Pixel Count: Most Anticipated April Release

The March Madness is over and what a long, strange trip that month was. From Simcity’s crushing disappointment to the stellar heights of Bioshock Infinite. From the fantastic reboot of Tomb Raider to the prequels of Gears of War: Judgment and God of War: Ascension. March was a month where it could be all things to all people with a little something for everyone.

Well, I hope you got what you wanted in March because odds are that April isn’t going to blow your mind with its offering. Not that there aren’t some gems here, but nothing on the scale of last month. This is more of a specific kind of month, with niche titles that appeal to fans of that sort of thing. See the poll below:

Most Anticipated April Release

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The GamerSushi Show, Ep 66: A Terrible Mitchstake

gamersushi show ep 66 bioshock infinite

There was a shocking amount of things to talk about this week on The GamerSushi Show, with what might be the most high-profile game release of the year hitting this week. BioShock Infinite takes up a good chunk of the cast, along with the latest entry in Gears of War series (which is actually pretty fun).

For news, we break down the trailers that came out this week at GDC and the fact that Square Enix’s CEO stepped down. It’s a righteous cast, and we hope you enjoy! You know what to do: listen, rate and we’ll see you next time!

0:00 – 3:51 Intro
3:52 – 18:12 BioShock Infinite
18:13 – 24:59 Gears of War: Judgement
25:00 – 30:56 Counter-Strike: GO and Mass Effect on PC
30:57 – 40:44 Square Enix CEO Yoichi Wada Steps Down
40:45 – 53:36 Metal Gear Solid 5: The Phantom Pain
53:37 – 1:01:41 Battlefield 4
1:01:42 – 1:04:47 Outro

Trailer Thursday with Metal Gear Solid 5 and Battlefield 4

GDC is going on this week, and apparently Konami and EA were bursting at the seams to announce their games and couldn’t wait for E3 to roll around. Both Metal Gear Solid 5: The Phantom Pain (a combination of the previously announced Ground Zeroes and, of course, The Phantom Pain) and Battlefield 4 were revealed with accompanying trailers. Metal Gear Solid 5 is just below, with Battlefield 4 after the jump.

Continue reading Trailer Thursday with Metal Gear Solid 5 and Battlefield 4

Pixel Count: Free EA Game?

Well, now that EA has finally revealed the more-meager-than-most-would-like-list of games that are available as a free download to compensate for any hardships caused by the unmitigated disaster that is Simcity, it’s time to find out from our dear readers what game they are going to choose! I know some people were expecting more from this, such as perhaps choosing any EA game on origin, but come on: it’s EA. We’re lucky they haven’t convinced our banks to double-charge us for Simcity. The list is below:

What Free Origin Game Would You Choose?

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Battlefield 3: End Game is an Inauspicious Final DLC

As the announcement of Battlefield 4 draws every closer (seriously, they just teased the reveal trailer on Twitter), the last piece of DLC for Battlefield 3, End Game, has hit. With dirtbikes, Capture the Flag, and Air Superiority, End Game is throwing a lot at the wall. Does it all stick? Luckily for you, I’ve made a video summarizing my thoughts on End Game. Give it a watch, will you?

It’s not exactly the best way to close out Battlefield 3, but it’s not awful, either. As a final piece of DLC we could have gotten much worse. Unlike Armored Kill, I could see the maps from End Game easily slotting in alongside the Aftermath, Karkand, and vanilla maps. Has anyone else been playing End Game on PC? Any YouTube experts want to give me some constructive criticism? Go!

GamerSushi Asks: Standalone DLC?

Dead Space 3 Awakened

With the release of Dead Space 3’s new DLC Awakened, DLC has been on my mind these days. Publishers use it as a way to increase profits due to lower sales and higher budgets. But there here are more than a few gamers who think all DLC is evil and should have been in the game in the first place. Such a view is ignorant of the realities of game development, as there is a period where a game is finished, but before it has been shipped that allows developers to come up with ideas for DLC. Yes, even Day 1 DLC.

One of the main purposes of DLC is to keep gamers from trading in their games the moment they are done with them. Which doesn’t make sense to me because it’s not like you can get another sale out of that person. But you can get them to buy DLC, which leads me to an idea I had: why not make DLC standalone? By that, I mean don’t force the players to actually own the disc to play DLC. Infamous did this with the Festival of Blood DLC and it was a blast to play. I know I would love to play the upcoming Dishonored DLC, but I already traded that game in. I don’t know if it is cost-prohibitive to do such a thing, but you could even charge more if the disc is not detected. Say $9.99 if you have the game and $12.99 if you don’t. That seems fair and not entirely evil, right?

