EVE Incursion Character Creator Is Most Impressive

EVE, the ridiculous space MMO with high-flying pirate antics and corporate espionage, is getting a new expansion pack known as Incursion in Janaury 2011. One of the new things that’s going to be included in this big update happens to be the Incarna Character Creator, for designing your characters. And it is filled with much hotness.

Honestly, I’m not sure why this even matters, since the game takes place inside of spaceships, but it’s still damn cool.

The idea of character creation is an interesting one. I feel like we should have some better tools at our disposal for more robust character creation systems at this point, but maybe that’s pie-in-the-sky thinking. I feel like most character creators end up producing people that all look the same for the most part.

What do you guys think? Got a favorite character creator? Is this one impressive at all?

GamerSushi Asks: Desired DLC Schedule?

New Vegas

Downloadable content, or DLC, as we in the industry refer to it as, is still a pretty new element to video games. As such, publishers and gamers both seem to be feeling each other as to how best go about implementing it. The issues range from price to file size to when it should be released. Nothing gets the Internet cranking like dreaded Day 1 DLC.

But it is a decent question, brought up by today’s news that Fallout: New Vegas, a massive game like few others, will have its first expansion pack drop on December 21st on Xbox Live. The game came out in October, so most people who bought it right away should have beaten it by then.

But back to question at hand: how soon after a game’s release should DLC be rolled out? And how often after that? It depends on both the size of the game and the DLC, but personally, I think 3 months is enough time and then maybe a month or 2 before the next one. What say you?

Source: Joystiq

BioWare Drops a Teaser for the 2010 VGAs

Mass Effect 3. I want it. You want it. BioWare hasn’t said much about it, aside from the fact that it’s coming. While the third chapter in the series I affectionately dubbed “nerd crack” exists somewhere, we haven’t seen much from it. With Spike’s Video Game Awards swiftly approaching on December 11, BioWare dropped a new video teasing…well, something. It doesn’t look quite like Mass Effect, and it certainly isn’t Dragon Age. Take a look:

Very cryptic, as a teaser has every right to be. Personally I’m leaning towards a Mass Effect-themed shooter, but what do you guys think? Is it something else entierly, or is it that rumored Mass Effect MMO I wrote about a while ago? Hit us with your thoughts and speculations!

Spike Video Game Awards 2010 Nominations Go Live

Spike Video Game Awards 2010Boom, sucker! Coming at you like a whole week’s worth of cliched masculine programming, it’s the list of nominees for the 2010 edition of the Spike Video Game Awards. All joking about Spike TV’s lineup aside, the VGAs are gaming’s only legitimate awards show and we need to lavish it with our praise, hoping that it will one day become less of a gong show. Hopefully this year they won’t troop out the troglodytes from the Jersey Shore again.

This year’s list of contenders is actually very solid, with some impressive choices filling out each category. While the big names fill in most of the lists, Spike gave due attention to all walks of gaming from the big Triple-A titles to the indie darlings that captured our cold, jaded hearts.

If you want to see the full list, hit the jump.

Continue reading Spike Video Game Awards 2010 Nominations Go Live

The Not So Fun Moments of Co-Op Gaming

Leeroy JenkinsCo-op. You’ve all heard us gush on numerous occasions about how we love it and want to get it pregnant. It’s one of the best things that this generation returned to us on a massive level, and has become a staple of most gaming releases.

But it’s not always fun and games. We’ve all had that co-op buddy that just doesn’t pull his weight, or is constantly griping about the game’s controls, or is always screwing you over so he can get the best loot. While my brother and I loved our time in Guardian of Light, there were definitely a few arguments had over whose fault it was when everything went to hell. Name calling might have happened. It’s a tough memory. I got to thinking about this because The Kartel posted its list of the 5 Worst Co-Op Gaming Moments, and it gave me a good chuckle. I think Leeroy Jenkins easily should top that list, as it’s one of the greatest gaming griefs of all time.

Anyway, as much as you all love co-op as well, what are some of your least favorite or hilarious co-op memories? Got any buddies that make it hard to play through a game with, or any games where it was particularly easy to grief your partner?

Source – The Kartel

Gaming in the Age of Information Overload

Grand Theft Auto 3The year is 2001. On a rainy October day, I run from the parking lot into the dorm, covering my head with a Best Buy shopping bag as I try to avoid getting swallowed up by the weather. After a not-so-quick elevator trip, I’m in my dorm room, tearing into the packaging of a Playstation 2 game. I curse once or twice as I pull at those little security labels, the ones that cling to your fingers like plastic mosquitoes and refuse to let go.

