Minecraft Interstate Time Lapse Video Goes to Ludicrous Speed

Trying to describe what makes Minecraft so addicting is actually a fairly difficult task. It’s like trying to describe a color, or a raptor in a time machine. Actually no, that second one is pretty easy and would lead to total doom. Anyway, Minecraft is a game that looks crappy that you dig and build stuff in. It doesn’t sound so great, but that’s why people have to see it for themselves. Either by playing it, or watching awesome videos like this one.

YouTube user brt5470 has created a gorgeous Minecraft time lapse video, showcasing an interstate railway of sorts he built that spans his entire world. In addition to that, he’s running some high resolution textures, creating a stunning and trippy picture when it’s all said and done. Seriously, seeing the moon in the sky and the sun set while speeding along the landscape is worth the price of admission here, which is actually free. Lucky you. Watch!

Call of Duty: Black Ops Single Player Trailer Does Not Exist

If you weren’t watching ESPN tonight for whatever reason, then you may have missed the full length trailer for Call of Duty: Black Ops. The teaser went up a few days ago, but good things come to those who wait, right? Because you’ve been patient, we have the trailer embeded right below for you. Go ahead and get a quick look at the single player campaign of Call of Duty: Black Ops:

Say what you will about Treyarch and their previous efforts, I kind of like the behind-the-scenes, cloak-and-dagger setting that the game is building, which is different from what Call of Duty usually gives us. While I’m sure the game will involve all the bombastic action that we’re used to, having an opportunity to fight through the Cold War is a new one for us gamers. Now that we’ve seen a bit more on the single player for Black Ops, any thoughts? Do you have doubts after Modern Warfare 2, or do you think Treyarch will succeed in single player?

Everything You Wanted to Know About Batman: Arkham City

Batman Arkham City

As many of you know, Game Informer recently published a huge cover story that detailed previously unknown information about Batman: Arkham City, Rocksteady Studio’s follow-up to the smash hit Batman: Arkham Asylum. What you may not know is that this enormous cover story is now posted online in its entirety, ready for your eager eyes and cautious optimism.

I seriously recommend checking this out if you enjoyed the first game at all. I read this back when it hit shelves and I have to say my excitement level for the game increased ten-fold. For one, it sounds like they’re going for broke here, trying to hit a grand slam after Arkham Asylum’s home run. Their attempt to create a living breathing Gotham is something I’ve always wanted to see in a Batman title, and it sounds like the sidequests are going to be just a joy to play. Also, there are lots of pretty screenshots, and I know how you all like pretty things.

Anyway, check it out and read up. Who else is pumped for this game?

Source – Game Informer

Gearbox: Steam and Microsoft are ‘Hurting’ PC Gaming

Duke Nukem Forever

Steam. Everybody loves it. What better way to get your games online for your PC than with Valve’s awesome distribution method? Naturally, if a competitor is doing something excellently, Microsoft is going to try and capitalize with its own service: enter Games for Windows.

At the London Games Festival, Gearbox recently called for Valve and Microsoft to fix the incompatibility issues that plague users who purchase their games via the rival distributors. According to Gearbox’s marketing honcho Steve Gibson, the two are “building silos”, which will inevitably “hurt the PC industry.”

With their big release of Duke Nukem Forever in 2011 sure to be a sales grabber, it’s no wonder that Gearbox is concerned about this kind of issue. Honestly, I’m wondering why anybody would purchase a game via Games for Windows when an option like Steam even exists.

Check out the rest of his quote after the jump! Continue reading Gearbox: Steam and Microsoft are ‘Hurting’ PC Gaming

Review: Dead Rising 2

dead rising 2 review

Very few “sandbox” games in this generation give you the option to wear dresses and dye your hair while mixing pie and whiskey into a drink. In fact, only one game in memory allows this, and that is Dead Rising. While Capcom’s zombie-slaughtering game’s claim to fame is both the number of walking dead on the screen and the impossible save system, I liked the game because of the freedom it afforded you. Sure, you could screw yourself pretty bad in the main campaign with the save system, but if you wanted to spend your time in the mall rescuing survivors or killing zombies or even just trying on clothes, then you could do that.

