XCOM’s Peaks and Valleys

XCOM Difficulty Level

Welcome to What We’re Playing Monday!

XCOM is a roller coaster. It all starts out very fun, a little daunting, but once you get the hang of things, it seems like it will be a smooth ride. Then, things take a turn. The difficulty jumps up to a degree you didn’t anticipate and suddenly every alien turn is a stress-fest as you wipe your sweaty palms on your shirt while you pray to whatever deity you believe in for the aliens to miss their shot or FOR THE LOVE OF GOD, LEAVE MY HIGH-RANKING SNIPER ALONE, YOU BIG BULLIES!

But then, with patience, careful movement of your soldiers and a hell of a lot of research and resources, things level off again. Suddenly, that sniper who struggled to finish off a Thin Man is double-tapping (attacking twice in a single turn) her way to victory, seemingly all by her lonesome. Your assault soldier’s useful shotgun is a now an Alloy Cannon of death and you almost feel bad for that Berserker that is about to get shot directly in his ugly face. Almost. This has been my XCOM experience.
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Review: XCOM: Enemy Unknown

XCOM

We don’t get many thinking man’s games these days. It’s usually shoot first, ask questions never, and maybe occasionally press X to interact while the really cool stuff happens in QTEs or cut scenes. But XCOM: Enemy Unknown is a different kind of animal for a different kind of gamer. Of all things, XCOM is the most taxing on your brain — and sometimes your heart. Continue reading Review: XCOM: Enemy Unknown

The GamerSushi Show, Ep 55: Sick Cast

the gamersushi show

It’s been a while, but we’re back. In the month since we’ve been gone a lot has happened, such as Disney buying LucasFilm and a whole bunch of games coming out. We managed to cover a lot of it, leading to what has to be our longest cast in a while.

Nick is absent yet again, but you have the regular crew, albeit with a couple of us fighting off coughing fits at several points. Eddy just plain forgets that he can mute himself, so in a couple spots you’ll hear him coughing or chomping on a cough drop. It’s not too bad, but I’ve decided to christen the cast in his honor.

You know how it goes by now, being veterans of our show. Listen, rate and be excellent to each other. We’ll see you soon!

0:00 – 2:43 Intro
2:44 – 20:12 Disney buys LucasFilm
20:13 – 26:08 Halo 4
26:09 – 30:52 Wii U
30:53 – 41:53 Assassin’s Creed 3
41:54 – 50:26 XCOM: Enemy Unknown
50:27 – 51:14 Dishonored
51:15 – 56:54 RE6 and Borderlands 2
56:55 – 59:04 Over/Under Recap
59:05 – 1:00:53 Outro

GamerSushi Asks: What Are You Playing?

pokemon white version 2

Man, there has been a binder full of games coming out the past week, and it just isn’t going to stop until December. I’m still finding things to do in Borderlands 2 (like the recently release DLC) and I’m neck-deep in XCOM: Enemy Unknown. I’ve also been playing Pokemon White: Version 2 and Sonic Adventure 2, and Sleeping Dogs sits on my shelf, waiting to be unwrapped.

Truth be told, I don’t know if I’m going to have time for anything other than XCOM. It’s just so good, and really, really difficult. You’re constantly spinning plates when it comes to managing the metagame, and I’ve got at least four countries sitting on Level 4 Panic while I hurry up and wait for my satellites to build. If I play that game through again, I’m going to start building power generators and satellite facilities from the get-go just so I can have a stable of the damn things ready to launch if things start to go off the rails.

I’ve also been quite tempted to pick up Dishonored, but I’ve heard mixed things about it despite the overwhelmingly positive reviews. While the game is being praised for a lot of things, I hear that it really can be quite short, and the stealth mechanics are a little fuzzy when it comes to determining whether or a not a guard can actually see you. After Mark of the Ninja (apples and oranges I know) managed to pull off communicating this so well, and games like Chronicles of Riddick have done it too, I feel like Dishonored could have been more tuned up in this area. That said, I haven’t actually played it, so feel free to tell me if I’m talking out of my butt.

So what have y’all been playing? Oh, Mark of the Ninja is out on Steam, so go pick that up quick-like.

Gaming with Consequences

xcom enemy unknown

Recently I’ve been playing the hell out of XCOM: Enemy Unknown and I’ve been really enjoying it, despite its difficulty and the fiddlyness of the controls (though I hear using an actual controller smooths this out – I’m on the PC). One of the aspects I enjoy the most is being able to customize your soldiers and give them individual names. The problem with doing this is that I’ve grown kind of attached to my little polygonal troops and XCOM has no problem killing them off on a whim.

I try to be as careful as I can in a given mission, but sometimes the game just works against me. For the most part I’ve been quick-saving often (autosaves are disabled by default) but during a particularly tough mission today a box truck exploded, taking out two battle-hardened soldiers. I was almost done the mission and had killed about nine Chrysalids along the way, so I didn’t feel like reloading and doing the whole operation over again just to save two troopers. Granted, they were generic ones that I hadn’t given special names to, but this is the first time in XCOM that I hadn’t felt the need to call a mulligan and rolled with the consequences.

Dishonored is a game where this sort of approach can also apply, given the inherit stealthy nature of the mechanics. While you do have the option to go hog-wild on the guards you’re facing, the game rewards you for taking a quiet, non-lethal approach, something that can make people into perfectionists, quick-saving constantly.

So, my question for you guys is, do you accept the consequences of your actions in games like these? Do you prefer to reload your last save because you know you could have done it better?

XCOM: Resisting the Temptation

XCOM

Do you ever have one of those games show up on your radar so suddenly that it just kind of takes you back? Like, you’ve got all your priorities lined up, you know where your time is going to go for the next few weeks, and then out of nowhere, you get Falcon Punched by some game you hadn’t even paid attention to?

That’s the case with me and XCOM: Enemy Unknown, the new turn-based, tactical role-playing military game from Firaxis. For some reason, I had no interest whatsoever in XCOM for the last year that I’ve been hearing about it. I really can’t tell you why. But then, people started raving about it just a week or two ago. Then they raved more. And harder. We’re talking glowsticks in the air like you just don’t care kind of raving, from all corners of the gaming press.

You can’t help but take notice when that happens. Then I did that thing that we gamers do, when we get on the slippery slope and say that we’ll just read one review or watch just one video of something, just to get our feet a little wet. And then you discover that the game has all kinds of personalization, like naming your team and leveling them up. And you find out how fun the strategy combat looks. And about some of the cool abilities your team gets as the game rolls on. You know, the wonderful stuff games are made of.

And now, dammit, I want to buy XCOM: Enemy Unknown.

So now, a couple of questions: do you guys ever try to resist the temptation to learn about a new game that people are talking about? Who here is getting XCOM? And what is the deciding factor that gets you suddenly interested in a snap decision like this? Go!

Poll: Most Anticipated October Release?

Well, we are officially in the depths of fall 2012. September was just a taste, with Borderlands 2 clearly dominating everyone’s mind for the better part of the month. But the first challenger arrives tomorrow with the release of Resident Evil 6. Though the reviews are mixed so far, I’m sure it will still be a big seller for Capcom.

But the zombie game is only the first of what might be the best month of the year. Dishonored and AC III will battle it out for the assassin crown, while EA tries to take out Call of Duty once again with Medal of Honor. There were so many games coming out this month that I decided to list all the major ones here instead of limiting the choices to 5 or 6. Be sure to let us know in the comments where you hard-earned gaming dollars are going. For me, it’s all about Assassin’s Creed III. And I’m sure I am not the only one. GO!

Most Anticipated October Release?

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