3DS Final Fantasy’s Rhythm Is Going To Get You

“Hey, Anthony, did you hear about the new Final Fantasy game for the 3DS?”

“No, why? If it’s another stupid Crystal Chronicles, don’t even tell me. I can’t live with the disappointment.”

“It’s not. It’s actually a rhythm game, sort of like Elite Beat Agents, but with Final Fantasy characters and music. It’s called Theatrhythm.”

(Stunned silence) “Is there a video?”

“Why, yes, right here…”

[youtube width=”500″ height=”310″]http://www.youtube.com/watch?v=XURvzvibLD8[/youtube]

“Oh…my…GOD! Did you see Ultros from Final Fantasy VI? And the awesome boss theme? And the dance scene from FF VIII? And that annoying song from FF XIII that somehow makes me still want to go back and play it? Why is this the first game for the 3DS I MUST HAVE???”

“Because you’re a sick and twisted FF fanboy who’s iPod is filled with this crap already.”

“Fair enough.” (Throws wallet at PC)

So…what do you guys think? Am I a moron for thinking this might actually be cool? Or is it just the nostalgia of that sweet FF music that is calling to me?

The GamerSushi Show, Ep 34: To Be Fair

A new challenger arrives: Episode 34 of the podcast, in which we repeat the phrase, “To Be Fair” quite a bit, even though we are usually anything but fair in these raucous casts which we pod. Also, sorry for Anthony’s robot voice. These things happen over the tubes.

As per usual, we bounce around along various topics, including but not quite limited to Team Bondi, Valve, GameFly’s PC rentals and a throwback to Metroid Prime. After that, we launch into a game of Fill in the Blank, where we vocabitate about next gen consoles, The Old Republic’s expected sales numbers and Bethesda claiming the word Scrolls.

We recorded this guy the day before Counter-Strike: GO was announced, so sadly there’s none of that on there. But next week! Oh, next week there will be counters struck, you guys.

So, listen to it. Give it mad ratings. <3. Continue reading The GamerSushi Show, Ep 34: To Be Fair

Multiplayer Map Hall of Fame, Part Two

Last year, we did a feature highlighting some of our favorite multiplayer maps of all time, in which we singled out Halo’s Blood Gulch, Mario 64’s Block Fort and Left 4 Dead’s No Mercy, among others. All of you answered with some great suggestions, and I promised I would return with another edition (and beyond) honoring some of those mentioned.

So, here we are. Remember, these aren’t intended to be definitive lists, but rather, a way for us to reminisce on some great games and some great maps that we enjoyed in our time with them. If you have more suggestions for awesome maps that deserve to be in the Multiplayer Hall of Fame, by all means, post them in the comments and we can continue to induct new members. Continue reading Multiplayer Map Hall of Fame, Part Two

The GamerSushi Show, Ep 33: Crafting Stars

Look at that, two weeks in a row. My, we are on something of a streak. In fact, you might even say that we are streaking. Just throwing that out there.

In this edition of the podcast, Jeff and Anthony acted like divas and stormed off the set, leaving myself, Nick and Mitch to discuss things all by our lonesome. We basically used this time to talk about all the things we can’t normally talk about with those two bozos around, which really means we spend a good chunk of time talking about StarCraft 2. It gets… fairly in depth at a couple of points, so hopefully you like that kind of thing. I know I do.

We also took the three-man opportunity to play a game we’ve never been able to play before on the podcast – a real-time edition of GameCop Versus LameCop, with each of us swapping roles as we see fit. I think the results are particularly entertaining, and hopefully you do, too. You will either love it or turn the podcast off and throw it from your window.

**Also a big shout out to Temp0, who’s song, “All I do is Stim” we stole for the outro this week. Check him out on Facebook, Twitter, YouTube and Soundcloud.**

So, check it out. Rate a thing. And enjoy. Continue reading The GamerSushi Show, Ep 33: Crafting Stars

Twenty Five Years of Metroid

metroid 25 anniversary

Much like The Legend of Zelda a few months ago, another one of Nintendo’s long-running franchises is celebrating twenty-five years in existence this week. This particular game is the company’s sci-fi dark horse Metroid, best known for its more mature feel and its female protagonist.

