you no longer have to spend a lot of time making sure your team is around the same level; with an equipped EXP Share, it just happens automatically. I am finding that my team is somewhat over-levelled, but the Pokemon series was never too difficult to begin with. Besides, I’m always free to turn it off. Continue reading The Evolution of Pokemon X and Y

#RyseFacts Tweet About Crunches Backfires

rysefacts crunch

Ryse: Son of Rome is an upcoming Xbox One third-person action title being worked on by Crytek, makers of Crysis, Far Cry and hopefully at some point in the future a Y: The Last Man video game because that fits with their motif.

Since the game has been in development for several years and changed direction a few times, it stands to reason that the team would have been through a crunch or two. According to the Ryse Twitter account, the team has been served some 11,500 crunch-time dinners during the game’s development.

Besides being a rather large number, it’s also an odd thing for a game’s Twitter account to bring up. Sure, crunch happens, but I don’t think it’s a stat the public needs to know about. People who are much better at math than me totaled that up to about 58 days of crunch during the game’s development time (assuming the Crytek team is about 200 people). Continue reading #RyseFacts Tweet About Crunches Backfires

Sad News: Watch Dogs Delayed Until 2014

Watch Dogs

Ugh. In what I’d call more of a gut punch than actual news, Ubisoft announced via its blog yesterday that Watch Dogs, slated for a release this fall, will be pushed back until Spring 2014.

The reason? They want to make the game better, and to deliver more of a truly next gen experience. From Gary Steinman, Ubisoft’s community manager:

Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.”

So, yeah. This is pretty disappointing for me, as Watch Dogs was the one game I really wanted play on my PlayStation 4 this fall. Now, the thing may just be a paperweight until February, when InFamous comes out. Unless I *shudder* decide to play Assassin’s Creed 4 instead.

Who else is bummed by this? What games will you be playing this fall? Go!

Source – UbiBlog

Pixel Count: Games without Release Dates?

The eve of a new generation is a strange time for gamers. We’re so used to having our calendars planned out at least a year in advance, knowing all of the big blockbuster releases that we intend to snatch up day one. But when a new generation dawns, all bets are off, and release dates become a nebulous, free-form sort of thing, hidden in shadow.

Which kind of sucks.

At the moment, this seems to be exactly the case for 2014, with tons of titles announced, but no clear idea on when we’ll really be able to play them, beyond vague “quarter” references meant primarily for stockholders. But none of that really means anything to gamers, especially when it comes to us saving money and figuring out what we’d like to buy. Even though I can’t wait for my PlayStation 4, I’m admittedly a bit bummed that I have no real idea when I’ll be playing some truly spectacular next generation games once we move over to 2014.

With all that in mind, I put together a list of the most anticipated games that don’t have true release dates yet, and wanted to see which ones you guys were most excited about. Go!

Which game without a release date are you most excited about?

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GamerSushi Power Rankings: October 2013

Gta 5 banner

A new challenger arrives!

Several new challengers, actually. Now that the fall is rolling out like AutoBots, it’s safe to say that our Power Rankings chart is going to undergo quite a few transformations of its own, month-to-month. See what I did there? References!

This month sees several new contenders making a debut on the rankings, from mobile games to indie titles and to arguably the biggest blockbuster of the entire year in Grand Theft Auto V. Yes, this venture into Los Santos and San Andreas has stolen our hearts, making us forget all of the abuse that Rockstar dished out in Grand Theft Auto IV. We’re fickle beasts.

So, without further ado, here are the top 10 games we’ve been playing over the last month. What do you guys think of this list? What are you playing? Go! Continue reading GamerSushi Power Rankings: October 2013

The Highs and Lows of the Battlefield 4 Beta

battlefield 4 beta

Last week the Battlefield 4 beta launched, featuring the map Siege of Shanghai with the modes Conquest and Domination. Being the outspoken Battlefield advocate that I am, I selflessly took it upon myself to dive headfirst into the beta and bring you a report from the dust-choked battleground of Shanghai.