So that’s my question to you, Sushians: would you prefer if DLC were standalone? Would that make you more likely to buy it? Would you try games that you normally wouldn’t if you could have a taste for a lower cost? Let’s hear it!

The GamerSushi Show, Ep 64: Dead Cast

the gamersushi show

With Dead Space 3 firmly in our rear view mirror, Anthony and I thought it would be a good idea to give the series a send-off in podcast form. This is something we’re looking in to doing more of as a site where we dedicate an episode to our favorite games or series, so let us know what you think.

Fair warning, as we’re talking the Dead Space series as a whole, this podcast will contain a ton of spoilers for every game in the franchise, so beware if you haven’t played them yet. Also, I’d like to apologize up from about the stress my microphone put on my “s” sounds. What you’re hearing is after I’ve tried to reduce the noise, so you can image how painful it was at first.

Anyways, listen to the podcast, rate the podcast and be sure to leave any parting thoughts on Dead Space if you wish. Until next time!

Review: Crysis 3

crysis 3 review

After six years and hundreds of over-taxed PCs, the Crysis series is coming to a head with its third installment. Running on a new version of the CryEngine, the latest entry in the franchise takes you back to New York to finally unravel the mystery of the Ceph and the nature of their connection to the main character, Prophet.

With a new weapon, better graphics and even more maximum powers, does Crysis 3 wrap everything up? Continue reading Review: Crysis 3

The GamerSushi Power Rankings: March 2013

Final Fantasy 7 Tifa

Welcome to the monthly Power Rankings, gents. If you’ll recall, we’ve changed the Power Ranking format in 2013 to reflect our current “What’s Hot” list, regardless of the year the game was released. These are the games we keep coming back to collectively, salivating as we play… OK, that last part might have been an exaggeration, although I hear Mitch does get very excited about necromorphs.

Speaking of necromorphs, 2013 is already rolling with a handful of new games that have made their appearance on this month’s Power Rankings, including Dead Space 3 and Crysis 3. Next month’s list will be even wackier in terms of shake-ups, if Anthony’s recent Pixel Count is any indication. We’ve also been dipping our toes into some older ponds, including the zany urban warfare depicted in Saint’s Row 3, as well as the magepunky slums of Midgar in Final Fantasy 7.

Here are GamerSushi’s top 10 most played games right now. Feel free to tell us we’re the crazy ones, and tell us what would be on your list. Continue reading The GamerSushi Power Rankings: March 2013

Pixel Count: Most Anticipated March Release

If you thought February was rough on your wallet, then I have some bad news for you: March is going to ruin your finances. Just to give you an idea, for the poll choices, I like to select the noteworthy games for the month and my original list was 12 and I had to trim a few off to make this thing look less like ALL the March releases.

It all begins today with Simcity and Tomb Raider, both of which are garnering stellar reviews. I plan on picking up Tomb Raider a little further down the road, but Simcity is already pre-ordered and ready to go. I literally can’t wait to start plopping buildings and building my own version of Florida in a digital form. The GamerSushi SimCity Region will never be the same once my chuckleheaded Sim-citizens start wreaking havoc.

Most Anticipated March Release

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Review: Aliens: Colonial Marines

aliens colonial marines review

Games with a twisted lineage seems to be Gearbox’s forte. After resurrecting the poorly received Duke Nukem Forever, the studio turned its sights back on Aliens: Colonial Marines, which had been continually delayed since its announcement six years ago.

With rumors of multiple studios involved and pre-release demos that couldn’t possibly represent the real game, is Aliens: Colonial Marines the “true sequel” we were promised, or is it worse than Aliens vs Predator: Requiem?

Editor’s note: Images contained within this review do not accurately represent Aliens: Colonial Marine’s actual graphical style. Look to our forthcoming video review to see what A:CM looks like in action. Continue reading Review: Aliens: Colonial Marines

Pixel Count: How Do You Like Your Shooter Campaigns?

Welcome back to “Pixel Count Tuesday”!