As the game spins to life, I am in a city. Just like the world beyond my windows, the world in the looking glass of my TV is consumed by rain. Soon enough, I am pulling motorists out of their vehicles with ease. I’m causing mayhem. I can go anywhere I want. I learn fairly quickly that this world has a name: Liberty City. The game I’m playing is Grand Theft Auto 3, and this is the first time I have ever seen it in motion. The experience waiting for me catches me completely off guard. Continue reading Gaming in the Age of Information Overload

Prince of Persia: Sands of Time is on PSN Today

Prince of Persia Sands of Time

Sometimes, the things you wish for in life come true and today is one of those days. The Prince of Persia: The Sands of Time, one of the most critically acclaimed games of the last generation, will be released on the PSN when it updates later today, for the low price of $14.99. Clearly, someone up there is paying attention to silent prayers. Now, if only Jessica Alba would knock on the door…

This is no simple port of the PS2 title, but a 720p resolution and Trophies as well. And if you are really insane, it’s 3D enabled, but let’s face it, I am talking to myself with that one. The following two games in the PoP trilogy, The Warrior Within (meh) and The Two Thrones (thumbs up!) will be available in December. Personally, I will be downloading this tonight as the Sands of Time is one of my all-time favorites and if I reviewed it back in the day, I would give it an S.

Is anyone excited about this or going to download any of these games? Did you play it in the first place or are you looking to play it for the first time? Commence!

Source: Playstation Blog

GamerSushi Asks: Strategy Guides

video game strategy guides

I just got back from my local GameStop after picking up a copy of today’s hot new release, Assassin’s Creed: Brotherhood. As I was presenting my receipt to the clerk, he asked if I would like to purchase a strategy guide (for 20% off, no less). I was prepared to offer him a snarky reply, but since the guy is just doing his job, I resorted to a simple “no thanks”.

The reply I had prepared was “who needs guides when I have the Internet?”. Honestly, I haven’t purchased a strategy guide since Halo 2. Yes, I know, a guide for an FPS. I bought it because I was at my first midnight release and wanted to get as many pieces of memorabilia as possible. That, and for the tips and tricks for dominating online.

That was four years ago, and even before that I was looking stuff up online. While strategy guides used to be the go-to solution for those tricky puzzles and hidden collectibles, it’s just easier to boot up GameFaqs and do a quick search. How about you guys? When’s the last time you used a printed guide? Are you too hardcore for that? Let us know!

I Miss Cheat Codes

Konami Code

The Konami Code. The Blood Code. Debug mode in Sonic 2. Great relics of my youth, tall bastions of gaming greatness. These are a few of my favorite things.

Or at least they were, back when cheat codes were still the cool thing to do. Growing up, finding ridiculous cheats was like taking the shackles off of a game, making it some feral beast that could do what it willed. Why, you could see Lara Croft’s pixel jubblies. Or spawn a tank in GTA III. Or become completely unstoppable and play Doom on Nightmare with God Mode turned on (my personal favorite).

Anyway, seeing the news that Goldeneye 007 has a big head mode stirred up whatever center of my brain produces nostalgia. Seriously, whatever happened to cheat codes? Are they still a part of games and I’m just missing them, or what?

What are some of your favorite cheat codes in video games?

Source – Kotaku

Sly 4 Teaser Trailer Hidden in The Sly Collection

Good news for people who like platforming games, of which there has been a dearth of on this new console generation: Sly Cooper 4 is coming! Sucker Punch, who you now know from the Infamous series, hid a nice trailer for Sly 4 in the newly released Sly Collection for the PS3.

In case you didn’t play any of the Sly trilogy on the PS2, you missed out on one of the better made platformers in recent years. Clever writing, tight controls and snazzy cel-shaded graphics combined to give the PS2 another mascot candidate, along with Ratchet & Clank and Jak & Daxter. Sadly, still no sign of Jak, but here’s hoping.

[youtube width=”500″ height=”310″]http://www.youtube.com/watch?v=AfjDUcaYMEo&feature=player_embedded[/youtube]

Now that you’ve seen the proof, are you pumped up for some thieving? Was I the only one that played these games? Do you think platformers like this have a place in the current generation? Go!

Rumor: Diablo 3 Coming to Consoles?

diablo 3 on consoles

The Sundering has begun, people! One of the surest signs of the apocalypse, as foretold in the forbidden tome the Necronomicon, is the debut of a Blizzard title on home consoles. Long has the realm of this developer been the PC world, but according to a recent uncovering by Gamasutra, the winds of change are blowing.

While it’s safe to say that this is firmly in the rumor category, job postings by Blizzard point pretty strongly towards a console version of the upcoming hack-and-slash RPG Diablo 3. Normally these sorts of things are kind of ambiguous, but the phrase “prior experience in console game development” with an “extensive knowledge of Diablo” is kind of specific. Blizzard has never confirmed nor denied the possibility of Diablo 3 showing up on the Xbox 360 or the PS3, so keep that in mind when you pick up the torches and pitch forks on your way to California.