While Metroid is far from Nintendo’s most lucrative franchise, it was no less important than Zelda or Mario in forming the gaming landscape back in the early days. Besides the aforementioned gender bender it pulled, it was also played its part in the advent of the “Metroidvania” style of games where players would start off strong and lose their items to some unforeseen circumstances.

The Metroid series has also given me one of my favorite games ever, Metroid Prime. The first game in the franchise since Super Metroid in 1994, Metroid Prime took some early flak from fans because of the transition to First-Person-Shooter. Despite the nay-saying, the game was very well received, holding a 97/100 rating on Metacritic, one of the very few games in existence to do so. The game did see a couple of sequels, but the original Metroid Prime will always stand as the greatest game in the series to me. While this may not be a surprise to anyone, I did 100% the game and see the real ending.

Another thing that can’t be overlooked about the Metroid series is the music. Even though the themes are not as iconic as Zelda or Mario, the music in Metroid has always been one of my favorites, mostly because of its haunting nature. The music added to the lonely feeling of the games and has given rise to quite a few fan interpretations as well. Seriously, look up Metroid Metal if you don’t believe me.

It’s a shame that Metroid’s 25 anniversary is being a little over-looked by Nintendo, but after Metroid: Other M’s reception, I can’t really blame them. Do you guys have any memories of Metroid? What’s your favorite game in the series? Will we see another Metroid game?

The GamerSushi Show, Ep 32: The Prodigal Podcast

And… we’re back.

We’ve taken a bit of time away from the podcast (and if you’ve noticed, the site in general) to recharge our batteries a bit before heading into the fall. The thing about video game news is that like anything else, it works in seasons of dry spells and deluges, and the month of July is a drought of anything worth talking about on the whole. This is mostly due to E3, since the games industry seems to save all its mojo for one special week, and then deals with the announcements for another couple of weeks after. And then the dread silence.

So, we decided that for the podcast, August through E3 will now be a “season” of the show. Which technically makes this season 2, I guess. Welcome! We’ve got a game of over/under for the first few games of the fall, some talk about Bastion, as well as some silliness about the Nintendo 3DS price drop.

Anyway, you’ll see more posts in general around these parts, including the continuation of the weekly podcast. I for one am ready for the Fall of epic gaming to be upon us. Here are the topics for this week’s prodigal podcast: Continue reading The GamerSushi Show, Ep 32: The Prodigal Podcast

Disturbing Trends in the State of Gaming

Wii-U

One of the more useful things about E3 is that it allows us to take stock of where the industry currently is – and more importantly, where the powers-that-be think it needs to be heading. Each year, we can come away with a few lessons about the kinds of trends we’ll be seeing for the immediate future. For instance, since the unveiling of the Nintendo Wii a few years back, we knew that motion gaming had arrived in a major way.

While there are always going to be fanboys and naysayers on every side of the table, Cracked took some time to put together a list of The 6 Most Ominous Trends in Video Games, in which they outline all the dire portends that loom on the horizon. While the list is meant to be hilarious (and it is), it does have a few things that I find worrisome as well. Most notably would be the idea that technology is moving backward (touch gaming, the Wii-U, etc.), and that the video games industry seems to be moving towards a place of creative bankruptcy (countless sequels and re-hashed ideas).

So, what do you guys think of this list? Do you think the things it lists are fair towards the game industry? What are some of the more ominous trends that you’ve observed? Or is all of this just hogwash? Go!

Source – Cracked

GamerSushi Asks: What Was Your Game of Show for E3 2011?

battlefield 3 e3 2011 game of show

This is kind of a tricky GamerSushi Asks, what with all the quality showings from many publishers and developers, but I feel that we can get an interesting discussion going around this one. Now that E3 2011 is behind us, we can gaze back fondly at the at the games and scoff at the terrible press conferences and Mr. Caffeine.

Since we’ve seen everything that the industry’s biggest trade show had to offer, we’re going to open this up and ask you guys what your Game of Show was for E3 2011. There’s so many strong contenders from the shooters to the RPGs and the sandbox/adventure games that it might be hard to choose just one.