I’m playing the beta on PC, and thankfully I haven’t been impeded by the weird technical errors that seems to have stymied some users. Battlefield 4 looks absolutely gorgeous on a decent rig as DICE has done away with most of their weird aesthetic choices from Battlefield 3 (like the super-nova sun and the blue tint). The war torn streets of Shanghai have a lot of interactive features as well, like the ability to close store shutters to keep enemies out or raise bollards to stop a tank from rolling across a bridge (at one point I was able to use a blinking metal detector to locate an enemy that had rounded the corner and escaped my line of sight).

Continue reading The Highs and Lows of the Battlefield 4 Beta

I Totally Asked for This: Deus Ex: Universe Announced

Deus Ex: Human Revolution

A couple of years ago, Deus Ex: Human Revolution proved to be both a worthy follow-up to a storied franchise, as well as a great introduction for new players. It combined stealth, awesome powers and a moody, sci-fi atmosphere ripped right Blade Runner in the best way possible.

Fortunately for all of us that loved Human Revolution, Eidos Montreal loves money enough to promise not just one, but multiple follow-ups to the Deus Ex series with the announcement of Deus Ex: Universe yesterday. Deus Ex: Universe is not simply a sequel, however — it’s a collection of titles that spans multiple forms of media, including PC and next-gen console games, tablets, books, graphic novels and more.

While I could leave some of the other stuff behind, I do have to say the promise of more Deus Ex games is something worth getting excited about. Human Revolution was a breath of fresh air, one that I look forward to filling my lungs with again in the near future. Who else is excited about this? Go!

Source – PC Gamer

Assassin’s Creed IV: Black Flag Will Let You Rate Missions

assassins creed 4 rate mission feature

Shiver me timbers, potential Assassin’s Creed IV: Black Flag players! For the upcoming pirate-themed sequel, you will be able to rate missions on a five-star scale, helping Ubisoft build better content going forward.

This is a neat move by the company, and one that open-world games in general can greatly benefit from. While this system (like anything you give to gamers at large) is open to abuse, the fact that you can directly give developers feedback on what you thought about a given mission is an exciting prospect. This feature is entirely optional and at the end of a given mission a small box will pop up on the lower right of the stats screen, allowing you to assign a one-to-five star rating.

Open-world game mission design has gotten a lot better since the start of this generation, but for some reason we still have follow missions, or escort quests. Also, I would appreciate the ability to go back and give all of Assassin’s Creed 3 one out of five stars.

What do you guys think about this? Is it a good move for Ubisoft? Does it seem like we’re beta-testing mission design? Go!

Source – Polygon

Getting Addicted to Grand Theft Auto V

Grand Theft Auto V

Guys, I have a confession.

You see, in the last couple of weeks I’ve developed a bit of an addiction. Every day at work, my mind is driven by thoughts of drugs, violence, theft, mayhem and destruction. At night my actions are guided by these impulses, and I disappear into the dark underbelly of my psyche to participate in grotesque fantasies, some of which leave people bloodied and battered.

Of course, I’m talking about Grand Theft Auto V here, Rockstar’s record-breaking new game that puts you in the shoes of the retired thief Michael, the up-and-coming gangster Franklin and the maniacal, homicidal addict Trevor. I can’t get enough of it. Continue reading Getting Addicted to Grand Theft Auto V

The GamerSushi Show, Ep 75: Millions of Beeches

gamersushi show ep 75 gta 5

We’re back after a week break, but can you blame us? We needed time to digest Rockstar’s latest magnum opus, GTA 5. As you can imagine, a large portion of the cast is taken up by this game, but we only talk up to the first heist, so there’s not a huge risk of spoilers.

Other than that we talk Valve’s Steam announcements (outside of the Steam controller that hadn’t been revealed yet), I heap some love on Nintendo for the Wii U and Windwaker HD and the fact that Apple payed EA to give them the exclusive launch of Plants vs Zombies 2, and apparently that’s a big deal?

Anyways, you know the drill by now, listen, rate and come back next week (hopefully) for another installment of the GamerSushi Show!

0:00 – 6:27 Intro
6:28 – 21:40 SteamOS, Steam Machines
21:42 – 26:58 Next Gen Transfers
26:59 – 31:09 Wii U and Wind Waker HD
31:10 – 37:25 EA and Apple “Non-troversy”
37:26 – 1:01:07 GTA 5
1:01:08 – 1:03:48 Outro

GamerSushi Asks: How do You Feel About Companion Apps?

gta 5 ifruit app

As the next gen looms, one thing I can’t help but notice is how many companion apps our games are getting. While smart phones and tablets are fairly ubiquitous these days, do games actually need a “second-screen” experience?