To editorialize a bit here, I’m sure that the fervent PC-playing masses are going to blow this thing out of proportion and claim that Diablo 3 will be “dumbed down” for the console players, but the more people who get to play Diablo, the better. I played the junk out of Diablo 2, and in this day and age, it’s more economically viable for people to have a console than an up-to-date gaming rig. I’m sure that the PC version of Diablo will be handled with due care by Blizzard. They know which side their bread is buttered on.

What do you guys think? Of all of Blizzard’s franchises, isn’t Diablo 3 the best suited for a console transition? If it came out on the Xbox 360 or PS3, would you get it? Doesn’t Gamasutra sound like a dirty word?

Source – Gamasutra

Poll: Which Type of Shooter Do You Prefer?

Last night, I fired up Halo: Reach for the first time in several weeks. I think it was something of a coping mechanism, since I know I’m going to be holding out on Call of Duty: Black Ops until around Christmas. It was pretty nuts to see everyone on my friends list in the new CoD, and meanwhile I was playing the classic space marine scenario.

The funny thing is, I had a lot more fun than I expected to, even though I’m itching for Black Ops more than I can say. One of the things I’ve always loved about Halo is the ability to have these isolated little firefights, epic stand-offs between you and one other player that feels separated from the rest of the match. The only reason this is possible is because of the way the game’s health system works. I remember Goldeneye playing much the same way back in the old days.

It seems that as time goes on, more shooters go in a different direction. Like Counter-Strike, the health in CoD pretty much works on the “one shot, one kill” method, which is a big part of what makes it so addictive I think. The ability to respawn and immediately jump back into the fray and rack up more kills has a lot of appeal to it, for a totally different reason than a shooter like Gears of War or Halo.

Thinking about these two styles of play, I thought I’d make a poll to see what you guys think. Got a preference?

Which type of multiplayer shooter do you prefer?

View Results

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GamerSushi Asks: Games that Grow on You?

Heavy Rain

Reviewing game experiences is a tricky business. Often times, my opinions about a game change and shift over time. I’ve found that more often than not, I really need some time to step away from an experience to see what sticks and what ultimately fades away in my mind.

For instance, I reviewed Heavy Rain several months back, and while I enjoyed it, I did have some strongly negative feelings about how the game unfolded at the end. Oddly enough, now that I look back on it, I find myself feeling more positive about it overall, and actually dying to go back and play it through. I know this happens for me in the opposite way sometimes as well. This happened after Metal Gear Solid and more recently, Alan Wake. With both of those, my initial impressions gave way and I now look back much less fondly on them.

So what about you guys? What games have grown on you over time that you didn’t like as much at first? What games did you feel more negatively about over time? Go!

Review: Call of Duty: Black Ops

Call of Duty is something of a phenomenon, a strange black hole that gamers throw their money into year after year. No matter how tired we get of the previous entry, there’s something that keeps us coming back to the franchise even when we swear that we’re done. It used to be the tight, focused single player mode, but that’s given way to the addictive multiplayer component. Now that Modern Warfare 2 has bruised our fragile psyche in that respect, it’s fallen to the underdog, Treyarch Studios, to breath life back into the franchise.

Even though Treyarch is pegged as the B-team for Call of Duty, churning out sequels in the off years, they’ve never really had a chance to strike out on their own. Seemingly forced to make games based on World War 2 after their audience had moved on, every Call of Duty that didn’t have the Modern Warfare moniker was almost destined to fail. Something different happened this time, though, and this new Call of Duty is set on the sidelines, focusing on the deadly Black Ops special forces soldiers who went behind enemy lines and did the dirty deeds no one would know about. With a new era and a new focus, does Call of Duty: Black Ops deliver the goods?

Continue reading Review: Call of Duty: Black Ops

The Kanto Region of Pokemon Red & Blue Done in Minecraft

Happy Saturday to you, Gamersushi visitors. As we unwind from the week, I thought I would dip back into the endless font of insane Minecraft videos and bring you something completely different. While we’ve seen some intense stuff, never before have I witnessed dedication on this level. Some poor, lonely soul has taken it upon himself to recreate the Kanto region of Pokemon Red & Blue in Minecraft and he did a really excellent job. For those of us whose younger years were formed by a Pokemon addiction, this video may bring back misty-eyed memories of that once simple pastime. Take a look:

It’s amazing what this little indie runaway has inspired people to do. This is a perfect facsimile of the levels from Pokemon, complete with a Power Plant hiding a certain Legendary bird inside. Pretty nuts, if you ask me. Anyone else impressed by this recreation?