So what are you leaning towards? Personally, I’m thinking Battlefield 3 with Skyrim, Saint’s Row: The Third and Gears of War 3 coming in close behind. It was really hard to choose, but the tank video impressed the hell out of me and the multiplayer sounds super tight with lots of new improvements. I also know that at least one of you lucky devils made the trek out to L.A., so maybe there’s something we all missed that we should pay more attention to going forward? Hit me up in the comments, son!

The GamerSushi Show, Ep 31: E3 2011 Edition

The most epic week of the gaming year has passed us by, and there’s certainly enough news to keep everyone buzzing for the rest of 2011. That’s why we fast tracked this week’s podcast, in order to get it out the day after E3 ended. The result is a super-sized podcast that’s fit for one of Skyrim’s mammoth-herding giants.

In it, you’ll hear our thoughts on everything from the ridiculously confusing Wii U announcements to fighting dragons, buildings forts and rips in space-time. After all of that, we embark on a hilarious rendition of Grades, where we evaluate each of the “Big 3” conferences in turn.

Alright, you know what comes next, fools. Listen + Rate + Enjoy. Continue reading The GamerSushi Show, Ep 31: E3 2011 Edition

Nintendo E3 2011 Presser Breakdown

nintendoNintendo came late to the party this year, holding their press conference this morning as opposed to following tradition and doing it on Monday. With rumors abound about Project Cafe and lots of buzz around the 3DS, Nintendo was poised this year to once again steal the E3 crown. Did they succeed?

Details about their presser are after the jump!
Continue reading Nintendo E3 2011 Presser Breakdown

GamerSushi Asks: The Pre-E3 Check-In?

MGS 3Alright, gents. E3 is finally here. And as we’ve discussed most recently, the hype machine is going to be in full effect. As much as it can be a bit grating, it’s still a fine week to be a gamer, and one of my favorite of the year.

I wanted to get a pre-E3 post up, just to let you know some of the things going on during the week. Even though we’re not at E3 (sigh), we’re still probably going to do a fair bit of updating around these parts. During the Sony press conference you can expect a liveblog of the events, so come here if you want to comment and enjoy some fun minute-by-minute updating of the opening press event. We’ll also be posting some recaps of the Nintendo/Microsoft press conferences once they’ve happened. In addition, there will probably be a daily recap post to discuss the cool news that didn’t make individual posts.

Personally, I’m most interested to see Project Cafe from Nintendo’s press event on June 7th. Rumors are swirling like crazy still, but it seems fairly certain from reports that it’s going to sport a touch screen controller. Other rumors speculate that the system itself will be portable, and could feature a screen as well… which is interesting, to say the least. Other cool confirmed stuff includes the Metal Gear Solid HD Collection, which is going to include Metal Gear Solid 2, 3 and Peace Walker. Konami is also going to release Zone of Enders 1 and 2 in HD – and all of these are going to see both PSN and XBLA releases. Pretty cool, huh?

The tricky thing about E3 is that there’s going to be way too much stuff to post about. And as we’re not really a gaming news site and more of a gaming conversation site, I think it’d be cool for you guys to let us know what games you’re most excited to talk about. As updates/trailers, news and such come flying in, we can be sure to post about those games so all of us can come back here and wag our tails about them a bit. Yes, in this analogy we have somehow become dogs.

So yeah, tell us what you’d most like to discuss once the news goes up, and we’ll do our best to placate you gents and gals.

Who’s Going to Come Out Ahead at E3 2011?

We here at GamerSushi have spent the last few episodes of our podcast, The GamerSushi Show, pontificating on the E3 2011 showings of the ‘Big Three’, mostly concerning Sony’s recent troubles and Nintendo’s Project Cafe. While Microsoft is reportedly bringing a bunch of hardcore themed games for Kinect, they’ve been rather quiet on this front so they’ll either slip into a respectable second place or bring the thunder and steal first.

There’s also a slim chance that all the major contenders might flop this year, leaving the playing field wide open for the publishers. EA is certainly coming to E3 2011 with a lot of big name titles that we’re all looking forward to such as Mass Effect 3, Battlefield 3 and Star Wars: The Old Republic

Since we’ve shared our thoughts on this before, I cooked up a nice little poll for you guys to give your input on. Who’s going to come out ahead at E3 2011? Will it be the manufacturers, or the publishers? If you have any thoughts in the comments, please let us know!

Who is going to come out on top at E3 2011?