My first encounter with a companion app was last year when Mass Effect 3 hit. The Datapad app allowed you to send out fleets on missions to up your Galaxy at War completion percentage, something that was invaluable to bring all of your War Assets into the final battle. It was also a viable substitute for people who couldn’t, or wouldn’t, participate in the excellent multiplayer mode.

Now, it seems like every game has an app. GTA 5 has iFruit (which is pretty bad), Battlefield 4 has Battlelog and UbiSoft’s next-gen samplings have their own apps. What do you guys think about companion apps? Do they add anything? Do you think they’re super neat and useful? Sound off!

Valve Unveils Steam OS, Steam Machine and One Other Thing

steam os steam machines

Oh Gabe Newell, I doff my proverbial cap to you. Not content to just have the largest digital distribution network for PC games, Valve is expanding the Steam Universe with an OS, machines and…something else.

Valve kicked off the announcements this week by showing off SteamOS, the Linux-based operating system that will guide your magical journey through living-room centered PC gaming wonderfulness. It sounds like you can dual-boot the SteamOS on an existing PC or stream games from your current gaming PC to a Steam Machine running SteamOS and play your games that way.

Continue reading Valve Unveils Steam OS, Steam Machine and One Other Thing

GTA V Myths Are Up All Night To Get Busted

The white whale has landed: Grand Theft Auto V has been in our hot little hands for over a week now and with the white whale comes the white lies: people making up all manner of tall tales, the kind that spread through message boards and social media like a digital Ebola virus. In the old days, outrageous claims were difficult to confirm. You had to try it yourself, usually several thousand times while wondering if you were following that jerk on the playground’s instructions exactly or if he was just a being a tool.

Thankfully, in this age of Youtube, we can test out some of these myths and legends for ourselves. And that’s just what DefendTheHouse has done on its Youtube channel: they’ve rounded up some of the biggest GTA myths out there and set about to prove them true or false. From towing a pursuing police car to stabbing a shark while underwater, these myths get put to the test. My personal favorite is the one about a car’s backfire igniting a gasoline trail. Little details like that really make the game stand out.

So take a look at the video below and tell us about your favorite video game myths, from GTA and from other games. Remember: busting makes you feel good. Go!

Source: DefendTheHouse

Pixel Count: Prequel Passions?

Prequels are all the rage these days. A word that used to hold little meaning before Star Wars made it commonplace in the 90s, prequels now span every medium of entertainment, from movies to video games and TV. For every Breaking Bad, there’s a Better Call Saul, for every Deus Ex, there’s a Human Revolution, and so on.

With Batman: Arkham Origins dropping next month, one of the more popular video game franchises in recent years is getting its own prequel treatment, putting us in the shoes of a younger, less experienced Dark Knight. While I’ve no reason to be suspicious of the game at all, I admittedly find it hard to get excited about not taking a step forward in the mythology, seeing as how I love where the story seemed to be heading with Arkham City. Likewise, Metal Gear Solid V: Phantom Pain, while looking mighty impressive, sort of kills my desire to see its story unfold since we’ve already seen how the whole thing ends — and let’s not even mention that there’s a new voice for the iconic Snake.

So today’s Pixel Count focuses on prequels. Do you love them or hate them? Are you indifferent? Go!

What do you think of prequels?

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Superhot Mixes Bullets and Time

Even though I’m usually the last person to get excited about another shooter, Superhot looks like an awesome Steam Greenlight project that I could get behind. Not content to follow the Call of Duty formula, Superhot adds an element of time manipulation to all the shooty bits.

Much like some of the mechanics in games like Braid, the action in Superhot only moves forward when you move. Stopping freezes time instantly and allows you to plan your next action, like weaving in and out of frozen bullets.

While the game is clearly incomplete, it’s definitely got a cool look to it. Thoughts? Any other Steam Greenlight projects we should keep an eye out for?

Source – Superhot

Pixel Count: The Review Game?

Welp, it’s Grand Theft Auto V week here on the Internet, so you can guess what we’re talking about.