Transferring Franchises from East to West

Legend of Zelda

Japanese game development has had some bumpy spots as of late. The old school game dudes can’t seem to catch much of a break, and some would argue (and by that I mean me) that they are losing touch with gamers outside of their own country. I wouldn’t say that they are getting worse at what they do by any means, but there seems to a part of the industry that’s moving past them. So what about all those classic Japanese franchises?

That’s why CVG has put together a list of 7 Games Japan Should Give to Western Developers. I’m not entirely in agreement with everything they’ve got down on here, especially with Final Fantasy, which is just one title removed from being a really excellent series again. Likewise, they list Resident Evil on here as well, but Resident Evil 5 was a huge hit, a critically acclaimed game and was designed with many Western sensibilities in mind. Also, many racers should be striving to achieve what Mario Kart has done even in recent years. It’s hardly stagnant. Those aside (plus the really ridiculous names they’ve given the titles), I agree with the rest of the list, particularly Legend of Zelda.

Interestingly enough, we did a feature very similar to this last summer. So what do you guys think of this? Would you take those Japanese franchises and give them to Western developers, or leave them where they are? Go!

Source – CVG

Elites & Noobs: The Great Gaming Divide

hardcore gamerGaming has become big business, of this there is no doubt. Few would argue that video games are not a major force in the entertainment world. But with the rise in popularity comes an ebb in challenging games for the so-called “hardcore” crowd. Indeed, as more and more casual gamers enter the market, games are being streamlined, dumbed-down or made to be even easier than normal. There are many who are upset about this. But I say: so what?

Gaming is a business and it doesn’t pay to make your customers feel stupid or inadequate, unless you are MTV, of course. If a person pays $60 for a video game, they want to experience as much of it as possible. Having supremely difficult enemies or puzzles doesn’t do anything for the publisher in terms of making money, so why shouldn’t they do what they can to level the playing field and ensure that every potential consumer has a meaningful experience with their product? Continue reading Elites & Noobs: The Great Gaming Divide

L.A. Noire Trailer Brings the In-Game Drama

Rockstar’s 2nd most secretive project after Agent is L.A. Noire, which is due in Spring 2011 for the 360 and PS3. And just in time, we finally get some in-game footage in this new trailer of the detective thriller. In case you forgot (and who could blame you) players will work to solve a series of murders. Judging from the dramatic trailer which reminds me of a movie trailer with all the one-liners designed to make you wonder what the hell is happening, the game will be heavy on the dramatic flair. The facial animations are pretty impressive, I must say, although a few are in the valley dubbed Uncanny.

Well, there you have it. What do you think? Is this on your radar? Rockstar has let this game go largely unnoticed, but I have a feeling the hype machine is about to ramp up. Are you interested?

Rumor: Call of Duty Gets Space Marines?

Space Marines

It seems like everything’s been Call of Duty around these parts lately, no? Considering it’s probably going to end up as the year’s largest release, I guess you can’t really blame us too much. If you don’t believe me, check out the reports that Black Ops moved 5.6 million copies and defeated Modern Warfare 2 in day one sales. Yeah, it surprised me, too.

Anyway, the franchise seems to just build on itself every year, no matter who’s in charge. Eventually though, it stands to reason that at some point, people will get tired of the same formula. There are only so many time periods to exploit, after all. Which is why it’s interesting to hear rumors that Call of Duty’s next entry, developed by Sledgehammer Games, will take place in the future. From Gamasutra:

That unit hasn’t talked specifically about what it’s doing with the franchise. But industry sources say Sledgehammer’s Call of Duty will be set in the future and feature, for lack of a better term, space Marines, a very big step for a franchise that has historically based itself on realism.

Could this be the Call of Duty game that is due out next year in 2011? What about the title that the leftovers of Infinity Ward are still working on? Only time will tell, I guess.

What do you guys think about these rumors? Would Call of Duty: Halo be a good direction for the series to go?

Source – Gamasutra

GamerSushi Asks: Favorite Sports Video Game?

Michael Jordan

Gamers have a diverse mix of interests. Some are really into fantasy novels and Star Wars, others anime and manga. Even more are sports nuts, which is where we will focus our question today. In the days of old, sports games were a fun way to have a few friends over and enjoy the outdoor sports while indoors, but not all sports games are created equal. Some are fantastic and others are unworthy of merit.

Having cured myself of the Madden addiction I once had, now I find myself enjoying the more niche sports games, such as Hot Shots Golf, FIFA Soccer and the Fight Night series. Up until the right analog stick became the dominant way to play, EA’s NHL series was my all-time favorite sports franchise. I just think hockey has the best flow and pace for video games, even more than football.

So what sports games do you enjoy playing the most? Are there any sports that you don’t watch, but play the games instead? What sport do you think hasn’t reached it’s fullest potential when it comes to games? Hut, hut, hike!