Having just wrapped up Crysis 3, I’ve been thinking about the way shooters are leaning these days in terms of how their campaigns are structured. Very few games walk the line the that Crysis 3 does by having its levels be a blend of openness and linearity; most of the time, games are just corridor shooters like Call of Duty or open-world type affairs like Far Cry 3.

While it does have a lot to do with the mechanics (Call of Duty would never work as a semi-open shooter in its current form), it also boils down to personal taste. Some people can’t stand linear games, while other get turned off by games that are too broad. What about you guys? What kind of shooter floats your boat?

What kind of shooter campaign do you prefer?

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Review: Dead Space 3

Dead Space 3 Review

When Dead Space 3 was first announced at E3 last year, it was met with a chorus of skepticism. With the addition of co-op and a revamped combat system, this formerly slow-paced horror game looked more like a Gears of War knock-off. Although Visceral games has said repeatedly that Dead Space 3 will still adhere to the series’ roots, developers are known to embellish a little.

The final act of a trilogy carries a lot of expectations, especially when the people making them add a bunch of new features and try to rework tried and true conventions. How does Dead Space 3 fare under the microscope? Continue reading Review: Dead Space 3

It’s Game Over, Man, For Aliens: Colonial Marines

aliens colonial marines

It’s “What We’re Playing Monday!” By now you’ve probably read all about the absolute cluster-eff that is Aliens: Colonial Marines, Gearbox’s six-years in the making supposed love letter to the Aliens franchise. What it is when its at home is actually a bland, buggy mess, more akin a budget shooter from earlier in the generation with xenomorphs tossed in.

Picking up sometime after the events of Aliens, Colonial Marines scatters any notion of canon to the wind, with several characters literally hand-waving away plot points in an attempt to get you back to killing xenos without much thought. Characters who are dead come back for no reason, and the mere presence of the Sulaco above LV-426 is enough to get even the most casual Aliens fan’s blood boiling. Continue reading It’s Game Over, Man, For Aliens: Colonial Marines

News Round Up: New Batman, Aliens Reviews and Bungie’s Destiny

batman arkham city sequel 2013

It’s Stop the Presses Thursday here on GamerSushi. This last week was a bit light on news, so I thought I’d wrap up a few items in one convenient post for you.

First up is the word that a successor to Batman: Arkham City is in the works and will be coming out this year! Warners Bros. Interactive announced it quietly during an earnings call with the actual reveal coming in a few months. Rumors are abound about what the next Arkham game will be about, with Rocksteady either going back to the Silver Age of comics for inspiration or not being involved with the project at all. Arkham City and Arkham Asylum scribe Paul Dini will definitely not be returning, however.

After six years in development, Aliens: Colonial Marines has finally hit and boy is it a stinker. Just months after releasing their high-quality hit Borderlands 2, Gearbox has released another game on a level with the ill-received Duke Nukem Forever. According to an anonymous post on Reddit, Aliens: Colonial Marines has had a trouble history, coming together in the past six months after Gearbox took issue with the single-player campaign they contracted out to TimeGate. I played the game a bit last night and I can tell you, it’s as bad as they say. Continue reading News Round Up: New Batman, Aliens Reviews and Bungie’s Destiny

Cliff Bleszinski on the Evolution of Franchises

Cliff Bleszinski

Like many franchises before it, Dead Space 3 has been coming under fire for its sudden shift in tone. Where the first two games were heavily geared toward survival horror, Dead Space 3’s added co-op partner and upgraded arsenal supposedly give players more ways to take down armies of necromorphs than ever before. Even though our very own Mitch insists that the game still has its own share of scary, there are others who disagree.

Naturally, there are pockets of gamers that are extremely upset over this change in mechanics to a game that they love dearly. To some, it’s “selling out.” But Gears of War honcho and former Epic Design Director Cliff Bleszinski has some different ideas about what’s happened to the Dead Space franchise. In a recent Dead Space 3 blog post, Bleszinski calls the game an evolution of the franchise, and uses that term endearingly. And according to him, “You can either fight it or embrace it.” Continue reading Cliff Bleszinski on the Evolution of Franchises

Dead Space 3 Does Co-op Well

dead space 3 coop

A common concern with horror games is that adding another person into the mix will negate the scares, kind of like watching a scary movie with a friend and making fun of it to lessen the tension. While Dead Space 3 might seem like more of an action game with two players tearing up necromorphs together, there are a couple neat tricks that developers Visceral Games pulls to make the experience a little more frightening.