Dead Rising offered a lot of re-playability, but it was still fairly broken. Besides the save system, gamers also had to contend with the sluggish controls, terribly friendly AI and the damn guy from the safe room whose phone calls would somehow paralyze you on the spot in a mall full of zombies. As much as I loved the game, there were some problems with it. Now that we have a sequel, have these issues been addressed? With a new developer, Canada’s Blue Castle Games, jumping on board, is it even going to feel like a Dead Rising game?
Continue reading Review: Dead Rising 2

The Force Unleashed 2 Launch Trailer Features The Force Being Unleashed More Than Twice

I’ll admit that I’m anticipating The Force Unleashed 2 despite my current misgivings with Star Wars, but let’s face it: George Lucas’ eminent sci-fi franchise will continue to hold a special place in my heart despite all the attempts he makes at destroying my childhood.

The Force Unleashed is one of the few things in the last couple of years that I’ve enjoyed about Star Wars (except for the Republic Commando books), so a sequel is just what the doctor ordered. Despite the fact that I played it at PAX 2010 and liked it a lot, some people (Anthony) were worried about the lack of gameplay being shown in the trailers. Well, take a look at the launch trailer for The Force Unleashed 2 and let your fears be put to rest:

No too shabby if I do say so myself. October is kind of a ruinous month, considering that every Tuesday from here on out delivers a must-play game. Medal of Honor is next week, followed by Fallout: New Vegas then The Force Unleashed. It will be tricky to manage all these games, but how are you guys going about it? Is TFU2 a day-one purchase or are you saving it for the upcoming slump?

Fallout: New Vegas Dev Diary 4 Introduces You to the Factions

I kind of love these Fallout: New Vegas developer diaries that have been appearing recently. I know that we’ve been humming and hawing about Obsidian and their track record (which is strange, considering that Knights of the Old Republic 2 was like crack to me), but these videos show me that they have a really good understanding of Fallout and what people expect from it. This makes sense considering that Chris Avellone (Senior Designer at Obsidian) worked on Fallout 2 back in the day. Check out the video to get your run down on the three main factions you can side with in New Vegas:

It’s a nice option being able to choose sides, especially considering in Fallout 3 your options were basically “join the Brotherhood of Steel or not”. Personally, I’m leaning towards the New California Republic with Mr. House in a close second. Fallout: New Vegas comes out really soon, October 19, so you’ve got a little bit of time to plan out whether you’ll support once faction or go for total anarchy.

Dear Hollywood: 5 Tips to Prevent a Lame Myst Movie

Myst coverAs you’ve no doubt heard by now, Myst, one of the most beloved and revered adventure game series of all time, has been optioned to be turned into a full length motion picture. While the content of the movie is no doubt up in the air at the moment, people have been taking shots at Myst and other video game properties for years now, hoping to stick some kind of tap into that overflowing font of money-making wizardry.

Here’s the problem: it’s no great secret that many video game movie adaptations are reviled by even some of their most beloved franchise fans. I’m not going to say that all video game movies are flat out bad by any stretch, but if we’re being honest, there is always plenty lost in translation between the monitor and the silver screen. Heck, just ask Mark Wahlberg. Or the Rock. Or Jake Try-To-Spell-My-Name-Without-Using-IMDB Gyllenhaal.

Looking around on the tubes, I’m seeing a considerable amount of concern out there for the Myst movie, with fans like myself wondering how it can even be portrayed in a way that works, and deservedly so. So, we thought we’d put together a list of things that will help Hollywood, and more specifically Mysteria Film Group, keep the Myst movie from suffering the fate of many other less than well-received adaptations.

Here are 5 tips to prevent a lame Myst movie: Continue reading Dear Hollywood: 5 Tips to Prevent a Lame Myst Movie

Force Unleashed 3 Not Actually Canned, Still in Planning Stages

Force Unleashed 3 Not CanceledIt seems that the earlier reports of LucasArt’s new heavy-handed boss Paul Meegan outright canceling the Force Unleashed 3 prematurely might have been unsubstantiated.  In a recent interview, The Force Unleashed 2’s project lead Julio Torres said that the third game hasn’t been trashed, but instead has been put into a holding pattern so the developers can figure out how to work it into the existing Star Wars canon.