View Results

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The GamerSushi Show, Ep 29: Colluders

Here’s a new podcast that’s not exactly new, seeing as how we recorded it a couple of weeks ago. That being said, it’s still a hoot. Is that what the kids are saying these days?

We talk about a variety of topics once the cast kicks off, from PSN to Brink and even a bit of the Gears of War 3 Beta, and just how much I want to have its babies. True story. After that, we kick things up a non-Minecraft notch with a game of Either/Or. For real, it’s good times. I only wish you all could join us during these games, because Nick does a great job of picking topics.

Oh, that’s right. You can. In the comments. Join in, dudes.

Alright, time to listen up. And when you’re done, go rate. Continue reading The GamerSushi Show, Ep 29: Colluders

The GamerSushi Show, Ep 28: R2-Cast2

GamerSushi shot first!

I’m a little late in posting this, so my apologies to Nick, who edited it, and all of you that are no doubt going into the shakes from desperation. Like you do. I know that’s how much you like hearing us chat about games and acting the fool.

We recorded this episode back in Star Wars week, so the big portion of the beginning is all about that fair series, and what games we loved that came out of the beloved Star Wars universe. We have a pretty lively discussion about it, and I’m sure you’ll enjoy the nerdery.

Other topics of the podcast include the Mass Effect 3 delay, Assassin’s Creed 3 and more. Nick drops in with a game of grades, where we rate some of the goings-on around the industry. So yeah. Typical podcast stuff.

Go on, dudes. Listen, rate and enjoy. Continue reading The GamerSushi Show, Ep 28: R2-Cast2

Why Do Video Games Suck at Stories?

game stories ocarina of time

The Achilles’s Heel of gaming, at least from the perspective of a serious contender as an artistic medium, has always been the lack of decent storytelling. While there are a few great examples here and there that highlight exactly what video games can accomplish if they have ample development time and a strong writer in the design team, gaming has sort of let this facet slip away.

In a recent article on The Escapist, Jonathan Davis digs a little deeper into this issue and points out a few games that have successful narrative structures, mostly through their adherence to Joseph Campbell’s concept of the “monomyth”, or Christopher Vogler’s famous “The Hero’s Journey”. Mr. Davis makes a strong argument that the reason games lack narrative punch is because most gaming protagonists don’t have an internal conflict that needs to be resolved, cutting out the all important step of “Resurrection” where the hero overcomes their personal demons and solves the external conflict.

Since most of the characters we control only confront external obstacles, there’s very little room for development, leaving even the coolest action scenes feeling hollow and uninvolved. Games like Ocarina of Time, BioShock and Braid are all singled out for having stories that actually matter to the player, mostly because they have a satisfying resolution to the hero’s issues.

The whole article is really well thought out and examines video games through the lens of a very tried and true structure that most developers ignore. While we’ve taken a look at the issues games face from a similar standpoint, this gives us a new way of thinking about things. If only game designers would consider this in the future, then we might get some titles with a better focus on what matters story wise. What do you guys think about this? What games do you enjoy that follow “The Hero’s Journey” and are stronger because of it? Go!

Source – The Escapist, Link picture by Justin Cherry

Top Six: Mitch’s Favorite Video Game Theme Songs

Music is an inextricable part of gaming, as much as it is for every other visual medium. Music can pull us into the moment, bring up the appropriate feelings and make something unforgettable. Throughout our hobby’s long history, we’ve had a great many composers gift us with some incredible songs, all the way from the NES era (and before) to today. Anthony did something similar a while back with his weekly music posts, but I thought I’d collect my favorite songs in one handy dandy top six list. Why six, you ask? Because six sells.
Continue reading Top Six: Mitch’s Favorite Video Game Theme Songs

Eight Video Game Urban Legends to Keep You Up at Night

super mario galaxy 2 urban legends

Just like anything else, video game have become a source for urban legends, creepy little anecdotes that get passed around to keep the nerdy and guillible up at night. The comedy wizards over at Cracked have cooked up a list of eight video game urban legends that just happen to be true.

Now, I don’t know about the GLaDOS one, as that picture of her interpreted as a bound woman is just a piece of art made by a fan, but the rest of them seem pretty plausible to me. That Mario Galaxy 2 one is especially disturbing. What are those aliens doing up there?