Throughout the game, the co-op partner playing as second banana John Carver will experience hallucinations that the person playing Isaac Clarke won’t see. It’s up to Clarke to protect Carver as he works through these visions. This is a pretty cool way to make co-op a bit more difficult as during these moments players can’t help each other defeat the enemies they are fighting, meaning that Isaac needs to hold off the hordes by himself while Carver does the same.

Communication is key during these parts, and this is one of the many ways that co-op feels integral to Dead Space 3. While there are the standard puzzles like holding a piece of equipment down while one player climbs up or re-routing computer programs simultaneously, going through Carver’s co-op exclusive missions make the co-op campaign of Dead Space 3 that much more enticing.

Has anyone played Dead Space 3? Are you doing it co-op, or are planning to do so?

The GamerSushi Show, Ep 60: The One After 59

dead space 3

We’re back with another one of our block-rockin’ casts, bringing you all that hot gaming discussion we know you love. Nick even makes a cameo appearance on the cast, so fans of his bearded tones get a little treat this week.

This is one of our longer casts as we get into discussions about the newly announced Assassin’s Creed 4, Dead Space 3 and microtransactions, Ni No Kuni, racism and Borderlands 2, the next generation and the possibility of the Wii U being DOA. So yeah, there’s a lot of gabbing going on here.

Listen, rate, comment; we’re all old hands at this, but I like reminding you anyways. Enjoy!

Hotline Miami trailer

0:00 – 7:37 Intro
7:38 – 13:18 Assassin’s Creed 4
13:19 – 19:08 Games getting better or worse with time
19:09 – 30:48 Dead Space 3
30:50 – 43:33 Ni No Kuni and JRPGs
43:34 – 55:59 Tiny Tina, Borderlands 2 and racism
56:00 – 1:07:14 PlayStation 4 and the Next Xbox
1:07:15 – 1:10:25 Rayman Legends goes multiplatform
1:10:26 – 1:18:26 Outro

The GamerSushi Power Rankings: February 2013

Torchlight 2 cut scene

I hope you’re all happy to know that we’re bringing the Power Rankings back this year, but in a slightly different format. Last year, the Power Rankings updated at a few key points to bring you our running list of the best 10 games of the year so far. In 2013, the Power Rankings will focus more on our hottest 10 games of the moment, despite what year it was released. Think of it as a “what’s trending” list amongst the GamerSushi staff. These are the games we just can’t get out of our heads, or out of our disc trays (or hard drives, as it were).

Every year, it’s interesting to note the games that stick with you from the end of the previous year’s crazy gaming season. For me, the biggest surprises to come out of the Fall were games like Hotline Miami, but most especially Far Cry 3. While I had no interest in Far Cry 3 for the entire year, I couldn’t put the game down for the entire two weeks that I blazed through it, completing nearly all of the sidequests as well. If you had told me that Far Cry 3 would still be on my mind in 2013 a year ago, I would have snorted and called you a crazy person. Heck, I still might call you one today.

Here are GamerSushi’s top 10 most played games right now. Feel free to tell us we’re the crazy ones, and tell us what would be on your list. Continue reading The GamerSushi Power Rankings: February 2013

The Hits and Misses of the Crysis 3 Multiplayer Beta

crysis 3 multiplayer impressions

Crysis 3’s multiplayer beta opened up last week and I spent a little time leaping around as a nanosuited operative, trying out the two availible game modes: Hunter and Crash Site, the latter of which returns from Crysis 2.

In Hunter mode, a team of ever-dwindling CELL soldiers has to survive against invisible, bow-wielding predators, and every kill the Hunters get adds to their own ranks. While this may sound like it makes for a tense multiplayer mode, the rounds are fairly short and the Hunters seem a little too over-powered, considering they’re invisible and the new bow is a one-hit kill. At one point I went on a five-kill streak with the bow when I was standing about ten feet from a group of enemy players, so oblivious were they to my presence. While the CELL team gets motion trackers and EMP grenades, the abilities given to the Hunters more than outweighs this puny advantage.

Crash Site, for those of you who didn’t play Crysis 2, is a territory control game type, where alien pods will land somewhere on the map and one team has to hold down that location to gain points. While this mode is a lot more fun than Hunter, there are several balance issues that need to be worked out before release. Continue reading The Hits and Misses of the Crysis 3 Multiplayer Beta