Julio Torres mentioned that, with the way that The Force Unleashed 2 ends, a third act is inevitable. In the internal Star Wars timeline, there’s about a few years between the end of TFU2 and the beginning of Star Wars Episode IV: A New Hope, so they need to take some time to figure out how to smooth things over with the existing continuity.

Now, I haven’t pegged George Lucas for a stickler for canon these last few years, what with the Clone Wars TV show completely obliterating all the preceding history set by the novels and the animated series that came out after Star Wars: Episode 2. While I’d like to think that The Force Unleashed 3 is inevitable, its life probably hangs on sales figures. If 2 does a bang-up job, I expect that we’ll see 3 being announced at next year’s Video Game Awards.

What do you guys think? Is The Force Unleashed 3 still in development, or has it already kicked the bucket? Would you like to see a third chapter?

Source: NowGamer

Ranking the Most Important Online Gaming Experiences of 2010

Valve Mac

The funny thing about online gaming is that it’s an experience that seems to get overhauled every few years. While still in its infancy compared to the longer history of gaming in general, online gaming is going to continue to change in marvelous and unexpected ways. I can actually still remember my first online game, which was in the older than old school Rainbow Six on the PC. After that, it was Quake 2.

As 2010 will soon be drawing to a close, Mashable is taking a look at the year in review for their upcoming popular Mashable Awards. One of their categories this year is “best online game”, so in preparation they’ve released this featured list of 5 Experiences that Redefined Online Gaming in 2010.

I have to say, it’s definitely an interesting read, and I can’t really argue with it. For one, they include Portal’s free release on Steam when it came to Mac systems (and let’s be honest, Valve finds a way to get Steam on a list like this every year). On top of that, they point towards both Minecraft and even Starcraft II’s removal of LAN play except over Battle.net as key moments in online gaming this year as well.

So what do you guys think of this list? What were some of this year’s biggest online developments? And on top of that, what were your favorite online experiences?

Source – Mashable

Rumor: Bungie Teases MMO as Their Next Game

Bungie MMOI don’t want to start off this article by saying that we’re a bunch of gaming prophets or anything, but sometimes we make frighteningly accurate predictions. I don’t know if any of you recall, but on our E3 podcast, we conjectured that Bungie and Activision might be putting out an MMO since Activision loves recurring payments and Bungie loves making games. Turns out we might not have been too far off the mark.

In a recent keynote speech at GDC Online Austin, Bungie’s Joe Staten, known for writing the Halo games along with the Contact Harvest novel, talked about building the canon around Halo and how that contributed to the game’s success. After he finished giving his speech (in which he admitted that the ending to Halo 2 was a total mess, confirming what we knew all along), he opened up to some Q&A with the audience. One of the questions was related to Bungie’s next project, to which Staten responded with this little snippet:

“Wouldn’t it be great if we could make a world that was always there for you?”, replied Staten. “Wow. That would be great.”

While he doesn’t out and out say that an MMO is indeed Bungie’s next project, his comment does seem to lean in that direction. While his whole discussion on the writing of Halo was a great read, this is probably going to be the sticking point for people going forward.

We’re undoubtedly going to see something concrete from Bungie’s next project soon, so do you guys think they’re going to go the MMO route? Do you think it will be First Person or some other genre? Based on Halo: Reach, I’d love to see some space combat in there as well.

Source: Gamasutra

Starcraft II Project Vector Mod Goes from RTS to Dead Space

Wow. This is one of those videos that’s so impressive there’s not really a whole lot to say about it. Project Vector is a Starcraft II Mod that was created with the goal of achieving a playable third person survival-horror game out of the popular RTS. And it looks like they’re actually making some progress, if the new Project Vector demo is of any indication. It’s pretty much Dead Space in Starcraft II’s engine, which is something I never saw happening.