Despite our many, many grievances about Grand Theft Auto IV, Grand Theft Auto V has managed to charm me over the last few weeks. I have to give credit to Rockstar for the way that they’ve managed the flow of information about this game, from the screenshots to the trailers to the details about GTA Online. It’s created a bit of a frenzy for a game I never wanted to play, to the point where all this week I’ve been salivating over reviews.

Which leads me to today’s Pixel Count. We’ve all got our methods about how we choose our games, or how we rate them before we’ve played them. I wanted to know how you guys get a sense of a game when it releases. Vote and tell us more in the comments!

Who Do You Listen to When a Game Comes Out?

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Plants vs. Zombies 2 Grinds To A Halt

Plants vs Zombies 2

I don’t really care for tower defense games anymore. The genre has become over-saturated and stale. But I do love Plants vs. Zombies, so when the sequel was released this last month, I was very excited. The cutesy art style and tough, but fair gameplay appealed to me on many levels. I had a ball with the first game and was eager for more. The fact that the game was now free-to-play with microtransactions didn’t give me a bit of pause. I’ve never once been tempted to buy my way through a game before, so why should PvZ 2 be any different?

Well, PopCap has managed to do the unthinkable because I am very close to dropping $5 just to get to the next area. But not because I am failing. On the contrary, I have beaten all the levels required to access the next area. But in order to progress, you need Stars, which are earned by replaying prior levels you have already beaten and completing certain challenges, which grant you Stars. In the first area, this was not an issue. You needed 15 Stars and I had 8, so I only needed 7 more to get things moving. But when I finished the second area, I had 9 Stars, but now you need 30. So I have to grind 21 levels in order to get the Stars required to play further. Continue reading Plants vs. Zombies 2 Grinds To A Halt

GamerSushi Asks: What Are You Playing?

Saint's Row 4

Sushians! The dreaded fall abyss approaches.

You know, the one that we’re all going to disappear into while we’re busy playing games. The first harbinger of doom comes in the form of one Grand Theft Auto V, which somehow is only a few days away. I’m not really sure how that happened, but I’m not complaining about it. After that, we’ll have games like Watch Dogs, Batman: Arkham Origins, AC IV, Battlefield 4 and then some.

But before all that, what are you guys playing right now? To prepare myself for battle at the moment, I’ve been diving into Saint’s Row IV, trying to finish it in a mad dash just in time for GTA V. I’m also trying to wrap up Brothers: A Tale of Two Sons, and hope to knock out Call of Juarez: Gunslinger sometime in the near future as well… but my eyes are often bigger than my stomach when it comes to gaming.

So what about you guys? What are you playing while you await the inevitable fall madness? Go!

Valve Brings Family Sharing Plan to Steam

steam family sharing

It seems that Microsoft’s sharing plan for the Xbox One was a good idea, or at least Valve seems to think so. The great and beneficent software company announced today that it will be bringing this feature to Steam next week in Beta form.

The way this works is that once a computer is added to a certain Steam account’s “authorized” list, they can play games from that library on their own account, and earn achievements and badges and whatever other crazy gimmick Valve decides to add next.

When the original license holder wants to play, the person using the game is given a couple minutes to either buy the game for themselves and continue playing or save and quit so the account holder can play.

Seems like a pretty smart idea, and knowing Valve it will be implemented in such a way as to cut down on trolling. It’s designed for close friends and family members to play each others games, so be prepared to politely ask your friends to added to their authorized list.

What do you guys think about this move by Valve? Is it awesome? Is it terribad? Is terribad even a word? Yes. Yes it is.

Source – Steam

Introducing 99 Gamers, the Game-Trading Community

99 gamers

Do you ever miss the old days, when it seemed like every kid had tons of unwanted games, ready for some no-strings-attached swapping? Growing up, I remember having tons of friends in our neighborhood who were always looking for something new to play, and would gladly trade their games for some of my old, unwanted ones. As I’ve gotten older, that community trading aspect gradually faded, except with close friends.

Enter 99 Gamers, a new trading community built around the idea of swapping games with other gamers for free. 99 Gamers was built with that old school neighborhood flavor in mind, and is built around letting its users send their games to each other for free. Continue reading Introducing 99 Gamers, the Game-Trading Community