So what do you guys think of these urban legends? Are they for real, or just a bunch of people looking at video games a little to hard? Honestly, can these even be urban legends since all of these things are purposefully put into these games by the developers, essentially making them unnerving Easter eggs? Hit us up with your thoughts!

Source – Cracked

The GamerSushi Show, Ep 26: Nintendo Power

Another week, another podcast. This week’s cast covers the big happenings from last week: namely, the rumors of Nintendo’s new console, as well as the massive-but-actually-less-massive-than-everyone-first-though Portal 2 ARG. We actually kick things off a little differently in this episode, starting first with the game of percentages.

After all of that riveting discussion (and my consequent victory), we dive into a lengthy conversation about our video game level bucket lists, and the levels we think everyone should play before they keel over. I’m curious to see if you guys like the format of the game first, or if you like it the way it’s been. Let us know!

No podcast will be out next week, since it’s a holiday weekend and all. Which saddens me, as it means we’ll have to wait that much longer before giving our Portal 2 impressions.

So, listen. Then rate. And of course, enjoy. Continue reading The GamerSushi Show, Ep 26: Nintendo Power

Rumor: New Nintendo Console to Be Announced at E3?

Nintendo

Alright rumor mongers, here’s your chance to salivate a little bit…

You may have already heard, but the big rumor going around on the tubes these days is that Nintendo has a shiny new console that they’re going to announce at E3, with a launch date of 2012. Speculation kicked up earlier this week when rumors went around that the Wii is getting a price drop come May. While I ignored these rumblings at first, they’ve kicked up another notch in the last couple of days.

Game Informer made things more interesting when they supposedly confirmed with multiple sources what others had only speculated: that Nintendo is bringing an HD console to market which will support 1080p. IGN has now followed this supposed confirmation with more of their own reporting: the new console is going to be much more powerful than the 360 or the PS3.

Other sources have gone on to claim that it will use motion sensing capabilities of some sort, most likely comparable to the Wii, although some are saying it will use a Kinect-ish camera. Still, others are saying this big change in Nintendo’s mindset is a bid to recapture the hardcore market. The question remains, though: did they wait too long?

So, what do you guys think of all this? Normally, I would just ignore it, but honestly, Game Informer and IGN typically don’t get involved in the wild rumor mongering that other gaming blogs gain all of their hits from. In fact, Game Informer is one of the few legit journalism outfits left in gaming, in my opinion.

Would you guys be excited about a new Nintendo console? Go!

Game Informer and IGN

Handheld Gaming: Is It Just For Kids?

sony ds babysitting toolIt seems that when Sony gets a little boost in the console industry, they get a bit full of themselves as PlayStation CEO Jack Tretton demonstrated over the weekend. In an interview with Fortune, he went after Microsoft and Nintendo pretty hard, calling out the Xbox 360’s reliance on the DVD format as a weakness, and decrying Nintendo’s DS as a “babysitting tool”.

A little trash-talking in the industry is nothing new (and seems to be making up most of the news lately), but I think that Mr. Tretton is a little off on his comments on the Nintendo DS. He’s quoted as saying that “no self-respecting twenty-something is going to be sitting on an airplane with one of those” as they’re “too old for that”. Being a twenty-something that uses a DS frequently (especially on airplanes, and to play Pokemon, no less), I think he’s kind of misinformed on the DS’s demographic. If people are that self-conscious, they’re not going to be playing the PSP in public either, because the average consumer doesn’t really know the difference between the two.

While a lot of Nintendo’s sales definitely go to kids, I’ve seen just as many grown up people using the DS on planes, public transit, or in a movie theater. Jack Tretton is obviously trying to reinforce the notion that the Nintendo DS is just for kids, but like I said above, people don’t necessarily identify the PSP as an “adult gaming machine” either.

Being a person who uses his DS a lot, I think that Mr. Tretton’s being a little bit of a mudslinger, but I was wondering what you guys think. There’s definitely a social stigma that comes with using a handheld gaming device in public, but I think that as time has gone on a lot of that has gone away. It’s still there, though, so what say you? Do you use your DS in public? If you use a PSP, do you feel a bit more manly than those girly DS gamers? Go!

Source – Fortune