According to its creators over on the SC2Mapster forums, the game is currently playable, but they are still working on some additional revisions. Since they know the entire project will take some time to finish, they’re considering releasing it in small chunks so the community can get their hands on it.

This is all kinds of awesome. And I’ll go out on a limb here: until consoles can start to do this kind of thing with this level of quality, no one can call PC gaming definitively dead. Boom.

Source – SC2Mapster

The Science of Games Goes Behind Fallout, but Still Can’t Explain Nuka Cola

One of the most imaginative franchises in gaming is Fallout, envisioned as an alternate future where the art-deco mind-set of the 1950s dominated the design of everything from home computers to robots. However, this retro-futuristic setting was destroyed be a devastating nuclear war, and humanity is still trying to rebuild itself during the series. While the game is fairly imaginative and speculatory, it still has to have a reality behind it. Where the Science of Games comes in is that point, where the fictional meets the factual. How well does Fallout stand up under the microscope?

I personally really enjoy this series, and in the past they have covered games such as Mass Effect and Star Wars and have explored whether or not the fantastical gadgets in those games are feasible. What did you guys think of this particular segment? What games would you like them to cover in the future? Personally, I’d love to see a Left 4 Dead or Dead Rising themed one, exploring the realities of the zombie apocalypse.

Minecraft: The Guest Review

People first started suggesting I cover Minecraft on Bytejacker a little over a year ago. I messed around with it a bit and felt lukewarm on it. At the time, it was basically just a world of Legos – a cute sandbox you could dig and build in with others, but really nothing more than a technical demo. “Impressive for being made by one guy,” I thought. “I hope he can turn it into something.” Continue reading Minecraft: The Guest Review

Mass Effect 2 on PS3 Will Use Introductory Module to Bring Players up to Speed

mass effect 2 ps3One of the biggest features touted for Mass Effect 2 was the ability to import saves from the original game and carry on your story as Shepard. While PC and X-Box 360 gamers world wide were able to enjoy this bonus, PlayStation 3 users are going to have a bit of a handicap going into the sequel due to the first game never making it to their system. BioWare, ever the crafty sorts, have a solution in the form of an introductory module. BioWare founders Dr Ray Muzyka and Dr Greg Zeschuk relieved a little bit about the module in a recent chat with CVG:

“What we’re providing is an introductory module. We haven’t revealed the details of what that is yet, but it’s going to provide a lot of information on both the context and setting of Mass Effect”

So nothing significant at this point, but its good to know that PS3 players won’t be totally in the dark when they step into Mass Effect 2. Hopefully this introductory module will enable gamers to make the big decisions from the first game in a truncated form, instead of having Mass Effect 2 assign them a pre-determined background like it did for the PC and the 360.

There you have it, PlayStation 3 folks, not only do you get all the DLC bundled with the disc when the game hits in January 2011, but you’ll also have an opportunity to catch up with the universe pre-ME2. This is definitely good news, and the more people that get to experience Mass Effect the better. Any PlayStation people excited about this news?

Source: CVG

Duke Nukem Forever Live Video Takes the Piss Out of Gaming

Duke Nukem Forever, shown in its resurgent form at PAX 2010 thanks to Gearbox Software, is finally gaining some momentum and is actually coming to home systems next year. The game has only been shown behind closed doors so far, but plenty of off-screen footage has been taken. This most recent video, taken at the Firstlook gaming convention in Amsterdam, shows that the humor that was prevalent in the series back in the day is still permeating the title. Whether or not people still find this stuff funny is up for debate, but I thought I’d post the video anyways since I know a bunch of you are jonesing hard for this one. The game actually starts going at two minutes in if you want to skip Randy Pitchford’s pontificating.

I’ll admit that the game itself actually looks pretty good, and the fight against the giant alien is pretty intense (who doesn’t use God Mode at demos?), but the attempts at toilet humor just didn’t do it for me. Also, when someone is urinating, can’t you typically see their equipment? Methinks Duke might be compensating. As always, we’d love to know what you guys think about this new video. Do you bet on Duke, or was this video not doing it for you? Are you maybe dreading the inevitable destruction of the world that will prevent this game from ever coming out? Go!

GameStop: Bonus Trade-In Value for Fallout: New Vegas, Call of Duty: Black Ops and Kinect in October

Fallout: New Vegas

Well, today is just the Saturday of deals, isn’t it? In addition to the XBox Live thank you gift Anthony posted about earlier, here’s another one for all of you dudes wondering how many couch cushions you’re going to have to turn over to get the rest of the games on your Fall list: GameStop’s trade in values for October 2010.

The house-that-used-game-sales-built is currently offering an extra 25% trade-in value towards the purchase of Fallout: New Vegas, Call of Duty: Black Ops, Dead Rising 2 and Kirby’s Epic Yarn. I know those are at the top of several people’s “do want” sheets, so you might want to act on the special before October 17th, when it expires. In addition, GameStop is giving an extra 20% for every 3 games handed in. And to top it all of, they’re also rewarding an extra 25% trade-in value for the pre-order of Microsoft’s new motion gaming hardware, XBox Kinect.

So, with all of that potential trade-in credit abounding, do any of you think you’ll be taking advantage of this? Go!

Source: GameStop Trade-Ins

Coming Soon: Myst the Movie?

Myst

One of my earliest memories of playing video games on my very own PC (as opposed to the old Macintosh machines at school), was sitting down late at night and wandering through several hours of Myst, one of the top selling adventure games of all time. It was a game unlike anything I had played before. I remember being simultaneously creeped out, enthralled and filled with a sense of awe as I explored the stunning visuals, solved the puzzles and pieced together a world by my own choices. Some of the puzzles still rank among my favorite in gaming history (the piano in the rocketship, for instance).

Given the game’s huge commercial success over time, it should be no surprise then that people in Hollywood have been interested in turning this point-and-click adventure game into even more cash. That’s right, everyone: Myst has been optioned for a movie by Mysteria Film Group along with producers Hunt Lowry (Last of the Mohicans) and Mark Johnson (Chronicles of Narnia).

The primary thing about the first game of Myst is that it is almost completely non-linear, contains virtually no dialogue, no action, no violence and no other direct contact with characters. So how is this going to work as a movie, exactly? Continue reading Coming Soon: Myst the Movie?

Welcome to Fall: The Upcoming Games of 2010

Ladies and dudes, the time is here: the fall season of gaming is officially upon us, and all we can do now is paddle as hard we can to keep up with the avalanche of titles falling to our TVs and monitors. Sure, I’m mixing metaphors here a little bit, but the point here is the same: lots of games are coming out, and you no doubt want to play a large share of them. Yes, even though Little Big Planet 2 has been delayed.

Since we’re so nice, we’ve put together an epic list of our 30 most anticipated upcoming games of 2010. You’ll be surprised at just how much is waiting for you. We’ve got everything from RPGs to zombies, DS exclusives and sprawling PC MMOs. Check it out! Continue reading Welcome to Fall: The Upcoming Games of 2010

Experience the Wealth of Customization Options in Call of Duty: Black Ops

If you’re into online First Person Shooters, you’ve probably come to accept that all of them incorporate some sort of XP progression/unlock system at this point. This fad started gaining steam with Call of Duty 4, and it has been carried over to almost every other shooter since then. Fittingly, Black Ops takes this into the ridiculous territory with the customizations that will be allowed in game. Call of Duty usually avoided having the player customize their in-game avatar, but Black Ops will allow you to give your persona everything from face paint to armor and customized sights for your guns. Seriously, this video borders on ludicrous once the developers start detailing the different kinds of emblems you can emblazon your firearm with. Take a look:

While this is really cool, I think they lost me around the custom red-dot sight part. At some point you’re just adding too much to the investment system, and constantly dangling carrots in front of people gets annoying more often than not. As much as I love Halo: Reach, the poor design of the rank/armor system has really been rankling me (it takes forever to make it past Warrant Officer). Hopefully Black Ops will not suffer the same fate by making more options available faster. So, see anything that catches your fancy? Are you getting sick of shooter with a huge focus on ranks and unlocks?